Left 4 Dead 2

Left 4 Dead 2

Chaos mod 4 players, with bots
37 Comments
JuneSlimy 14 Nov, 2024 @ 8:53am 
This is my favorite type of mods, not many people will enjoyed this because understandably the struggle and unlucky moment is real, but for me man this is fun been playing this for almost a year:health:
LThunders 5 Dec, 2023 @ 3:21pm 
it doesn't work, help?
RBunFoX 9 Nov, 2023 @ 9:37am 
It is a very fun mutation, for those of us who play singleplayer it is not worth it, it puts a lot of pressure on the player with the deaths and of course, the game is over, it is not worth it in that case.
Akaito Shion 19 Sep, 2023 @ 10:40pm 
Can't get this to work, it just crashes the game
Queen Blush 28 Aug, 2023 @ 12:12pm 
neat
Xandros Darkstorm 31 May, 2023 @ 1:28pm 
@rpahel, i wish you strength to continue working on this mutation) The idea itself is not bad -- it just needs some time in the oven. I do not work with VSLib myself (for mostly technical reasons), but if you need some technical help -- feel free to drop me a private message. I'll be glad to help however i can.
rpahel  [author] 31 May, 2023 @ 10:02am 
Hey Xandros, thanks for the feedback.
I never aimed to do something as complete and diverse as the GTA 5 Chaos mod, although it was an inspiration. I just do not have the time to do it as of now.
It is true that a lot of effects are just zombie spawns. This is due to what the game itself let me do in the very short time I had to make the mod. I'll have to dig deeper into the game code if I want to make more elaborate stuff, but it is a goal.
Some might argue that the minigun's spawn rotation making no sense is part of the fun. I do not plan to change that.
You're right about the effects being applied to bots. I feel the same way. I'll make it a priority for the next update.
You're also right about the effects duration. It's not easy to get it just right but I'll try.
Xandros Darkstorm 30 May, 2023 @ 10:53am 
I just played Dead Center until third map on this mutation on Advanced difficulty.
My opinion: this mutation is boring and very lazily made. It does not even try to come close to the GTA 5 level of fun (or chaos to be precise).
- 60% of all things that can happen are "spawn a single zombie in 250 hu near the random survivor".
- Minigun spawn makes no sense, since you get the spawn angle randomized and you cannot really use it in the heat of combat. It might work in a tight spaces as an obstacle for survivors, but otherwise -- just a waste of a "dice roll".
- Effects should not be applied to bots. Bots do not express emotions of getting cursed / blessed by the effect -- we (players) do. I wasted a lot of time waiting for something to happen to my survivor.
- Most effects last very short time to become something noticable.
I do not recommend this mutation in state it is at the moment of writing this comment.
Engineer John 30 Apr, 2023 @ 12:54pm 
Died 10 times and cant get through one map with my friends and raising my stress levels and rage to the breaking point. I rather do 7 days to die and World War Z Aftermath than play this shit...
StuDed 30 Apr, 2023 @ 8:20am 
cool mutation, will there be an option with an update every 10 seconds?
𝕾𝖚𝖈𝖊𝖘𝖔𝖗 14 Apr, 2023 @ 8:45pm 
XD
rpahel  [author] 20 Nov, 2022 @ 2:34am 
I disabled the time effects
Blue.Blaze.Irregular 14 Nov, 2022 @ 1:00pm 
yea the time effects will stop the other effects from happening until the next map.
rpahel  [author] 31 Oct, 2022 @ 9:48am 
Strange, I'll have to look into it. Thanks for the heads up !
$T3V3BR0 31 Oct, 2022 @ 12:20am 
This is a decent mod. There could be improvements such as more effects or maybe a versus/survival version of this mutation, but my biggest issue with this are the time effects. Whenever time speeds up or slows down, the mutation stops producing effects, essentially making it a normal playthrough. I'm not sure what causes it, but both me and a mate have had to finish several maps without effects because early on in the map, time was changed. This does have potential though, so I'm excited to see what you can do!
rpahel  [author] 26 Jul, 2022 @ 5:41am 
RandomAliveSurvivor() is, as you can guess, used to get a random alive survivor to apply the effect to. It's not my function, it comes from a public library called VSlib.
My guess is, somehow, the conflicting mod changes the function's name or flat-out deletes it from the library. So when my script tries to call it, it can't find it.

Thanks for finding that out !
I'll update the description to warn about the conflict.
Dmanemone 26 Jul, 2022 @ 4:53am 
Okay last comment I swear. Its another mutation mod called Attack of the Boomers.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=170377929&searchtext=Attack+of+the+boomers

Not compatible. Disabled that and this mod works great. Killed Rochelle right off the bat :happy_yeti:
Dmanemone 26 Jul, 2022 @ 4:48am 
Deleted my previous comment because I dont want to spam the comments.

I got this in console:

VSLib Timer caught exception; closing timer 8. Error was: the index 'RandomAliveSurvivor' does not exist

AN ERROR HAS OCCURED [the index 'RandomAliveSurvivor' does not exist]

CALLSTACK
*FUNCTION [unknown()] scripts/vscripts/chaosmod4.nut line [14]
*FUNCTION [unknown()] scripts/vscripts/VSLib/Timer.nut line [183]

LOCALS
[effect] 11
[player] INSTANCE
[this] TABLE
[params] INSTANCE
[deadFunc] CLOSURE
[id] "the index 'RandomAliveSurvivor' does not exist"
[timer] TABLE
[idx] 8
[curtime] 31.233335494995
[this] TABLE

Not sure if this means anything to you?
rpahel  [author] 26 Jul, 2022 @ 4:19am 
Truthfully I don't know if it conflicts with any other mods but I don't see why it would...
All it does is starting a timer and then choosing a random effect every X seconds.
Have you checked that you selected the right mutation ?
If you don't get the message from console "Anything could happen now. Have fun !" then something is definitely wrong
Dmanemone 26 Jul, 2022 @ 1:58am 
Does this mutation conflict with anything? Like Admin Mod? Im playing through now with bots and nothing is happening.
SillyMayuBoi420 24 Jul, 2022 @ 5:30pm 
It is a mutation that you can play vv
BittyWeb7132056 24 Jul, 2022 @ 5:28pm 
how does this work?
SillyMayuBoi420 19 Jul, 2022 @ 11:16am 
Overall though, this is a really fun and great mutation. I love randomizing stuff as it adds to hilariously chaotic runs. cheers :steamthumbsup:
SillyMayuBoi420 19 Jul, 2022 @ 11:11am 
Will there ever be a single-player(One) variant? I think that would make for a pretty hilarious experience on it's own^^ Just asking out of curiousity.
rpahel  [author] 28 Jun, 2022 @ 3:12pm 
Goofy Ahh WAHM! Check out the change notes :steamthumbsup:
John Krill 28 Jun, 2022 @ 11:53am 
Do you have a list or anything of all of the effects?
Navidad sin Noel 12 Jun, 2022 @ 3:17am 
buen modo de juego lo malo es el paro cardiaco que le puede dar a tu personaje antes de salir del respawn porque lol
rpahel  [author] 26 Dec, 2021 @ 3:44pm 
Ok, I tried to fix the slowdown/speedup effect bug and everything is working fine on my end.

Please feel free to report any bug you may encounter while trying out this mutation, it may help other players on what to look out for and I will try to fix them whenever I can.

Enjoy the mutation and happy holidays !
rpahel  [author] 25 Dec, 2021 @ 9:15am 
I'll be honest, I coded this mod for a school assignement and updating it with more content is not on my plans as of now so don't wait on it :steamsad:

I'll try and fix the bug when I can (because bugs suck), and maybe had a few effects while I'm at it.

I'm just glad it got this much attention and that people are enjoying it, thank you for playing !
Engamer01 25 Dec, 2021 @ 4:34am 
I forgot to mention I wasn't playing with vanilla L4D2 rules. I was using the Improved Bots mod so that the level doesn't restart any time I'd die with bots still alive. Link to the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121071938

Anyways I look forward to any updates in the future including if you add in new chaos effects. :)
rpahel  [author] 25 Dec, 2021 @ 2:15am 
I see, thank you for reporting it !
Engamer01 24 Dec, 2021 @ 3:28pm 
I think I have an idea of why it stops. For me I managed to get it to stop choosing me when I was incapped with slowdown/speedup and the level restarted when the other bots went down. Got a real bit annoying being stuck in perpetual slowdown/speedup until I had to restart the campaign or swap to a different one to get the mod back on choose me at random.
Lewis Kazovsky 21 Dec, 2021 @ 7:00pm 
I was playing standard L4D1 campaigns (in solo), but starting from second map, it stopped. It did couple of tings when we were in safehouse, but once we left it it stopped for the rest of the game.
rpahel  [author] 21 Dec, 2021 @ 9:13am 
Do you have any details about how it happened or a way in which I can reproduce the bug ? I'll try and see what's the problem when I can
Lewis Kazovsky 19 Dec, 2021 @ 8:59pm 
It's a cool mutation, but at some point it just stopped.
some kind of alligator 6 Dec, 2021 @ 2:20pm 
grefer purple Francis :D
Pandaemony 29 Nov, 2021 @ 11:44am 
vraiment chouette