Hearts of Iron IV

Hearts of Iron IV

Barbarossa Decisions
140 Comments
Veridis Quo  [author] 15 Mar @ 3:55pm 
TLDR: The Mod should work on every patch, but cannot guarantee fairness of the mod. Don't know when there will be an update. Don't even know if there will ever be an update.
Veridis Quo  [author] 15 Mar @ 3:55pm 
Thank you guys for your appreciation of the mod. I am really delighted to hear that. When I created the mod, I really put a lot of work into it, day and night, trying to calibrate and transform it into the best version. This mod was one of the most enjoyable mods that I have created. Both creating it and playing it were genuinely fascinating. I really enjoyed it so much.

However, over time, many updates have been published, and the game has changed/transformed considerably. Since I have not been playing the game for so long, I have lost track, and my knowledge of the current status of the game and modding is no longer up-to-date.

Therefore, even though part of me actually wants to put in hundreds of hours again just to update the mod that I enjoyed the most by both creating and playing it, at this point in my life, I sadly cannot.
von Fachini 19 Feb @ 12:33pm 
UPDATE
Lolix11 1 Feb @ 2:58pm 
UPDATE PLSS
сосед с верху 29 Nov, 2024 @ 1:01am 
обнову блять
sszxdzaedddf 18 Oct, 2024 @ 11:14pm 
cool mod
Slovak 11 Sep, 2024 @ 5:40am 
great mod never played it tho
Dariusucu4226 2 Jun, 2024 @ 7:03am 
update pls
Veridis Quo  [author] 8 May, 2024 @ 2:28pm 
@kevinxiann

Does the problem still persist?

If so; Do you satisfy all the conditions for the mod to get activated? (as specified in the description of the mod above)

IT should be fine as long as you satisfy all the conditions for the mod to start and do not try to use the mod on an existing save file (example: you play until 1941 on vanilla and then try to activate the mod, etc.).

Lastly, sorry for late reply, please inform me if the problem persist.
KEbIn 20 Jan, 2024 @ 4:13pm 
doesnt work
domin8ting 8 Nov, 2023 @ 8:45pm 
Shoot my bad @bb for being such a jerk. I agree with your analysis on this mod. :)
Brakmar_le_Rouge 16 Oct, 2023 @ 1:40pm 
(2/2) Then dniepr offensive and so on, taking back Kiev and establishing a bridgehead over the dniepr beginning 1944. Then it start to be difficult: my front wasn't progressing on the north over Orel... I had to reaffect tankovaya's divisions there to push, taking Orel to Gomel but that makes me loose Kiev... Then, it has been a hell to re-attack there as the supply is very difficult to achieve in this zone (from poltava)...
So = delays over history...
In this mod, and these settings, you have to constantly encircle axis troop in order to progress histrorically. If not, you are about to fail, and you loose time and resources as the axis is keepins reinforcing and having better materials and supply.
But great experience, lot of fun on this game. 80% historical accurate from 1936 to 1944 is very satisfying.
Brakmar_le_Rouge 16 Oct, 2023 @ 1:40pm 
(1/2) @domin8ting ahah :)
Feeback of last game : good mod. I'm trying to play as historical as possible. My setup is expert ai 75% (very difficult) + elite basic setup.
I boost germany and Italy to +40% attack and greece and UK -40% defense before start of barbarossa, allowing axis to fully conquered Greece instead of beeing stuck in front of athens.
So everything went perfect until january 1944! It's 80% historical accurate. So no winter war and continuation war; ok fair. As soviet, I keep defendi Rjev and link with leningrad as the debuffs impeach cunter attacks... Those are the only differences which I consider minors.
For the rest, I've been able to defend on historical lines full 1941, trying cunter attacks aim to karkhov early 1942 (naturally) and being pushed back over the caucasus... Then making Uranus and Saturn, (making a HUGE incirclment in the caucasus, maybe 70 axis divions, ahistorical but very fun :)) then holding on Koursk for 1943.
Veridis Quo  [author] 15 Oct, 2023 @ 6:54am 
@seth

I agree with you; with the changes/updates, the mod may have become obsolete and require re-calibration. As I have explained in detail in the description, I will try to do an overhaul, but I can not promise anything.

In the meantime, the mod can still be played with almost every other mod. Do not mind the game saying, "This mod is for 1.12.*" etc. It will still work.

Lastly, I would really appreciate it if you could write your suggestions to the pinned discussion Suggestions
seth 1 Oct, 2023 @ 11:01am 
im thinking when the germans reach kazan stalin dies or something and forces the peace conference
seth 1 Oct, 2023 @ 10:59am 
can you add an event where stalin has a stroke and dies once you push close enough to the ural mountains and it allows you to actually end the war so you dont have to go as far as kazakhstan and siberia, would be very nice and make some sense, this is already a thing in Darkest Hour mod

also for some reason this is really hard without expert ai but a lot easier with expert ai, i lost stalingrad to vanilla ai but expertai didnt even come close, maybe i did something differently?
domin8ting 4 Sep, 2023 @ 3:22pm 
haha poop face :steammocking::steammocking::steammocking::steammocking::steammocking:
domin8ting 4 Sep, 2023 @ 3:21pm 
@bb I bet your Soviet Uniion SUCKS compared to mine and I have 500 less hours than you
Brakmar_le_Rouge 27 Aug, 2023 @ 2:20pm 
@based departement
Thanks for your reply
It's correct --' (2600h of Hoi4)
But you gave me the idea to increase the difficulty again even if I have to adjust after with expert AI. Thanks a lot :)
Veridis Quo  [author] 26 Aug, 2023 @ 5:09am 
@bb

Hey, I am pleased to hear that you love the mod.

For fixing AI to attack at a specific date; since I want the mod to be compatible with almost every other mod, I did not put a constraint on AI focus tree's (for that, I would have needed to modify vanilla game files which could cause compatibility issues with other mods)

So, it is better to leave that to other mods, such as Expert AI. In Expert AI, AI proactively decides when to attack. I believe in your case, German AI decided to wait a bit to get stronger (Maybe you did too good xd)
Brakmar_le_Rouge 23 Aug, 2023 @ 2:45pm 
@Based Department
I love playing the soviet with this mod.
But any way to fix the invasion to june 1941?
My last game was just about waiting until spring 1942 to get invade...
Any possibility to fix a mandatory focus tree for germany?
Thanks a lot
domin8ting 20 Jul, 2023 @ 12:37am 
@Based Department That's totally fine. Congrats on the bachelor degree. I can also agree. Hoi4 is very dry at the moment. Anyway no need to apologize You have a better future than I can imagine seeing myself with.
sszxdzaedddf 17 Jul, 2023 @ 3:34pm 
OK
Veridis Quo  [author] 12 Jul, 2023 @ 11:46am 
@domin8ting @sszxdzaedddf Unfortunately, I cannot. Currently, I'm both working and finishing my bachelor's at the same time. So, I don't have the time. Plus, I lost my passion for the game, it just doesn't feel the same anymore. I don't play the game anymore, just trying to keep the mods updated. So, I'm sorry, I can't.
sszxdzaedddf 11 Jul, 2023 @ 3:56pm 
can you make the Chinese and Pacific Theater decisions
domin8ting 10 Jul, 2023 @ 2:03am 
@Based Department It may be a TFB mechanic copy but it would be cool to see something like a "Pacific Decision" where depending on who owns important islands between the US and Japan one of them would get debuffs and vise versa.
sszxdzaedddf 15 Jun, 2023 @ 7:10pm 
Cool mod
Blad Raveneye 14 Jun, 2023 @ 11:38am 
Oh, I think I didn't satisfy the non aggression pact. Thanks for the reply!
Veridis Quo  [author] 14 Jun, 2023 @ 10:38am 
@Blad Raveneye Do you satisfy the requirements? (Germany should be fascist, the Soviets should be communist, a non-aggression pact should have been made between them at least for a month, the date should be after 1941, and the war should be started by Germany) Also, you activated the mod before you create the save game right?
Blad Raveneye 14 Jun, 2023 @ 9:54am 
The decisions don't appear when I declare war on USSR for some reasons
Bolshevik Remover 5 Jun, 2023 @ 12:34pm 
@Based Department Thank You, You are truly based modder
Veridis Quo  [author] 5 Jun, 2023 @ 12:31pm 
@Bolshevik Remover Of course, as long as giving credit on your mod's description page, you can use it. However, from my experience with modding, I believe it is best to not combine mods if they are compatible with each other, since combining mods you're unsure how it works may lead to future problems. Especially when the game gets updated and maybe some of the mods need to update and you may not be able to update someone else's mod (maybe don't want to deal with it) Alternatively, you can add this mod as a required item to your mod and don't have to deal with update the mod on new patches and potential problems caused by this mod.

Anyways, I just wanted to give some advice, other than that, as I've said: you can use it in any way you like as long as you give credit for the usage.
Bolshevik Remover 5 Jun, 2023 @ 12:14pm 
Hello! May I use some parts Your mods in my big submod for Road to 56? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2975316247
Veridis Quo  [author] 3 Jun, 2023 @ 3:54pm 
@UncleSamuel I designed the mod regarding future updates and compatibility with other mods, so I don't get why you say it doesn't work on a specific patch. Did you get any trouble activating the mod? You started Barbarossa and events/decisions didn't fire? Can you be more specific about why you think it doesn't work so I can help you.
UncleSamuel 3 Jun, 2023 @ 2:21pm 
Doesn't work on 1.12.13 version
Imperial 23 Mar, 2023 @ 12:16am 
How so?
domin8ting 20 Mar, 2023 @ 11:27pm 
This shit is extremely unfair
Smol 9 Dec, 2022 @ 5:19am 
Can you make it compatible with "Total war" mod? That would be awesome!
Veridis Quo  [author] 26 Oct, 2022 @ 2:02am 
@CyXaPuK Thank you for your efforts :steamthumbsup: By the way, you may want to add your mod's setting, my mod as a "required item" to play this mod. So, people don't get confused and know they need both mods for the Russian experience.
CyXaPuK 25 Oct, 2022 @ 5:57pm 
Hello, I update russian localisation for your mode
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879997579
Veridis Quo  [author] 11 Oct, 2022 @ 9:02am 
UPDATED - 1.12.*

Did run a game until late 1942 as a minor irrelevant country. Observed. Didn't notice something unusual. So, the mod is okay, and still working properly.
Veridis Quo  [author] 14 Aug, 2022 @ 2:19am 
@xcalibur I'm waiting the new dlc to be released, when it has; I'll look into it
HolySurprise 9 Aug, 2022 @ 6:18pm 
Would you like to add close air support buff for German ai against Ussr player ?
Veridis Quo  [author] 22 Jul, 2022 @ 10:24am 
probably yes
Gђσst 鬼 22 Jul, 2022 @ 10:05am 
Is it compatible with UMC?
sszxdzaedddf 20 Jul, 2022 @ 11:59am 
can you make the Chinese and Pacific Theater decisions
Veridis Quo  [author] 15 Jun, 2022 @ 6:08am 
@JuaLti I have plans but currently I cannot say there will be, maybe someday in the future...
jualti 15 Jun, 2022 @ 5:12am 
will there be the same mod but the theme of wars in the Pacific and in general about Asia?
Veridis Quo  [author] 5 Jun, 2022 @ 2:51am 
@Kurdish Tigers I'm waiting for the Magna Europa mod to be updated, I'll make this mod's compatibility version for Magna Europa when it's updated. Probably, I'll add the event on that update. (both versions of the mod will get that event :D)
Veridis Quo  [author] 5 Jun, 2022 @ 2:48am 
@Berke the Chadocrat AMOGUS