Stormworks: Build and Rescue

Stormworks: Build and Rescue

Kagerō-class Destoryer IJN Yukikaze [Weapons DLC]
68 Comments
jensen343 10 Oct, 2022 @ 12:18pm 
ok thats fair
Wivi2013  [author] 10 Oct, 2022 @ 1:59am 
you can take the headphones on the helm by using the select tool while you have the ship on the workbench. I will keep the vehicle as is since everything had a reason to be the way it is.
jensen343 9 Oct, 2022 @ 12:56pm 
and by chance make the anti air not mouse guided
jensen343 9 Oct, 2022 @ 12:55pm 
is thare a way to get rid of the headphones it gives you at the helm
RevampedGrunt 14 Sep, 2022 @ 11:47pm 
All's fair. Anything in life can take up quite a bit of time. I'm just glad they weren't abandoned.
Wivi2013  [author] 14 Sep, 2022 @ 10:53am 
slowly getting worked on. will take a while to finish since I don't have much time to dedicate on SW
RevampedGrunt 14 Sep, 2022 @ 12:43am 
Are the other DD still being worked on or were they scrapped?
Wivi2013  [author] 29 Jan, 2022 @ 6:20pm 
Happy you where able to use the vehicle. Happy sailing!
Avalice 29 Jan, 2022 @ 6:13pm 
oh nvm you just need to turn up the telegraph
Avalice 29 Jan, 2022 @ 6:10pm 
the boilers dont light without inf fuel
Wivi2013  [author] 12 Jan, 2022 @ 8:14am 
on the works of it. Yūdachi is almost ready and Akizuki needs her guns fitted and superstructure finish
TTan 12 Jan, 2022 @ 7:00am 
robust ship right here, if i can suggest you should do the IJN akizuki
Wivi2013  [author] 10 Jan, 2022 @ 9:04am 
no one knows how those Ro-Go boilers and turbines sounds like anyways. not my fault really.
♡🐾Pear Butter!!🎸☆𓄹 10 Jan, 2022 @ 5:46am 
but this doesn't sound like steam
Wivi2013  [author] 9 Jan, 2022 @ 8:59am 
What you mean? There is the original steam boilers and turbines the real one had.
♡🐾Pear Butter!!🎸☆𓄹 9 Jan, 2022 @ 1:45am 
It would be rlly pog if there was a steam engine
Wivi2013  [author] 28 Nov, 2021 @ 10:47am 
then use the mission editor. it is a secondary method that might work but gives less control over the spawn vehicle mechanics
bherrington12395 28 Nov, 2021 @ 10:34am 
i watched the video i am not doing that
bherrington12395 28 Nov, 2021 @ 10:30am 
its too big
bherrington12395 28 Nov, 2021 @ 10:30am 
where can i spawn it i tried a lot of docks
Wivi2013  [author] 27 Nov, 2021 @ 3:29pm 
thanks :)
team canada 27 Nov, 2021 @ 3:25pm 
Keep doing good work man.
team canada 27 Nov, 2021 @ 3:25pm 
There is only two thins I'd say for that creation : Wow and Work of Art.
Wivi2013  [author] 26 Nov, 2021 @ 7:32pm 
@idk_why the rangefinder is manual. fixed the issue where there was no input for it and also fixed the inverted traverse on the AA mount in question
Idk_why 26 Nov, 2021 @ 5:22pm 
also the AA gun traverse is inverted
Idk_why 26 Nov, 2021 @ 5:17pm 
the rangefinder is automatically targeting or manually controlled? a and d or arrow key doesnt work
CBRattler13 13 Nov, 2021 @ 2:46pm 
thanks
Wivi2013  [author] 13 Nov, 2021 @ 11:41am 
W/S on the helmsman to change the telegraph setting. One tap on the W to "idle", another one to "dead slow", another to "slow ahead", another to half and the another one to full
the same thing with "S" to reverse settings
CBRattler13 13 Nov, 2021 @ 11:17am 
How do I start the propellers?
Wivi2013  [author] 2 Nov, 2021 @ 10:42am 
@Ghostyk @tyler check the description. You need a custom workbench to spawn her.
Genebruh 2 Nov, 2021 @ 9:12am 
how spawn it?
Tyler 2 Nov, 2021 @ 4:04am 
the big vehicles* not just any air or water vehicle
Tyler 2 Nov, 2021 @ 4:04am 
cuz i cant spawn any ships or airvehicles i jsut need a big spawn :(
Tyler 2 Nov, 2021 @ 4:01am 
what big ship spawn that everyone uses
Wivi2013  [author] 28 Oct, 2021 @ 11:34am 
Unfortunately the torpedo launcher is too small to have torpedos on it so I wasn't able to put something that works there. The rangefinder can deliver the Distance data to the nearest target it is pointed at (Max range is ~4.7KM) and can be used on the seat under it. In theory a Stereoscopic rangefinder cannot be made but a coincidence one can and I will be experimenting with it on my next ship and equip this one with the system I will come up with.
kirb 28 Oct, 2021 @ 11:05am 
Also, how do I fire torpedoes? And how exactly does the rangefinder work?
kirb 28 Oct, 2021 @ 10:24am 
Not gonna lie, i think this is the coolest thing I have ever seen.
Wivi2013  [author] 22 Oct, 2021 @ 4:32pm 
Further rangefinder system added. Now there is a real locking subset for distance plotting. Makes it easy to everyone to aim using the ships installed radar.
Wivi2013  [author] 22 Oct, 2021 @ 1:02pm 
I have the blueprints of the Uranami so it would make sense for me to make them in a overly detailed manner.
RevampedGrunt 22 Oct, 2021 @ 12:59pm 
I am stoked to see those two. I really like the Shiratsuyu class. The Fubuki or Akatsuki class would be awesome to see later on, if you are still making ships.
Wivi2013  [author] 22 Oct, 2021 @ 11:32am 
On the works on a realistic coincidence rangefinder and a ballistics computer. Upcoming Shiratsuyu-class Yūdachi and Akizuki herself.
Wivi2013  [author] 20 Oct, 2021 @ 2:18pm 
I am honoured to know that! Happy to see you liked her. I just fixed her and uploaded her fix. I might on the future update her with a replica of a functional rangefinder. Good luck on your battles!
RevampedGrunt 20 Oct, 2021 @ 1:58pm 
Holy crap that was a quick response. Didn't get to say it before but this has to be my favorite ship for this game so far. Redownloaded the game after seeing this ship.
Wivi2013  [author] 20 Oct, 2021 @ 1:55pm 
@RevampedGrunt I will work on a fix at this instant. Thanks for the feedback
RevampedGrunt 20 Oct, 2021 @ 1:50pm 
One thing I found was that the aft turret belts don't actually send the shells up but take them down. Anyway to fix that?
Wivi2013  [author] 18 Oct, 2021 @ 9:56am 
Thanks for the compliment! I am happy to see that people are enjoying my creation. It has its own issues but it in the end it is still a work of art on my eyes.
O. Forest 18 Oct, 2021 @ 8:02am 
No worries. You have really created an awesome ship. Thanks for the quick fix and keep up the great work. People like you are what makes this game what it is. So thank you.
Wivi2013  [author] 17 Oct, 2021 @ 7:39pm 
Just fixed it. Since I lost the original files that had everything functional, my head messed up the verification process and I forgot to apply some stuff that should've been since day one. Thanks for the patience.
O. Forest 17 Oct, 2021 @ 7:34pm 
I have also noticed that the two AA guns in the back do not appear to be able to fire.
Wivi2013  [author] 17 Oct, 2021 @ 7:13pm 
Located where. Will work on a immediate fix. Thanks for the feedback