Tabletop Simulator

Tabletop Simulator

Anzio Beachhead
8 Comments
eren_koyunoglu 17 Aug, 2023 @ 10:03pm 
This one is totally ok now. Thank you.
hjess60  [author] 17 Aug, 2023 @ 2:59pm 
Alright, starting from my oldest created mod and moving forward. Updated with all counter backs re-linked. How does it look from your end eren?
eren_koyunoglu 17 Aug, 2023 @ 3:59am 
Turn counter is ok now but the others have their backs white again. So the back of all counters seem to have a problem.
hjess60  [author] 17 Aug, 2023 @ 3:16am 
Updated to have correct back of turn counter again. Counters as usual are not locked for me not sure why that is happening to you.
eren_koyunoglu 17 Aug, 2023 @ 12:02am 
Hello Holden, the back of turn counter has the problem here. All the counters appear locked.
hjess60  [author] 15 Jan, 2022 @ 9:48am 
Played this one a couple times now, an interesting experiment with the 6 phases per turn but ultimately didn't work for my opponent and I. Glad I played it, but can easily see why this turn sequence procedure was abandoned.
koishi komeiji 8 Dec, 2021 @ 2:28pm 
CROSSES GROW ON ANZIO WHERE NO SOLDIERS SLEEP AND WHERE HELL'S SIX FEET DEEP THAT DEATH DOES WAIT THERE'S NO DEBATE SO CHARGE AND ATTACK GOING TO HELL AND BACK
Richthofen56 8 Dec, 2021 @ 4:11am 
Thanks hjess60. Nice to see something a little lighter for a change. Well done.