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it happens outside of greed mode, and i don't have any other greed mode mods
Before I abandoned 3.0 due to me experiencing a lot of health issues that impeded on my ability to finish it, I was working on a way to toggle troll bomb waves, but due to a mixture how I went about handling the wave replacements and some limitations I ran into, it didn't work very well. With Repentogon being a thing, I'm sure I can work out a solution, but it's entirely dependent on if I ever regain the motivation to pick up where I left off on 3.0 or do a full overhaul to modernize the mod.
some people say they got completion marks with it, but you said ,in a reply to stegg, that you wont ... now i am confused.
therefore, i feel like the greed donation machines that apears in the shops are too much, they make greed mode kinda boring at the end and you don't feel that tense during the last fight (you still can put money in the greed machine after killing ultra greedier, even if you jam the one in the shop)
would be cool if the waves acted as entering or finishing a room... like, a lot of items like the sacks or anything that spawns things depending on how many rooms are cleared, just don't work on greed mode. And trinkets.
just saying, haven't seen a mod for that yet
It's all good. If I experienced that myself, I'd be malding too. I'll look into how the buttons are behaving in that seed whenever I have the time to. They seem to be working as intended, but the odds still seem a bit strange. If they consistently do that, then I'll remove some of the buttons and put a guaranteed reward in it.
Also, thanks for pointing out that issue with the sheol room file. I actually didn't know that adding apostrophes in that room's name would prevent it from being loaded. I've been planning on overhauling sheol for a while now because I don't think how I balanced it fits the difficulty of the womb floors before it and the chaos of the shop floor after it, so that'll be the first thing I address.