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I do not know for sure, but it may be possible to use both if the contamination mechanic is disabled in Zombieland's settings. I have not tried it myself.
In any case, it may be a good idea to put a notice in the description as Zombieland is a pretty popular mod from what I can tell. Otherwise, thanks for reviving this cool mod. I will definitely use it on my next playthrough that does not include Zombieland.
i replaced the 1.2 files etc, no modding nub <3
I've also added Biotech tox packs to the trash collector buy pool, you can buy them from them now for some reason. (For some reason they don't seem to be sellable - I'll figure it out later)
I'm tossing over whether I want the garbage bags to create a small amount of pollution. Nothing has been added yet but I may add it in the future, especially if I can get art for a landfill for Deep Storage. That said, with the sheer amount of bags you get, it would probably be ridiculously terrible, so I may not add it after all.
Since Tikubonn hasn't updated it to 1.3 yet, I think 1.4 is unlikely. I'll ask if it is possible in the future :)
I have ran into an issue in my modded game though, and wondering if you have heard of any incompatibilities that might not be listed?
My pawns will clean, but no trashbags are made. I checked the logs, and there are no errors popping up at me. I tried removing clreaning area, clreaning priority, since those tie to cleaning, but that didn't work. Everytime I did clean it would pop up with a factions resources note. I removed the faction and faction resources and that didn't fix it either.
I tried them at the top and bottom of the install list.
I currently have rimtrash above your addon if that changes anything.
I have yet to try to remove auto-clean floors, or doormats, to see if that fixes it, but it is just odd there is no notes on the error log.
If you don't have any known incompatibilities that causes this, I'll let you know which it is if I find it.