The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Display Your Skulls - Vanilla Edition
96 Comments
sp0ckrates  [author] 20 Apr, 2016 @ 1:29pm 
=======================
MORE THAN A MILLION
SUBSCRIBERS ON STEAM!

=======================

At last count, there were 1,010,000+ subscribers to the 60+ mods of the sp0ckrates Steam Skyrim workshop. My mod-making partner and I couldn't have done it without everyone who tried out our mods. Dudes! You are the best!
sp0ckrates  [author] 31 Dec, 2015 @ 8:31am 
2S: Do you have any skulls in your inventory?
Trog 30 Dec, 2015 @ 5:22pm 
I press 'E' to activate container and nothing happens
sp0ckrates  [author] 29 Nov, 2015 @ 5:14pm 
Thanks. ✌️
saunders.bryan34 29 Nov, 2015 @ 5:02pm 
I like your idea of mods...doing and fixing things no one else thought of....keep up the great work...peace
sp0ckrates  [author] 29 Nov, 2015 @ 3:54pm 
No problem.
saunders.bryan34 29 Nov, 2015 @ 2:59pm 
oh...ok...ty....then I'm sorry to say I cannot use this mod.... :(
sp0ckrates  [author] 29 Nov, 2015 @ 4:48am 
Saunders: No. Displays use Dummy items, which can only be static, and can't be moved.
saunders.bryan34 28 Nov, 2015 @ 6:27pm 
hello spOckrates...I have your skulls mod...love it..but with the mods out there changing the player homes around..is there some way you can make the displays for your skulls craftable so we can place them in our homes without overlapping remodeled home items?? ty
sp0ckrates  [author] 10 Aug, 2015 @ 4:28am 
Garlikk: Thanks. Yeah, I need to upload more to Nexusmods.com .
Garlikk 5 Aug, 2015 @ 2:01pm 
Ah! This is something I was looking for, for a Predator playthrough! This looks great! I saw your mod on the nexus, and I was curious if I could get a word with you about looking for a couple mods. Again, great work on the mod!
sp0ckrates  [author] 7 Feb, 2015 @ 1:28pm 
:)
Seewhyseeoh 7 Feb, 2015 @ 7:07am 
This mod OR they other one - good call.
sp0ckrates  [author] 7 Feb, 2015 @ 4:57am 
Yeah, but use only one.
Seewhyseeoh 6 Feb, 2015 @ 1:33pm 
Cool for those that do not have the DLC's (which they SHOULD HAVE!!!).
sp0ckrates  [author] 6 Dec, 2014 @ 4:21pm 
AMAZING RACE TWEAKS! HIGH ELF RELEASED!

You may check it out, HERE .

:)
Rat 26 Nov, 2014 @ 7:28am 
:)
sp0ckrates  [author] 26 Nov, 2014 @ 6:36am 
:)
Rat 25 Nov, 2014 @ 3:52pm 
heimsker...
Rat 25 Nov, 2014 @ 3:50pm 
cool
sp0ckrates  [author] 25 Nov, 2014 @ 3:34pm 
Sweet! You will be able to find a special place to display each named skull with this mod. I think I added a skull with the name of each victim you are hired to assassinate. The complete list is HERE .
Rat 25 Nov, 2014 @ 3:01pm 
just started an assassin build so im gonna use it anyway :P
Rat 25 Nov, 2014 @ 3:01pm 
lol wtf
sp0ckrates  [author] 25 Nov, 2014 @ 2:28pm 
Guess you won't like the skull toys for your kids mod!

;)
Rat 25 Nov, 2014 @ 2:21pm 
lol if I get this mod I'm NOT adopting a child :P
sp0ckrates  [author] 22 Nov, 2014 @ 3:41pm 
New mod just released!

Amazing Race Tweaks! Orc
sp0ckrates  [author] 16 Nov, 2014 @ 5:36am 
AMAZING RACE TWEAKS! ORC

Hope to have it completed, today. Thanks to all who patiently waited while I developed the SET: Halloween mod.
sp0ckrates  [author] 6 Nov, 2014 @ 9:05am 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN (NO DAWGUARD) RELEASED!

For those who requested a vanilla edition of the mod that does not require the Dawnguard DLC, it is now available, here:

SET: HALLOWEEN (NO DG)
sp0ckrates  [author] 1 Nov, 2014 @ 8:14am 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN RELEASED!

Check it out, HERE
sp0ckrates  [author] 31 Oct, 2014 @ 12:18pm 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN!

I will be releasing the new mod SET: HALLOWEEN! this weekend. It will feature many additions and changes to add to the fright of the holiday spirit, including:

* Five Frighteningly New Draugr . Now you'll meet more than one kind of draugr in dungeons, including burnt, bloody, ghost, mummy and invisible draugr. An update to the mod will give each new powers, too.

* Monstrous Guards . Each hold has some guards that change into creepy creatures at night, or if attacked during the day. Guards become ghosts, vampires, werewolves, armored skeletons, draugr and the like. The eyes are visible through the guard helmets, so you can tell which ones are vampires. In combat, they change into beast form or use the spells for their type of race.

* Costumed Kids . Skyrim's children are now dressed up for Halloween and are wearing witch, vampire, Imperial general, executioner and Dragonborn costumes.

sp0ckrates  [author] 31 Oct, 2014 @ 12:18pm 
* Scary Shopkeepers . Owners of shops are witches, werewolves and vampires. When attacked by you or vampires invading a city, they change into beast form or use spells and other dark powers of their new races.

* Creepy Scenery and Clutter . Changes in scenery include braziers with burning jack-o-lanterns, bloody wood chopping blocks and sawmills, bloody woodcutting axes and pick axes, bloody buckets, bloody human bones are hanging next to rabbits, fish and other game, and more!

* Ghoulish Behavior . Cannibalism once hidden in the shadows of Markarth is now practiced in the open of every tavern and campsite! People are eating severed hands and drinking from bloody cups, cooking spits are simmering bloody or slimy heads and other body parts.

* Hair-raising Carriage Drivers . Look for carriage drivers who are headless ghosts, grim reapers, devilish daedrics and the like.

* And Much More!
sp0ckrates  [author] 19 Oct, 2014 @ 3:28pm 
WHITRUN MERCHANTS REMASTERED

A member of the Sp0ckrates workshop team released the mod Saturday. Among other things, it makes the chests which hold ALL of the merchant's inventories available for thieves to pick the lock and get rich, quick! You may check out the mod HERE
sp0ckrates  [author] 27 Sep, 2014 @ 10:42am 
Amazing Race Tweaks! Wood Elf Released!

Just uploaded the fifth mod in the series to Steam. You may subscribe to it HERE . It gives the Bosmer player character race several new and improved abilities and powers, including:

* Transform animals and creatures encountered into permanent companions! Works with 40 different animals and creatures, including trolls and mammoths. They obey commands and will follow you into cities and buildings, unless you tell them to wait.

* Pacify animals as often as you want. Calm all animals in the immediate area any time you like, or command all animals in the area to fight for you once a day.
sp0ckrates  [author] 27 Sep, 2014 @ 10:42am 
* Slow time and boost weapon speed. For 15 seconds at a time, time slows (like the slow time shout, but better) and one-hand weapons and bows speed up (unlike the slow time shout, which keeps weapon speed slow). Lets you strike enemies a few times before they can even get swing in or shoot an arrow.

* Track people, animals and creatures. Works like the detect life spell when you are sneaking outdoors, but the distance is greater.

* Better sneaking when outdoors. Makes you 25% harder to detect outside.

* Faster skill increases. Archery and illusion skills increase 20% faster. Alchemy and sneak skills increase 10% faster.

And more!
sp0ckrates  [author] 31 Aug, 2014 @ 12:18pm 
AMAZING RACE TWEAKS! NORD

Mod released! Check out the description and video HERE .
sp0ckrates  [author] 18 Aug, 2014 @ 9:30am 
Amazing Race Tweaks! Dark Elf

New mod released last weekend, HERE . It is the third in the series of mods to enhance the existing player races.
sp0ckrates  [author] 9 Aug, 2014 @ 10:40am 
AMAZING RACE TWEAKS! KHAJIIT

Mod just released, HERE .
sp0ckrates  [author] 3 Aug, 2014 @ 12:49pm 
Fire, Ice and Storm GIANTS!

New mod uploaded to Steam. It adds three new elemental giants that randomly spawn at giant camps around Skyrim. The new giants have the behavior of giants, plus the magic attacks and visual effects of Flame, Frost or Storm Atronachs. You may check out or subscribe to the mod, here: Fire, Ice and Storm Giants!
sp0ckrates  [author] 3 Aug, 2014 @ 5:55am 
Outrun:

LOL! And if you want more skulls to keep around, you might also like this mod:

All Races Drop Skulls

That is, if you don't already have it.
OutrunChaff 3 Aug, 2014 @ 12:43am 
FINALLY! A reason to keep skulls around.
sp0ckrates  [author] 2 Aug, 2014 @ 6:29am 
ANOTHER NEW MOD RELEASED!

Amazing Race Tweaks - Argonian

Features new racial abilities and powers, including faster swimming speed, underwater stealth, Histskin healing lesser power, and shock cloak. Works with new and existing player characters.
sp0ckrates  [author] 22 Jul, 2014 @ 10:40am 
NEW MOD RELEASED!

Fire, Ice and Storm Trolls! has been released. It adds three new trolls to the game, which have the behavior and skin of trolls and frost trolls, with the magic cloaks and fire, frost or shock attacks of flame, frost and storm atronachs!

It's the first in a series of mods called Project A.W.E. (Additional Wilderness Encounters). Check out the videos and screen shots for the new mod, here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=288382858
The Mighty Duwang 7 Jul, 2014 @ 3:51pm 
thanks
sp0ckrates  [author] 7 Jul, 2014 @ 1:56pm 
Octodoc:

Yeah, I'll see if there is a way to do that.
The Mighty Duwang 7 Jul, 2014 @ 12:54pm 
plus id like skyrim to be more on the realistic side than the fake side
The Mighty Duwang 7 Jul, 2014 @ 12:52pm 
is it possible for you to make a mod when you remove the skull it removes the head? y'know to be a bit realistic because im disturbed how they still have heads but no skulls!
sp0ckrates  [author] 7 Jul, 2014 @ 12:45pm 
Octodoc:

I'm currently working on Lycans vs Vampires, Part I . What mod would you like me to work on next?
The Mighty Duwang 7 Jul, 2014 @ 12:35pm 
question: when are you going to make more mods?
sp0ckrates  [author] 7 Jul, 2014 @ 4:53am 
Octodoc:

Glad you like them!

:)
The Mighty Duwang 7 Jul, 2014 @ 1:04am 
I like the mods you make