Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

Tower of Babel (Doom)
16 Comments
Tim Simich 4 Jul, 2017 @ 4:25am 
Buller, that is a cool map you have here. But can you put it on the Duke Nukem 3D World Tour workshop?
Gunslinger 19 Jan, 2017 @ 6:12am 
Really a nice map
BIG NEEPS 15 Apr, 2016 @ 8:21am 
Damn that is good, you've added the orignal Doom music! one of a kind duke nukem map
baajimyriam 16 Aug, 2015 @ 3:19am 
Surely one of my favorite boss fight + epic music.
Tickleson 26 Jan, 2015 @ 7:42am 
I love this recreation of the class boss fight, the exrta enemies you added make it such a blast and I really enjoy the design of the place. Only wish someone dedicated enough would make the entire episode like this! X{D

Also StarCraftZerg's comments are just embrassing to read, the fuck is this? Some sort of emotional drama on the workshop?

Lunick 17 Sep, 2014 @ 3:23am 
A great Doom tribute.
bullerbuller7  [author] 13 Jul, 2014 @ 5:52pm 
hehe i kinda disagree ness. Bioshock had way better architechture.
And starjejejejejejeje. Your comment shows how little you know about doom even though you want to be known as a doom map maker. Did you even play the map in doom?
Ness 26 Jun, 2014 @ 6:27am 
(cont, read the other post first)

I think gameplay would have been much better if you had spread ammo and health around; while also making enemies spawn in a wave-like way with difficulty increasing little by little and have the boss only spawn after a few waves. The layout of the map definitly calls for such kind of gameplay imo.

Also you seem to be improving your skills in terms of architecture, so that's on the plus side.

So yeah in conclusion, imo it's a ool little map but gameplay could easily be a lot better
Ness 26 Jun, 2014 @ 6:26am 
Hey, I just played it in SP (in let's rock like recommended but I'm sure there should be enough ammo in SP to play come get some, too).

I think it's a cool little map. It only takes about 2 mins to play and it has little to do with the original Doom map anymore, however that's not a problem and there is definitly not enough boss maps anymore.

However I think gameplay was too simple, since you make the player start with 2 atomic health + about the equivalent of at least 3x99 Devastator ammo, you can just run around blasting everything without having to worry about anything. The boss didn't even shoot a single rocket at me; plus if you go directly for the boss you can beat the map in like 15 seconds.
(cont)
Sysmatic 13 Jun, 2014 @ 7:45am 
awesome shit
bullerbuller7  [author] 9 Jun, 2014 @ 6:18am 
Someone is jelly because he can't get stars on his map tehe.

Underbound. The cycloid wouldn't move for some reason so i used the overlord instead. He kinda fits better too since he shoot bigger rockets. And can't you just turn the brightness up? Or is there a problem? I would like to know.
underbound 9 Jun, 2014 @ 2:37am 
nice job. I wouldve liked it to be brighter and with a different boss imo.
Dzierzan 7 Jun, 2014 @ 1:40pm 
Well made map!
WoogieRex 5 Jun, 2014 @ 12:25pm 
that is one doomed space marine
bullerbuller7  [author] 4 Jun, 2014 @ 10:19am 
Thanks for the vid man! I think it's better with a bit darker brightness and accurate shading, that's what i made it for.
puNDuKE 3 Jun, 2014 @ 7:03pm 
Hmm, that's one "Doomed" Space Marine. :B1::boot::footprint::protozoid: