Project Zomboid

Project Zomboid

Refrigerated Spiffo van trunk [41.51+]
75 Comments
bubby_pz33 22 Jun, 2024 @ 9:31am 
Battery dies way too quickly unfortunately. Have to tow the van behind me in order to use it for longer
LiterallyBeenVibing 13 Mar, 2024 @ 11:09pm 
it works for me and in multiplayer so for anyone having an issue check your list for anything that may conflict with it
Rufus 1 Dec, 2023 @ 10:51pm 
why no work in multiplayer
VIARailMaddy 13 Oct, 2023 @ 7:27am 
Still dosent work in 2023
Blossom 7 Dec, 2022 @ 9:22pm 
This mode does not work suddenly..
I didn't install any other mod to the vehicle.
Viper 13 Sep, 2022 @ 9:24am 
i'm just still confused why loading this mod absolute last doesn't resolve the issue. I love this mod but it seems like I'd have to give up so so many other mods for it to work that it's really a tough decision.
Bunnies&Cherris 27 Jun, 2022 @ 4:43am 
Yeah, agreed fully with the TLDR. I'm not really sure if that even is possible with how the game works right now, maybe if the devs decided to do some kind of code overhaul.
Thanks for the response, and the mod! Even if for now I cannot use it.
[²³²Th] Genesis  [author] 22 Jun, 2022 @ 1:06pm 
@Cherri
It is easy to create a new vehicle, but then players would need to start a new game when adding this mod (or would report that the mod is not working with their already spawned spiffo van).
Players usually don't want to throw away their savegame for one mod.
Also if the new vehicle was just added then it would increase the total spawn rate of spiffo vans (old spiffo van + refrigerator ones).
This could be fixef if the spawn rate of the old spiffo van would be reduced to zero, but then people would start reporting strange bugs where they expect that mods would be compatible when this mod would just prevent the old spiffo van from spawning and add this one instead...


TLDR: pz needs a better mod system, where one mod cannot easily break another mod just because they both edit the same vehicle/item/spawn rate...
Bunnies&Cherris 21 Jun, 2022 @ 9:28pm 
Would it be possible to create a new vehicle that is refrigerated to work around the mod issue?

I IMAGINE it would be relative simple, which is why I suggest it, but TBH even if it is I understand why you may not wanna pffft
[²³²Th] Genesis  [author] 1 Jun, 2022 @ 6:16am 
@Viper
The problem is the horrible mod support of PZ
It is impossible to attach callbacks like lua create / init / update via tweaking mods.
So EVERY other mod that touches vehicle_van_spiffo.txt would have to use a vehicle tweaking API like:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1430463738
Otherwise everything completely breaks down.

Even if it would be possible to fix that, I wouldn't do it because modding PZ is just pure inefficiency compared to other games (Tbh: writing lua is just a waste of time, because modern scripting languages have much better tooling and the PZ documentation is garbage).
Viper 31 May, 2022 @ 4:12pm 
why is it that this mod is so easily broken by other mods? Seems like i can't hardly run anything else if I want this to work.
[²³²Th] Genesis  [author] 18 Mar, 2022 @ 9:13am 
@Skizot
no, the easiest way to find out is to use something like capsid
https://github.com/pzstorm/capsid
Or ask someone who decompiled the java code.
Skizot 18 Mar, 2022 @ 8:36am 
any chance you know the item type to turn a trunk into a dumpster?
Shade Belmont 19 Feb, 2022 @ 11:09am 
@[²³²Th] Genesis

I found the issue. one of the [POET] mods that came with chop shop I thought I had disabled was enabled. the "Better Vanilla cars" part.

The van I found on MP still was a normal trunk though but spawning a new one in worked.
Shade Belmont 19 Feb, 2022 @ 4:41am 
Hmmm... No idea what it could be though. I will have to tinker with them.
[²³²Th] Genesis  [author] 19 Feb, 2022 @ 4:06am 
@Shade Belmont
Tested the mod with a new game and all 3 spiffo vans I tested were working.
Looks like a mod conflict.
Shade Belmont 18 Feb, 2022 @ 12:10pm 
@[²³²Th] Genesis

Mine is a normal trunk. Solo and MP. And no I don't have mods that increase trunk space.
JDT 29 Jan, 2022 @ 8:49am 
@QueenOfCozy
41.65 - tested it with stable various mods - won't work.
ɆⱠ ₲Ɽł₣Ø❥42Ø 21 Jan, 2022 @ 2:09am 
Works with mp?
StefSanjati 20 Jan, 2022 @ 3:43pm 
Hey, love this mod for our dedicated server! I wondered if anyone knew if it was stable for multiplayer? Thanks!
Hydroᴳᵀ 14 Jan, 2022 @ 11:38am 
Ah yeah that seems to be it I found a mod that change the overall of all vehicles so thanks for the help
[²³²Th] Genesis  [author] 14 Jan, 2022 @ 7:52am 
@Hydroᴳᵀ
Do you have other mods enabled that increase the car trunk space?
If 2 mods try to override the same vehicle then such issues can occur.
Hydroᴳᵀ 14 Jan, 2022 @ 7:14am 
For me its still just a trunk, I can't seem to figure out why it doesn't work It worked in the past but now it stop working
strawber!ria 13 Jan, 2022 @ 10:10am 
Not too familiar with the difficulty of implementing this, but there are mods which add context menus (not sure whether you can attach a context menu to the Spiffo van). Would be cool if you can toggle the refrigeration that way if it's not too much hassle.
Sunnyboy 13 Jan, 2022 @ 6:32am 
Thanks! Yeah it made sense after reading your previous comment.
[²³²Th] Genesis  [author] 13 Jan, 2022 @ 6:01am 
Either remove the items from the fridge or remove the car battery to disable the cooling.
Sunnyboy 13 Jan, 2022 @ 5:14am 
Is there a way to turn the fridge off when not in use?
[²³²Th] Genesis  [author] 12 Jan, 2022 @ 3:53am 
@Nessy
The refrigerator uses 50% of a fully charged battery in 24 hours if the fridge would store items with 150 weight if the engine is off (25%/24h for 75 weight etc.).

While the engine is running no additional fuel is consumed, because the fuel consumption calculation is mostly based on the engine torque / gear shifting and IMO the engine noise is bothersome enough to not add additional repetitive chores (even if I would add it, people would just use a mod with a gasoline trailer lol).

Maybe in the future I can add some sandbox options to configure the mod, but that would depend on if it is possible to add this without breaking existing savegames.
Nessy 12 Jan, 2022 @ 12:08am 
How quickly is the battery drained if the trunk is full and engine is off?
If engine is on, does the fridge effect the rate of fuel consumed?
[²³²Th] Genesis  [author] 6 Jan, 2022 @ 5:20am 
This mod should work with the latest version.
It was tested at the release of build 41 with singleplayer and local hosted multiplayer.
Hobbes 5 Jan, 2022 @ 9:26pm 
Does this currently work on MP, I am running it but have yet to find it in game
Bryanhl32 5 Jan, 2022 @ 7:11pm 
this mod still works?
LoliBuster 24 Nov, 2021 @ 6:47am 
Thank you for the update!
All Spiffo running well now :D
Viper 23 Nov, 2021 @ 2:44pm 
yes, an alternative to the whole unsub-resub method is to simply run a steam "verify integrity of game files" check, which will force update -all- mods for that game.
Skinjermin 23 Nov, 2021 @ 8:57am 
works now just had to resub to update thank you Genesis for the update
Skinjermin 23 Nov, 2021 @ 8:50am 
i just tried it and im trying to see what mods make it 0 but its still 0 for me
Viper 23 Nov, 2021 @ 7:26am 
Excellent news, i just died, new game incoming... xD
[²³²Th] Genesis  [author] 23 Nov, 2021 @ 6:53am 
The issue where vehicles are spawning with 0 engine quality should be fixed now.
But it seems that vehicles already spawned keep their quality of zero.

You can use mods that can spawn/remove vehicles to get yourself a new van.
E.g. this nice mod that helped me to test the changes without running around the map until a Spiffo van is found:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2634426926
Viper 22 Nov, 2021 @ 3:49pm 
yea and i would have thought loading this last woudl override, but apparently not
[²³²Th] Genesis  [author] 22 Nov, 2021 @ 10:57am 
Do you both have the Autotsar "Tsar's common library" mod installed?
There were some updates that added / fixed functions for freezers in vehicles, but it shouldn't affect this mod or the Spiffo van at all...
LoliBuster 22 Nov, 2021 @ 7:05am 
@Viper
I start a new game without this mod
Find a Sipffo and quit
load the game with mod this time
Then I can freeze food with Spiffo van now
try it :D
LoliBuster 22 Nov, 2021 @ 7:03am 
@Viper
same problem
my Spiffo van won't start
all Spiffo van engine broken
Viper 20 Nov, 2021 @ 9:11am 
I tried loading this mod absolute last in my mod list, no change. Zero engine quality. So, I assume it's incompatible with one of the car mods I have, I'm running MrDanny's cars and Filibuster's and the Autotsar series and KI5's various vehicles. Regardless, I'm not willing to trade out their mods to make this one work. Bummer!
Viper 20 Nov, 2021 @ 7:10am 
Oh. It says Engine Quality is 0 (zero). That explains why it won't start.

Genesis, any idea why my Spiffo vans would have Engine Quality zero?
Viper 20 Nov, 2021 @ 7:08am 
Every Spiffo van i find won't start. I even found one that is 99.63% and plenty of fuel, and it just won't run. Fresh save. Not using Better Towing. I'm able to take the key out and all the other dashboard functions work fine. Everything seems fine. It just won't start.
嘻嘻 17 Nov, 2021 @ 5:22am 
@[²³²Th] Genesis 感谢解答:steamhappy:
[²³²Th] Genesis  [author] 17 Nov, 2021 @ 4:50am 
@帅帅哥
The Vehicles.lua file doesn't contain anything about shooting from inside a car, so I don't know if it's possible to mod something like embrasures / firing ports into vehicles.

Also modding Zomboid isn't really fun since the code base is somewhat messy and contains a lot of grammar errors, better ask someone else to mod this.
ouyin2000 16 Nov, 2021 @ 6:25pm 
lizard.queen: Try it without the Better Towing mod. That was was causing other issues for me.
嘻嘻 16 Nov, 2021 @ 12:21am 
大佬 能给车辆 假装 射击孔么? (不开窗 不开门 车内可以射击):steamhappy:
Lizard.Queen 15 Nov, 2021 @ 1:54pm 
@ouyin2000 I don't have any of those. But for some reason, every Spiffo Van I come across, even the ones in practically perfect condition including engine, they keep attempting to start, but they won't stop. I can't take the key out of the ignition. It just keeps going like it's flooding. It also won't let me tow it, parking brake off, with rope or tow cable. The only thing that stops it, is quitting and reloading. It worked perfect on my last playthrough.