Rusted Warfare - RTS

Rusted Warfare - RTS

WW1: To end all Wars v2.01
206 Comments
realMatcher 2 Jun @ 12:19pm 
The best!
Madżikarpik 2 Jun @ 3:51am 
Amazing mod
realMatcher 1 Jun @ 10:07pm 
Armored Train as a unit is no option?
Yuithgf  [author] 1 Jun @ 2:15pm 
Railroads would be an absolute pain to do code-wise sadly
güzel_official 1 Jun @ 8:04am 
armored trains would be ultra peak ngl
Nicholas_NikoDrako 23 May @ 9:52am 
yes we need all the faction of the globe :P
güzel_official 23 May @ 8:38am 
pls ottoman empire:steamhappy:
Nicholas_NikoDrako 18 May @ 2:47pm 
hi all and congratz ! this mod is amazing, change completly the game, honestly im enjoying this game only cause of ur mod :D are u planning to add Japan as playable faction? would be cool..
i still have to play properly but, what about to add some kind of generals or leader for each faction that give bonus?
MaxenTheWeasel  [author] 17 May @ 3:22pm 
@EuroKoust

The japanese did particiapte in ww1 but their effort was minimal and they just took a few german islands on the pacific. This was asked a handful of times before but was refused every time
EuroKoust 17 May @ 1:55am 
Crazy idea, we should add the Japanese Empire even though it didn't really participate at all. It would still be a cool idea to add more content to the mod!!!
Yuithgf  [author] 3 May @ 12:49am 
trains are too much of a pain to make in RW
莉莉丝 2 May @ 10:49am 
Can you make armored trains? I think it's cool.
Yuithgf  [author] 30 Apr @ 9:04am 
It's in the works.
Petro6331 30 Apr @ 8:59am 
Add Ottoman Empire
Lasilladeplasticoxd 25 Apr @ 2:19pm 
some textures are start to get missing
ToastyTobi 19 Apr @ 10:43am 
All good
ToastyTobi 19 Apr @ 6:31am 
Can someone tell me how to move the camera WASD doesn't work for me.
Yuithgf  [author] 5 Apr @ 9:20am 
I do not understand the question
莉莉丝 5 Apr @ 9:15am 
How does the mechanism code in the United States do? In which file?
Melhizoo 23 Mar @ 11:07am 
Insanely good! the perfect pace for combat.
Yuithgf  [author] 20 Mar @ 12:26pm 
Probably not soon.
莉莉丝 20 Mar @ 9:00am 
When will the new version be released?
Yuithgf  [author] 15 Mar @ 12:47pm 
This version's so old i'm not actually sure it's enabled without messing with the files but there's a unit just named res that gives you a bunch of resources for testing purposes
ImGuest 15 Mar @ 11:45am 
Is there any cheats we can use to have fun in sandbox? Like giving us supplies or ammo?
Yuithgf  [author] 30 Jan @ 2:13am 
yeah thing is there are factions that would be more interesting to add than canada, potentially belgium for example even if they're also a bit limited.

But that would all be for the far future anyway, i've temporarily paused the mod's development and when i get back there will be enough things to finish and polish as is
Redeye 29 Jan @ 10:29pm 
nah man for me I was just making a request.
Yuithgf  [author] 29 Jan @ 2:39am 
I will be enforcing what i mentioned earlier, and removing what you post here from then on. There are other places you can go take your nonsense to, feel free to do so.
Yuithgf  [author] 28 Jan @ 3:04am 
i never once said i would never add ottomans, just that it would be complicated and take time. it was and it did. As a matter of fact i had already shared some WIP ottoman sprites in the server many months before you got yourself banned. Theyre still there, people can check.

Look, you're clearly salty about that little blowout of yours: banning you wasn't my choice, but it undeniably was the correct thing to do given you were acting like an absolute ass and that almost 2 years later there isn't really a sign of change.

If you feel you've got something profound to add go post it in the rusted warfare server else the discussions or somethin. Filling this comment section with your vitriol will just come off as pathetic.
Poplegos 27 Jan @ 7:06pm 
Funny thing is you were saying the same thing about the Ottomans lol. You make up history and claim it as fact AND you don't stick to your story. My guess is you'll cave and add Canada next major update lol
Yuithgf  [author] 27 Jan @ 3:28pm 
For canada the problem is uniqueness, they're pretty much just the brits.
Yuithgf  [author] 27 Jan @ 3:28pm 
aight theres a lotta comments in not a lotta time, did something happen to bring you all here
Redeye 27 Jan @ 1:42pm 
we need Canada for the war-crimes. Or at least special units on the Britain faction lol
Yuithgf  [author] 27 Jan @ 7:56am 
They were never ruled out, they were just moved to being done last.
''Damn I love being right'' Arent you the guy who said attackers in ww1 just run at the enemy or somethin
Poplegos 27 Jan @ 7:14am 
Wow. The ottomans are being added? Something something "their gameplay not unique enough"? Damn I love being right
[FBE]eri7889 27 Jan @ 2:02am 
any new ships coming?
Demon69420 26 Jan @ 2:32pm 
Is it possible to add an option to disable munitions and shells for a more conventional system?
OFLU 24 Jan @ 9:22am 
I know you have encountered such a problem, but I think adding Bulgaria is more difficult than adding the Ottoman Empire.
Yuithgf  [author] 18 Jan @ 2:30pm 
To be clear: the ottomans were done last because virtually all of their weaponry comes from other central power countries which makes them hard to make unique as a faction. I already had that problem with bulgaria ever since i dropped the subfaction system, so i wanted to take time to think of how to make them differ in gameplay from the rest.
Yuithgf  [author] 18 Jan @ 2:28pm 
Also lmao whats this spam of people asking about the ottoman empire within 10 minutes
Yuithgf  [author] 18 Jan @ 2:27pm 
it's in an unfinished test version on the discord server
FLOREX 18 Jan @ 2:18pm 
WHERE IS THE OTTOMAN EMPIRE VAZZZZZZZZZZZZAĞĞĞĞĞĞĞĞĞĞĞĞ
ASPAR 18 Jan @ 2:13pm 
gypsys but no strong sperm turks?? 271k
Nihatovski 18 Jan @ 2:13pm 
THERE IS ROMANIA HERE, THERE IS BULGARIA, THERE IS NO OTTOMAN, WE WILL NOT ALLOW YOU TO HUMILIATE US, TRAITORS.
demostar 18 Jan @ 2:12pm 
add ottoman please
OFLU 18 Jan @ 2:12pm 
Where's Ottoman Empire?
demostar 18 Jan @ 2:12pm 
where is ottoman ffs
crobemeister 16 Nov, 2024 @ 4:36pm 
Lol no worries. At least there is a workaround with reloading the mod.
Yuithgf  [author] 16 Nov, 2024 @ 4:35pm 
imma be honest i have no idea what causes that
crobemeister 16 Nov, 2024 @ 4:33pm 
The Marne map, happens on all maps though. Reloading the mod seems to fix it. Tested a bit more and opening a map in the Sandbox Editor for the first time it seems like everything is ok, then if you Exit the Sandbox Editor and open a map again a couple of the teams with have double the resources. If you repeat again, the same teams will now have triple the resources and so on.
Yuithgf  [author] 16 Nov, 2024 @ 4:16pm 
That seems off. with the maps included the only resource difference that should happen would be the AI getting a little more than players but def not 50k. Which maps are you playing atm?