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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2151835746
Removed all mods except this one and it worked as expected. I will be re-adding them one by one, I'll let you know when I find the culprit
However, I am not seeing those in game. No shadow in room, guard walks in from other room and stops
The rest of Wilson's stuff seems to work fine. I guess I'll just deal, as this game does not play well with itself when disabling\re-enabling mods to troubleshoot. Thanks
I've made changes to Onfile Wilson - specifically, I've removed the direct short-range scan on peeking, so that his ability is now just the prediction of patrols via shadow detection. I've also amended tooltips to make the shadow mechanic clearer. The reason for this is that the shadow mechanic was always intended to be the main "gimmick" of the character, but the direct scan ability had a misleading effect about what his actual real power is. The only reason I didn't do this to begin with was because I was reluctant to throw away working code, but a cleaner design is worth it.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2625025239/3201495011983504765/
Thanks for the heads-up regarding the Small Charge Pack. I hadn't considered it but I suppose I might just leave it as-is, since it does take a fair bit of resources to take advantage of...
Still, I've only played 'im for a few in-game days. It remains to be seen how well his balance fares in Endless. :3
One more thing I've noticed, though - he can craft a Small charge pack (added by a mod, can't tell which one for atm though) into a cheap item, and then that item into a Regular charge pack. Not really cheaty, given how problematic and unreliable this process turns out to be, but I'd better bring it to author's attention. :3