Garry's Mod

Garry's Mod

Day of Defeat: Source SNPCs
254 Comments
StickerdoodIe 8 Jul @ 7:00pm 
gosh i wish there was some snpc mods like this but instead modern warfare
stoneykampfwagen 29 Jun @ 12:20pm 
Whats the update?
Combine 29 Jun @ 9:27am 
@KrazyCake, still some issues, check the bug report thread
Uwaa_Kiwi 25 Jun @ 5:40am 
and [Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:142: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. SetAnimationTranslations - lua/entities/npc_vj_dods_base/base.lua:142
3. UpdateAnimationTranslations - lua/vj_base/ai/core.lua:483
4. unknown - lua/entities/npc_vj_human_base/init.lua:2235
Uwaa_Kiwi 25 Jun @ 5:40am 
[Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:57: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnThink - lua/entities/npc_vj_dods_base/base.lua:57
3. OnThink - lua/entities/npc_vj_human_base/init.lua:1819
4. unknown - lua/entities/npc_vj_human_base/init.lua:2611
Uwaa_Kiwi 25 Jun @ 1:00am 
Except it didnt show in Problems or conflict, i also had DOD:S Already
Uwaa_Kiwi 25 Jun @ 12:58am 
@KrazyCake can you tell me if any mod needed, Cause when i explode the npc, only errors come out, but sometime, only gore without errors out, can you tell me if any mod needed?
Andrey_892538 23 Jun @ 2:45pm 
Some minor bugs: In gamemode ''Destroy'' after team wins, victory theme doesn't seem to play on both teams (Flag capture is working fine), not sure if this feature or not but tank is able to deal damage and destroy enemy tank with machinegun.

Thanks for fixing previous bugs
Gasmask09 23 Jun @ 7:58am 
thx!
KrazyCake  [author] 23 Jun @ 6:40am 
Cumulative bug fixing update. Should hopefully patch everything up so far. If something's still busted, flame me in the comments here and I'll look at it maybe :steamhappy:

@Gasmask09 Sure go ahead
Uwaa_Kiwi 23 Jun @ 5:22am 
Can you fix this?
[Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:57: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnThink - lua/entities/npc_vj_dods_base/base.lua:57
3. OnThink - lua/entities/npc_vj_human_base/init.lua:1819
4. unknown - lua/entities/npc_vj_human_base/init.lua:2611
Gasmask09 17 Jun @ 12:35am 
hi, can i use some of your code for my addon? trying to create neotokyo "bots"
lavoieaiden9 14 Jun @ 2:17pm 
If theres someone who know's how to fix this problem let me know im subscribing to this thread
lavoieaiden9 14 Jun @ 2:17pm 
Did i mount it wrong or something? and the DOD:S playermodels look Low poly to
lavoieaiden9 14 Jun @ 2:16pm 
I literly have Day of defeat installed and everything why the fuck do the characters look low poly when i spawn them in??? i need some help with this problem
Andrey_892538 19 May @ 8:52am 
There's some bug: Sherman and Tiger got skin bug, when Hull color changes but Turret remains same (Like Sherman's hull is winter but turret is green and same for Tiger)
MrDeadlyMatt 18 May @ 10:05am 
yeh not working rocket launchers causing issues
Gasmask09 17 May @ 5:25am 
Rocket launchers are broken
Gordon, GORDAN! 17 May @ 12:01am 
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3361258899

I wonder if you could set the SNPC's weapons to be replaced with these when players walk over them?
Gordon, GORDAN! 16 May @ 11:46pm 
I wonder if you should modify the weapon models to obey the animations more accurately?

They don't obey some of the bones properly, leading to improper angles.
blowed4sure 15 May @ 3:55pm 
Bugs are still breaking the npcs,
Raptorull 15 May @ 7:22am 
Hey Man
Great mod and I had it since 2024, and seeing the update looks cool but a few things of the update... Make me not really like the few changes it made.

Now Soldiers can guard the flags, and that's great until all soldier are guarding 1 single flag and not moving to the next one, So I recommend putting on setting something to disable it or enable it.

Also the RPG Soldiers, before they launched the rockets like the tanks do, but now the rockets just fall from the sky. I recommend also putting on setting something to enable old RPG Soldier Shooting is active and not just fall from the sky.

All this could make it even better. :alliedstar:
Source:231BM 13 May @ 9:41am 
no errors!:bms:
blowed4sure 8 May @ 2:43pm 
the explosions are missing textures :steamfacepalm:
puditcool 30 Apr @ 3:14am 
[Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:57: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnThink - lua/entities/npc_vj_dods_base/base.lua:57
3. OnThink - lua/entities/npc_vj_human_base/init.lua:1819
4. unknown - lua/entities/npc_vj_human_base/init.lua:2611
puditcool 30 Apr @ 3:14am 
[Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:142: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. SetAnimationTranslations - lua/entities/npc_vj_dods_base/base.lua:142
3. UpdateAnimationTranslations - lua/vj_base/ai/core.lua:483
4. unknown - lua/entities/npc_vj_human_base/init.lua:2235
puditcool 30 Apr @ 2:22am 
Thanks For the update :):steamhappy:
Jolty 25 Apr @ 10:01am 
i noticed while checking out the new update, that the soldiers sometimes look to the left or right when running away or try to walk away from an enemy instead of running away. other than that i really like the update (especially with the added DoD:S weapons :steamhappy: )
Sandbox_Life2007 24 Apr @ 5:53pm 
Thanks man for the hard work and I hope you have good days
Kemper Sterling 24 Apr @ 12:34pm 
Thanks for replying i love your adoon by the way
KrazyCake  [author] 24 Apr @ 12:22pm 
Looks like the model paths have changed in the newer version of VJ Base. Won't take long to fix!
Kemper Sterling 24 Apr @ 11:45am 
For some reason the gibs are errors back then when i used them they wouldnt be errors the gibs are broken
MrDeadlyMatt 24 Apr @ 8:55am 
your a legend glad this got a update thanks for your time to update the wonderful mod
KrazyCake  [author] 24 Apr @ 2:05am 
Hi folks,

Sorry for the delay. I've been working on and off this addon for years, and with the newest version of VJ Base forcing me to update everything, I figured now is as good a time as any to push it out. Updated to latest version of VJ Base, and plenty more. Please give the change notes a read! :steamhappy:
Sandbox_Life2007 23 Apr @ 5:20pm 
I do hope they update this. Until then I shall wait respectfully and good regards to the maker.
Jolty 23 Apr @ 8:03am 
Update this to the new VJ Drive version, pwease :( :steamsad:
Juanito Merito 22 Apr @ 4:44am 
can u pls update this to the new version of vj
puditcool 21 Apr @ 4:42am 
Please please, it need to be updated to the new version of vj
puditcool 21 Apr @ 4:41am 
[Day of Defeat: Source SNPCs] Couldn't include file 'entities\obj_vj_tank_shell.lua' - File not found or is empty (@lua/entities/obj_vj_dods_rocketbazooka.lua (line 8))
1. unknown - lua/entities/obj_vj_dods_rocketbazooka.lua:8

[Day of Defeat: Source SNPCs] Couldn't include file 'entities\obj_vj_tank_shell.lua' - File not found or is empty (@lua/entities/obj_vj_dods_rocketpanzer.lua (line 8))
1. unknown - lua/entities/obj_vj_dods_rocketpanzer.lua:8

[Day of Defeat: Source SNPCs] Couldn't include file 'entities\obj_vj_tank_shell.lua' - File not found or is empty (@lua/entities/obj_vj_dods_rocketbazooka.lua (line 8))
1. unknown - lua/entities/obj_vj_dods_rocketbazooka.lua:8

[Day of Defeat: Source SNPCs] Couldn't include file 'entities\obj_vj_tank_shell.lua' - File not found or is empty (@lua/entities/obj_vj_dods_rocketpanzer.lua (line 8))
1. unknown - lua/entities/obj_vj_dods_rocketpanzer.lua:8
BlackWolf 20 Apr @ 10:35am 
need to be updated to the new version of vj !
deded6750 24 Mar @ 5:45am 
Are the npcs supposed to kill you in 2 bullets? It doesnt pair well with their instant reaction speed and the 5 meters of knockback you get on every hit
!Washing Machine! 15 Mar @ 10:57pm 
:missing::missing::jarate: ERROR:)

[Day of Defeat: Source SNPCs] lua/entities/npc_vj_dods_base/base.lua:46: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. CustomOnThink - lua/entities/npc_vj_dods_base/base.lua:46
3. unknown - lua/entities/npc_vj_human_base/init.lua:2490
The literal diplomant 15 Mar @ 1:00pm 
There is a problem with the destroy gamemode, when i tried to spawn the axis/allies destroy objective they instantly won without even the npcs start grabbing
RavingHans44 26 Jan @ 8:37am 
I also have them spawn underground, just try spawning them on a wall
Guy577 31 Dec, 2024 @ 9:32am 
I'm running into an issue with the spawners for the snpcs where it keeps spawning them under the ground.
skill-less 29 Dec, 2024 @ 4:37pm 
why the fuck is this so good
SHU 21 Dec, 2024 @ 9:06am 
:missing: Use this mod and mod for weapon from dod we make new game, this very cool :missing:
AL: the useless man 15 Dec, 2024 @ 12:27pm 
why do both teams try and kill you?
stgmoody8 15 Dec, 2024 @ 7:28am 
is it just me or are they not holding the guns correctly
dr. ownsalot 29 Nov, 2024 @ 3:14pm 
the weapons are floating