Sid Meier's Civilization V

Sid Meier's Civilization V

Carthage (Hannibal)
161 Comments
tmxk2012917 8 Mar @ 10:45am 
There is a icon JFD_CarthageDido_AlphaAtlas_22.dds. Should it be JFD_CarthageDido_AlphaAtlas_24 ?
Praylak 21 Jan @ 9:26am 
When selecting civs in game setup, I see this line beside Dido - TXT_KEY_TRAIT_JFD_CARTHAGE_DIDO_SHORT
I'm now looking at the line in an editor, any ideas how to fix?
Cetra 5 Jan, 2020 @ 11:04pm 
I get the civ and can play it but none of the production bonuses work nor does the special ability's of the Great General, will a direct instaltion make a difference ?
SuperSaur 20 Jun, 2019 @ 8:58am 
My units do not take 50hp damage when ending their turn on a mountain. Bug?
d. bonglord 16 Oct, 2016 @ 8:32pm 
Playing as Dido and Cothons aren't creating city connections.
borussia1979 14 Jul, 2016 @ 1:03pm 
ОТЛИЧНО, СПАСИБО !
Lililick my balls 8 Jul, 2016 @ 3:46am 
how big production bonus are we talking about with a garrisoned unit ?
(Hannibal)
SapphicKerfuffle 26 Jun, 2016 @ 9:08am 
NO
Asafoe 26 Jun, 2016 @ 4:13am 
░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS A SPOOKY SCARY SKELETON
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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DerigarsChairman 9 Jun, 2016 @ 8:23pm 
doing a 62 civ battle royale (im playing not watching), and well im starting Hannibal with 1 city instead of 2 (since i relocated him to cartho nova and am playing with original carthage, lets be honest spain is the home of the barcas so it makes sense)
Rcc 13 May, 2016 @ 9:58am 
But is this bugged? Beacause the production bonus is not working! Any idea?
GridSquid 2 Mar, 2016 @ 10:56am 
This is my all time favorite Civ thanks!
marat1793 28 Feb, 2016 @ 2:36pm 
Hannibal wasn't the leader of Carthage, Carthage didnt have a leader. History motherfucker, do you speak it?
MoldyTurkeySandwich 30 Jan, 2016 @ 11:58pm 
Probably my favorite mod. Thanks.
Aethas 5 Jan, 2016 @ 6:39am 
Nice, but i expected to see carthage's sacred band : (
Malthus 30 Oct, 2015 @ 8:43am 
"This civ (and none of your others) breaks Community Patch for me. Scroll bar in Civ selection menu disappears and there may be other problems, I didn't get far in a game to check." I can sign that. Had the same problem and had to check out every civ (as I had all of your brilliant civs xD) to get to this point.
Harvester of Sorrow 28 Oct, 2015 @ 6:10pm 
Well. Carthage as Hannibal is now gone from my game completely even when uninstalling this mod and reinstalling. I've completely been confused on this. It only appears in a non-custom game (YNAEMP has custom map) as selectable.
Rundelhaus 28 Oct, 2015 @ 1:17pm 
I would like to ask the same thing as Politic Revolutionnaire did:
"Is there an error in the description of the kingdom of Carthage?"
By the way: great mod, as all your mods are.
MarquisDeSalte 28 Oct, 2015 @ 9:13am 
This civ (and none of your others) breaks Community Patch for me. Scroll bar in Civ selection menu disappears and there may be other problems, I didn't get far in a game to check.
Harvester of Sorrow 25 Oct, 2015 @ 11:42am 
I've got an issue after I deleted Community Patch this civ won't ever appear as a choosable in YNAEMP. I didn't have this issue before and I'm quite saddened by this because now I can't continue any of my games as Hannibal as a leader is better than Dido. I hope someone is able to help me out on this as I'm frustrated right now with this.
SapphicKerfuffle 26 Sep, 2015 @ 10:59am 
Is there an error in the description of the kingdom of Carthage?
MrC1065 2 Sep, 2015 @ 7:47pm 
In fact, when I went to my mods folder to delete it, I discovered that it crashed so hard that it deleted itself. Not joking, it's gone.
MrC1065 2 Sep, 2015 @ 7:44pm 
I'm not sure if you know this, but this has to be the most buggy nation I have ever downloaded onto my computer. For starters, it removes your scroll bar on leader selection due to the fact that you did not display both uniques for Carthage. Plus, it doesn't even display the graphic for the land he conquered, it ended up lowering my resolution and showing a red box instead. I woud love to play this nation, but seeing as how unplayable it is from the get go, I just can't. You should really fix this thing.
JEELEN 13 Jun, 2015 @ 1:56pm 
@JDF Hannibal doesn't seem to have an opening line in Diplo screen when first meeting him.
Venusaisha 30 May, 2015 @ 8:32pm 
via report on number of problems via others i'll stick safety within dido carthage. just avoid the bugs till fix. sorry.
ImperialFish 18 Apr, 2015 @ 7:00pm 
Just FYI, seems the description for both UAs are the same right now. Not sure if anyone noticed.
RIP Rowsdower 12 Mar, 2015 @ 9:37pm 
@Quorviez #1 That picture doesn't portray him as white.

#2 Not everyone in Africa is dark skinned, especially not so in northern Africa.
Damsteri 22 Dec, 2014 @ 10:58am 
Umm.. I was going to report a bug about Shellfish, but it seems that you have already removed them form the Dido's Carthage in newest version. Well, maybe this helps you later on: https://steamhost.cn/steamcommunity_com/id/damsteri/screenshot/540761427886026722 . Shellfishes in my capital spawned outside of my own area, inside CS's culture borders.
Rough 19 Nov, 2014 @ 9:50pm 
anybody else having all their early GG's turn out as shophets? And sometimes when I win a battle, the unit turns into a shophet...I'm using the CP+CBP and Decisions, Cultural Diversity etc
Shalvan 12 Nov, 2014 @ 6:15am 
Overall only late in the game the bonus can be somewhat useful. 1% bonus production in the early game is nothing. It seems very counterintuitive for Carthage to have a bonus which is useless early and only strong late in the game in very developed cities.
Shalvan 11 Nov, 2014 @ 1:57pm 
I feel that it was intended that units add flat bonus production. The way it works now warrior adds 1% production, which is useless, and only lategame it becomes useful... But still 10-15 % from industrial or moderns units isn't better than 12-15 flat production unless you have over 100 base.
Nando's Chicken 20 Oct, 2014 @ 7:25am 
why did you make hannibal white?
Jedi Ranger Kendor 13 Sep, 2014 @ 12:53pm 
any chance you are going to do other ancient civs like the Amazons or the Spartans?
Jesus is Lord 10 Sep, 2014 @ 12:59pm 
This is probably my favourite mod I've seen so far. You brought back Hannibal, made him an awesome civ, AND you improved Dido. Well done.
Mors Avis 10 Sep, 2014 @ 6:23am 
Another outstanding job, guys. Been playing this civ in my most recent game, and have been having a lot of fun. Great early aggression civ.

I have noticed a possible bug, however, in that my units seem to have the Shophet healing bonuses regardless of how close they may actially be to a Shophet. Adjacency doesn't seem to be required. Units that are far afield, cleaning out barbarian camps, are getting healed, even though the nearest Shophet is 7 tiles away.
skoobeldoobel 9 Sep, 2014 @ 1:32pm 
How does the millitary in city production thing work, does it rely on strength, or is it a solid number all the time? Any math to it?
Phr1lb1n 3 Sep, 2014 @ 4:54pm 
Love this guy
JFD  [author] 14 Jul, 2014 @ 7:32pm 
@urien_ubael Sorry. This is the trouble with steam - it updates days after I release an update, and it sometimes does so without your consent, and then when it does - it sometimes doesn't download the mod properly. It is frustrating for both the user and I and I wish there was more to be done about it. All I can do is offer the direct download in the description; unfortunately, that also means you won't automatically be made aware of any new updates.
urien_ubael 8 Jul, 2014 @ 10:43pm 
I also had the update - now the mod seems to be lost - will remove and subscribe anew. Thanks for great mods.
JFD  [author] 8 Jul, 2014 @ 4:56pm 
@mictrepanier1 I don't recall updating the mod yesterday
76561198109593364 8 Jul, 2014 @ 5:58am 
I got an update yesterday from steam. What are the changes ?
NerdExtrodinare 27 Jun, 2014 @ 4:05pm 
I would personally suggest makign the Cothon add a production not a gold like the old harbor, but that's just me missing the old harbor :)
Esoba 26 Jun, 2014 @ 4:47pm 
Ok, nm. When I go into my gold screen it has the city connected. However, no icon shows up below the city name to state that it is connected.
Esoba 26 Jun, 2014 @ 4:01pm 
Awesome mod. Really like Dido this way. However, i noticed that the cothon is not connecting my cities. Strange.
Tsunami 23 Jun, 2014 @ 7:44am 
Why do saved games not load anymore with your mods? It has happened twice now. Once with the Belgians and now with Hannibal. I'll be playing all day without issue and shut down the computer at the end of the day. Then the next day when I boot up and try to load the saved game it tells me "Not all required mods are installed."
JFD  [author] 20 Jun, 2014 @ 9:10pm 
@storrskh Sounds like a conflict. You're using Brave New World, yes?
storrskh 19 Jun, 2014 @ 12:25pm 
This mod still keeps you from scrolling mods when it is enabled after setup phase.
JFD  [author] 15 Jun, 2014 @ 12:41pm 
@:3.dll has stopped working Yes, it needs some bug-fixing.
d1ckl0rd 0verdos3 15 Jun, 2014 @ 6:59am 
I do not know where else to ask this, -but what happened to Lenin's USSR? It seems to have been removed on the steam workshop and forums. Is Lenin bugged?
acm 13 Jun, 2014 @ 12:08pm 
idk why but it causes me some graphics glitches like the city name being a red box and hexes around the city becoming red. Anyone know how to fix this?