Caves of Qud

Caves of Qud

Zamuri Wolf
5 Comments
Jape  [author] 4 May @ 11:15am 
@BlackStone Sorry for the late response, I have not been playing CoQ for a while as it was looking a bit 'mod unfriendly' for a little, but it is looking like the modding front is doing much better now! Otherwise I am not sure what might need updated?

If this is about the "HugeHands" issue I am unable to fix this issue unless this attribute is once again exposed to XML. Otherwise it looks like I am able to run the mod and play this character without issues? Please let me know more details if you are encountering an issue with this mod. :3
BlackStone 14 Mar @ 3:08pm 
any update?
Jape  [author] 14 Apr, 2022 @ 9:04pm 
@Smith Thanks! Yeah that's the idea I had for this critter, a lesser known "Fact" of the Zamuri..at least in my mind X3
mouette 14 Apr, 2022 @ 7:49am 
Woah cool, I hadn't noticed this yet! Reminds me of Sif from Dark Souls. Great work - since zamuri emulate the old ways of the Eaters, it makes sense they'd have some badass mutant guardians. Maybe zamuri and zamuri-wolves have been living symbiotically for centuries? I'll roll one for my next playthrough!
atomicthumbs 14 Feb, 2022 @ 10:41am 
wolf