Conquest of Elysium 5

Conquest of Elysium 5

Barbarian Prince Mod
5 Comments
wireframewife 5 Oct, 2021 @ 11:48pm 
thanks for the fix! just an illwinter mystery i imagine
oort object  [author] 5 Oct, 2021 @ 11:02pm 
well, it displays the proper description now. still dont know why it wasnt before, or why the fix worked (i moved the line about the description to a different part of the block defining the ritual). the other rituals in the mod are formatted the same way and work fine, very mysterious, but no longer my problem as far as i can tell
oort object  [author] 5 Oct, 2021 @ 10:42pm 
odd. there is a description for the ritual, its just not showing up. ill have to figure out why

regarding the barbarian leader, the idea is sort of that you can hire one of these guys and a turn of warriors just about anywhere anytime to deal with small indie problems. you can have more than one prince pretty easily but theyre not quite the sort to easily be everywhere themselves, i feel
wireframewife 5 Oct, 2021 @ 8:46pm 
I appreciate the easy access this mod grants to my favorite weed-smoking girlfriends, the amazons.
Some assorted comments:
1) Changing out the cavalry commander for the Spirit Guide hurts early expansion a bit, but it's worth it for herb access.
2) The amazon alliances are very cool and very worth it.
3) The 'Mark of the Bear' ritual doesn't have a description.
4) Recruitment offers for Barbarian Leaders feel redundant with the Barbarian Prince offers. I think the leader could be cut entirely.
5) The Garnet Gryphon Riders are very cool, but their sprites look too small for their size.
6) Onyx Amazons may be too good without slow, and would still be good if they were hired in smaller amounts (5 maybe?).

Overall cool mod!
Juz 5 Oct, 2021 @ 4:14pm 
Congrads, this is one of the few mods that isn't insanely unbalanced. very impressed.