Stormworks: Build and Rescue

Stormworks: Build and Rescue

[UPDATED] HGA-500 Radar-Guided SPAA
32 Comments
EthanHLK 7 Aug, 2024 @ 10:48am 
how do i change gears?
Secret176 5 Nov, 2023 @ 6:41am 
Could you make an example turret which is similar to yours, like a nonpainted no uneeded logic turret so i can understand how to create my own? I am struggling recreating it like my guns aim too low the radar tracker doesn't even rotate to track the target even tho i hooked the logic correctly and i am using the same velocity stuff, it would be great if you can make an example turret pls
unlikeaboss 4 Jul, 2023 @ 6:17am 
engine is too weak (engine stalls when attempting the monumental task of moving in a straight line)
Alfraido 6 Jun, 2023 @ 5:39pm 
it only moves the camera not the turret no matter what mode im in.
Napoleon Bonaparte 27 Dec, 2022 @ 10:34am 
didnt know you mad more vehicles like this, very nice(:
brewlord 19 Dec, 2022 @ 12:44pm 
Is there any possible way you could make a small setup for just the radar tracking (:
I've been needing one for my anti air, and not had enough experience to make a calculator within the tracking.
Kobra  [author] 16 Nov, 2022 @ 10:58am 
@thatcoolcat1 thanks for the heads up! Just implemented the necessary fix.
aria 12 Nov, 2022 @ 6:53pm 
hi this is cool but could i ask if it would be possible to get just the turret uploaded? i was thinking i would be great to use it on my boat atm im trying to separate the turret from the vehicle but if by chance you when you were making it had a save of the turret and all its micro controllers that would make life easier thanks :)
thatcoolcat1 9 Nov, 2022 @ 6:59pm 
not sure if its still like in the thumbnail, but the wabungas wont fly properly if they are mounted sideways. you have to rotate the hardpoint component on the missile, not the whole missile.
Kobra  [author] 10 Sep, 2022 @ 9:11pm 
@Broccoli Sorry about the discrepance. The pictures are old, I have to update them. The vehicle in the game is updated!
About the auto-search, please activate the radar button and press 4, the search mode will initiate!
Broccoli 10 Sep, 2022 @ 8:57pm 
this says updated but the one in game is the old one with the missiles still on the side and no auto search feature etc
marksman21 10 Sep, 2022 @ 7:42am 
nvm
marksman21 10 Sep, 2022 @ 7:41am 
how do I get it to move, it is stuck in park, and I can't figure out how to change gears
Hemlock 1 Dec, 2021 @ 9:00pm 
nevermind, i saw a comment about infinite fuel and it was drowning the engine
Hemlock 1 Dec, 2021 @ 8:53pm 
the engine doesn't seem to work that well currently, it runs about 8 RPS idle then goes down to 1-1.5 when in motion, and the starter starts kicking in. am I doing something wrong or did the engine break?
Kobra  [author] 13 Nov, 2021 @ 7:42pm 
@theomegagun I'm not sure I'm understaiding your comment properly, however the gun is supposed to offset in order to aim at targets. Could you perhaps describe in better detail what the issue was?
TheOmegaGun 13 Nov, 2021 @ 6:54pm 
The gun offsets when Radar locking, then again I was locking onto a very small target, any thoughts?
akashki 5 Nov, 2021 @ 5:26pm 
Can you make or maybe the Gepard
Autonomous157 2 Nov, 2021 @ 5:32pm 
Keep up the good work :)
Autonomous157 2 Nov, 2021 @ 5:32pm 
You are very welcome
Kobra  [author] 2 Nov, 2021 @ 5:25pm 
@Autonomous157 Thank you, that's exactly what I was aiming for. Glad you enjoyed!
Autonomous157 2 Nov, 2021 @ 2:58pm 
Nice and simple to control
Kobra  [author] 30 Oct, 2021 @ 4:25am 
@ J O P That sounds like you have infinite fuel enabled. Please make sure that isn't the case, I'll double check as well. Thanks
Broski 29 Oct, 2021 @ 10:17pm 
I used it and after awhile it just broke. It wouldn't move fast and it sounded like it drowned. I restarted the game and it still was like that.
RandomGuy0400 29 Oct, 2021 @ 11:20am 
Cool, thanks, I'm looking forward to trying it out again!
Kobra  [author] 29 Oct, 2021 @ 7:50am 
@RandomGuy0400 I updated it to no longer require the debugging panel. Also optimized the gearing and control of the turret, it should now work flawlessly.
Make sure you have the parking brake activated before firing!
RandomGuy0400 29 Oct, 2021 @ 3:18am 
idk if user error or what, maybe I'm beyond optimum range, or maybe it got confused by the fact that the tank wasn't moving (as AI tanks currently don't seem to move for whatever reason)
RandomGuy0400 29 Oct, 2021 @ 3:17am 
ok...
also, I'm not quite hitting my targets with this... i made sure the gun and camera were synced, and I had a radar lock, but I don't think I landed more than 1-2 shots out of the two full clips I fired, after which the ai tank I was shooting at blew up the camera and set my engine ablaze
Kobra  [author] 28 Oct, 2021 @ 4:59pm 
@randomguy0400 the issue with the desyncing comes from (I think) 3 factors: That the original radar FCS has 2 separate turrets for both the radar and gun, that I mounted the radar turret on top of the gun turret, and that the radar turret tends to "stabilize" it self on its own. I'll be polishing the whole build as the days go by.
RandomGuy0400 28 Oct, 2021 @ 3:11pm 
i do have a question though: if the camera sometimes desyncs with the gun for some reason, wouldn't attatching the sight directly to the weapon solve the problem?
RandomGuy0400 28 Oct, 2021 @ 3:01pm 
actually there's not much space in there... but if you maybe put the debug panel about where the welding torch is now, it should be better...
RandomGuy0400 28 Oct, 2021 @ 2:58pm 
could you move the debug to somewhere where I can see both the buttons and the screen at the same time?