Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe get rid of that feature or somethin
Inside
https://steamuserimages-a.akamaihd.net/ugc/2062138842879255607/39CB29544AFCFFFE440BF4B9951D4B5BEFDFD565/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Outside
https://steamuserimages-a.akamaihd.net/ugc/2062138842879255708/518D47CDDE1FF7D0FC17EF37FAF827B20C4125FC/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
currently there is a spot on the cube map where the sun should be but there is no actual sun entity there..
also the shadows are a bit off judging by the same spot
@WombatMedic Unless he is a Valve dev and made the original map, I am the only one who worked on it.
Nice map by the way!
1. In these pre-war projects, I want to set a specific mood. One which a number of the 2d skybox textures conflict with, either by being too cloudy or too clear. Or their colouration doesn't match. As in they were designed for the atmosphere of the maps or games they were for.
2. I don't quite have the time to make and test my own. On top of which, is slightly a more complicated process of making one in comparison to other textures.
Because of all that, I chose the prop I use. It's easy to manipulate to how I want, it was an easy process to get, and it sets the mood I want with it's cloud to sky ratio + colouration.
@vicentefelipechile Sure. I'm planning on doing another update so I'll add a few more