Audiosurf 2

Audiosurf 2

mono Quickscope
20 Comments
De-M-oN 1 Nov, 2015 @ 5:37pm 
And maybe even combined with the power pellets and power blocks.
De-M-oN 1 Nov, 2015 @ 5:35pm 
I would love it having this combined with grid, chaining etc - the normal mono combined with this - and even better would be, if the scoring of the blocks / chains would depend on the color at which you collect them - means that at more intense parts of the song the blocks give more points than on low intense. And combined with ninjutsu ironmode too (means you get bonus for getting all colored ones.
This way a lot of factors would influence score. I would love that. I could try to mod it this way myself if I just would have better programming knowledge :(
Poonker 1 Nov, 2015 @ 8:46am 
is it dead :Original_Assassin:
Bolek 21 May, 2015 @ 12:15pm 
2hitmarker4me
lalaef 8 Nov, 2014 @ 9:06am 
3mlg5me
nexfin100-senpai-sama-chan-kun 27 Jul, 2014 @ 9:28pm 
this is a really fun mode. faved
Blushing Boo  [author] 5 Jun, 2014 @ 5:45am 
Update: Turns out the sound effects are tied to the skins, as calling the LoadSounds function gets me an error when in the mod script.

That means the best thing to do at this point is probably complain to dylan and ask him to add the functionality of inserting additional assets to your skins coming from the mods itself.

What i COULD do is copy all the good skins and pump them into my mod as separate versions. But honestly, that wouldnt really help the majority of people here, since there are alot of preferences, concerning skins, to be thought of. And i dont really want to make a huge mod package out of this thing only because a 50kB sound file cannot be imported via mods themselves.

If you want to support me in my quest of getting sound support for mods, feel free to comment in the thread i just made:
https://steamhost.cn/steamcommunity_com/app/235800/discussions/0/540743756956597573/
💦 Jono 5 Jun, 2014 @ 5:02am 
as long as you drink mtn dew and eat doritso ull be fine
Blushing Boo  [author] 5 Jun, 2014 @ 4:46am 
@Everyone asking for the hitmarker sounds: Dont worry, i will not forget to add them, but right now i am studying for an exam which i will have tomorrow in the evening. Its a pretty nasty one too, so i hardly have time to concentrate on anything else right now.

TL;DR Hitmarker sounds coming perhaps tomorrow night, or saturday.
💦 Jono 5 Jun, 2014 @ 3:46am 
Hitmarker sounds good enough ( ͡° ͜ʖ ͡°)
skzk 5 Jun, 2014 @ 1:15am 
ó_Ò
Alex~ 5 Jun, 2014 @ 12:07am 
get the hitmarker sounds up in here yo :B1:
warspite 4 Jun, 2014 @ 3:02pm 
sounds good enough man... hitmarker sounds are awesome
Blushing Boo  [author] 4 Jun, 2014 @ 6:12am 
i can add hitmarker sounds, that wont be much of a problem, even without skins (i think, well as far as my experience with lua goes?)

But a skin would probably be too much to handle for me. I dont have a 3D editing software (besides lacking the experience with any) to put in all these awesome things like the reetos and mt dew.
💦 Jono 4 Jun, 2014 @ 4:08am 
Hitmarkers and/or hitmarker sounds please!! If you're going to do a skin, it needs mountain dew, doritos and the obey hat plsssssssssss
warspite 4 Jun, 2014 @ 3:53am 
atleast a custom skin with hitmarker noises? probably?
Blushing Boo  [author] 1 Jun, 2014 @ 11:38pm 
I would really like to add hitmarkers just for the hell of it. But idrk how i would get them to work properly, adding 2D graphics in this game and all.
warspite 31 May, 2014 @ 2:10am 
please add hitmarkers.... I WANT HITMARKERS
BigBenishere 30 May, 2014 @ 4:51am 
Looks like the guy below me takes his game way to seriously.
Kirk Kokaine 30 May, 2014 @ 1:03am 
This gets downvoted just because you called it "Quickscope".