Teardown

Teardown

Just Cause Vehicles
26 Comments
gaming 16 Jan, 2024 @ 9:54am 
thank you!!!!
RJVankirk 18 Apr, 2022 @ 4:04am 
Nvm, there's now a mod that does that.
RJVankirk 18 Apr, 2022 @ 4:00am 
If you would, that'd be great, if not, that's fine too.
SlimeAttack07  [author] 12 Apr, 2022 @ 5:13am 
@Grizaderaz I don't know if such a mod has been created yet, but it is something that's really easy to implement. Teardown's API has a method called 'GetVehicleHealth(vehicle)' that gives you the vehicle's heatlh. Maybe I'll add it as an extra option to this mod some time later if you want me to, or if you feel like learning a little bit of LUA, you could very easily make this into a mod yourself :)
RJVankirk 8 Apr, 2022 @ 10:24pm 
Do you know of a mod where vehicles explode like this if they reach 0 health?
SlimeAttack07  [author] 4 Jan, 2022 @ 10:01am 
@Alexander The Ok I doubt that's possible to implement. I think when parts come of vehicles they lose their vehicle tag (not 100% sure), which makes it impossible to determine which parts in the world would need to be launched. Maybe I'll look into this later but not right now.
not cpl. Kerry 4 Jan, 2022 @ 5:44am 
would be nice if the explosion would launch parts of the vehicle in random directions
ego 25 Dec, 2021 @ 1:37pm 
thanks!
SlimeAttack07  [author] 24 Dec, 2021 @ 5:33am 
@Diablo the Bone Crusher Done! You can now use O and P (default) to increase/decrease the minimum speed required for detonation by 5 km/h at a time, to a minimum of 0 km/h and a maximum of 120 km/h!
ego 23 Dec, 2021 @ 5:45pm 
It'd be nice if you could set the speed at which it will explode because I would much prefer 60 mph
Panzer129 19 Dec, 2021 @ 6:47pm 
Ah yes, detonation on impact. No queries or problems, quite the opposite actually. "Detonation on impact" is a great marketing idea! I wanna DETONATE ON IMPACT RIGHT NOW.:steamthumbsup:
KOTOVOIN 9 Dec, 2021 @ 8:26am 
классный мод
SlimeAttack07  [author] 6 Dec, 2021 @ 1:32pm 
@JoPro (and for everyone else) I've just published an update that adds an option to hide the debug!
SlimeAttack07  [author] 6 Dec, 2021 @ 8:19am 
@JoPro Not at the moment, but I can implement it later (I don't have much time to do it right now)
jovan 6 Dec, 2021 @ 8:14am 
is there a way to make it so the debug hides?
SlimeAttack07  [author] 6 Dec, 2021 @ 3:00am 
@corrupt furry Just turn on the mod in the main menu like you would any other mod. Then just hop in a vehicle and you should see some text on the bottom left confirming that the mod is working.
X 6 Dec, 2021 @ 3:00am 
im an idiot
X 6 Dec, 2021 @ 3:00am 
oh wait
X 6 Dec, 2021 @ 2:37am 
how do i turn it on
SlimeAttack07  [author] 5 Dec, 2021 @ 4:53am 
@Fitne Por Yes, it does. The maximum explosion size that Teardown allows is 4, and the crane truck you find in campaign/sandbox generates a size of 4.19 (which gets rounded down to 4)
Strasse 5 Dec, 2021 @ 3:00am 
ireland moment
god 5 Dec, 2021 @ 12:08am 
rickety roll
i now yeet ya soul
Fitne Por 4 Dec, 2021 @ 11:18pm 
Does the giant crane truck produce the strongest explosion?
wolfee0507 4 Dec, 2021 @ 7:24pm 
Michael bay movies be like
Spealer 3 Dec, 2021 @ 2:09pm 
Rico says boom
FallenShadow 2 Dec, 2021 @ 7:07am 
Epic