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chimera was almost 3 years ago before yomi hustle released
its just a funny coincidence i dont like yomi lol
there is a problem with the grey alt having the meter be black on black so it's not visible
and I personally don't much care for the taunt
but other then that, just, perfect
like everything turns green?
and two he is a grappler the whole point for him is to go for grabs
there are already many ways to confirm into grab.
fair nspecial being the easiest
if u do go into bloodrage you can still milk the benefits by going for grabs extending it. the whole point of the character is a slowish grappler that uses grabs to manage a state which has many benefits.
i get what your saying but its really not hard to manage grabs the very most i can do is make one of the grabs better for combing so u can use it more effectively
In order to explain my issues, I'm going to be comparing this to Nago. First up, Nago's meter is designed to reward the player for good management, whereas Chimera's is purely focused on punishing the player for poor management. Nago's meter actively buffs his normals as it builds, only having a truly negative effect if you let it get out of control. His kit encourages you to interact with the meter in more interesting ways, letting it flow up and down. Comparatively, it feels like Chimera's meter is extremely linear. The only interaction is simply avoiding the meter building up, or letting it pop, both of which have major downsides.
what endlag i dont see any.
like the only moves that got more endlag was dash attack and fspecial which fspecial got buffed since now its more active and goes farther and kills better