Arma 3
TGP Simple Cockpit Slew
86 Comments
Ampersand  [author] 27 Jul @ 4:38pm 
Only by config
vantak 27 Jul @ 1:25pm 
any way to add a turret camera for the pilot?
Ampersand  [author] 6 Jul @ 10:18am 
There are controls in both Modded Keybinds as well as CBA Addons. The Modded Keybinds allow for controllers.
Salinaer 5 Jul @ 8:52pm 
Hey, I have a joystick and was wondering if there was a way to change the bindings for up, down, left, and right. I want to use a HAT switch and there's no option to rebind.
Odinfin 3 Jul @ 6:59am 
That was it, fixed the issue. I never even thought to look in the CBA controls when it was showing in the base controls list. Thanks for the help.
Ampersand  [author] 3 Jul @ 5:30am 
There are controls in both Modded Keybinds as well as CBA Addons. Can you check that both are off of B, and only one of the two is set to what you want?
Odinfin 2 Jul @ 11:02pm 
Hi, I have found that if I unbind "Slew (Hold)". It is still bound to the "B" key. It took me a bit to find this as I use "B" for other functions.
Gideon 4 Feb @ 7:49am 
And the mods works from the pilot seat, it gets you on the gunner position momentarily and then when you are done you are returned to the pilot position, you can even fly solo. I tried it with the kajman and the apache and both worked well, you only press the add action and are taken to the gunner camera, Attitude and velocity are conserved, maybe you can even go on a hover pattern and use the weapons systems to control your missiles and cannon more effectively. I tried it on the editor and it works there but i dont know if it will break on extended missions
Gideon 4 Feb @ 7:42am 
And thanks for getting back to me, i only want a mod that gives me the ease of use of having the chopper maintain attitude when i change to gunner camera, which most mods dont do. Thanks for all your help, its only a suggestion. Maybe you can have a crack at it, seeing how you make so many mods and the like
Gideon 4 Feb @ 7:40am 
Hey Ampersand, do you know of this script? "https://forums.bohemia.net/forums/topic/179924-open-the-helicopter-gunner-camera-as-a-pilot/?tab=comments#comment-2834022"
I know it might be too much to ask, but the first method by champ-1 works, i think also the second.
Maybe if it was done as a mod we could have this functionality on all choppers? Idk, via a special helmet or something?
Or by activating something in a setting?
i dont know how to make mods but this one works but i dont know how to figure it out on how to make it work on already made missions, specially Reaction forces missions that are like original missions. Maybe this way we have control of the chopper and the gunner camera at the same time in almost any chopper?
Ampersand  [author] 4 Feb @ 6:09am 
This mod is for controlling gunners from the pilot seat. For "flying" from the gunner seat, you want an AI autopilot function, like hover, or hold course. Some AI control mods have that, or something like Nickel Steel gunship orbit selection, in either case yeah out of scope here.
Gideon 1 Feb @ 12:01pm 
And i know i can do it via the normal hud but i will like to have access to the gunner camera and have control of the chopper, i dont know if thats even possible or if i am asking too much and its out of scope of this mod
Gideon 1 Feb @ 11:59am 
I meant like having the slew be functional as a way to control gunner in most vanilla attack helicopters. Like the ones that were launched with the CDLC quick reaction forces and their single player scenario and dont depend on the gunner ai to do stuff. A way to pilot the chopper as gunner and pilot on our own. At least single player
Ampersand  [author] 1 Feb @ 9:59am 
You need to have an AI assigned to your group in the gunner seat for a setup like the RHS Little Bird. Or do you mean a different setup?
Gideon 31 Jan @ 9:01am 
Any chance to update this mod? How can i access the turret control from the pilot seat? or is it only by viewing in the panels of the gunner that i got access to them? Can you improve on this? maybe give us a cam dedicated to us pilot gunners on top of slew tgp
Gideon 28 Apr, 2024 @ 6:23pm 
If you cancel the ground stabilization via the controls proportioned in the mod, the frame rates return to normal. Good mod :steamthumbsup:
SomeRandomDude 7 Mar, 2024 @ 11:29pm 
Using "Slew (Hold)" will permanently degrade performance until the mission is restarted. Tested this on a empty map with only this and CBA loaded. Rapidly pressing the button will quickly drop the FPS to 5.
Ampersand  [author] 21 Dec, 2023 @ 1:13pm 
@George It's meant to be for suppressing fire. Trying to replicate CCIP would slow it down too much
@LastShadow It should. Watch the videos, read the description, then if you have a specific question, feel free to ask.
LastShadow©™ 23 Nov, 2023 @ 2:16pm 
it work for f-35 mods?
and someone have teaching or link for how to do this ?
George 21 Nov, 2023 @ 12:03am 
Looking forward to the update! Another possibly impossible suggestion would be to see if the H60 door gunners could target their own lead calculation? As in, could you target lock a position on the ground and the AI door gunners can auto calculate how far they would need to lead the target to hit exactly on the camera lock? I know Arma has some FCS auto lead capabilities but unsure if thats possible for a mod like this
Ampersand  [author] 20 Nov, 2023 @ 8:22pm 
Added keybind to toggle PiP renders.
Ampersand  [author] 20 Nov, 2023 @ 5:59pm 
Ah that is a great idea! Thanks and enjoy =)
George 20 Nov, 2023 @ 5:27pm 
+1 for research on having a player copilot work the AI weapons while the pilot focuses on flying, super useful for flying transpo on the Blackhawk with only 2 crew.
Ampersand  [author] 19 Nov, 2023 @ 10:26am 
Some of it will, some won't. It's an area that I haven't tested a lot. With no copilot at all it won't. However you can script an invisible UAV AI as copilot which would work.
chamsaw 18 Nov, 2023 @ 8:33pm 
Does this work with a player Copilot? Also, I suppose its not possible to make this work with no copilot at all.
Castiel 9 Nov, 2023 @ 4:35pm 
Great work, I hope it comes for the WSO(Jets) players too.
Ampersand  [author] 7 Nov, 2023 @ 1:46pm 
Added Hints for Manual Fire, with setting to toggle.
Ampersand  [author] 6 Nov, 2023 @ 9:21am 
Awesome! ヾ(⌐■_■)ノ♪
JD 6 Nov, 2023 @ 9:07am 
Thanks! BTW Ive been using this mod with OPTRE And had great fun flying a Gunship type mission in a Falcon to support troops! I can definitley say this mod has made SP flying so much more fun!
Ampersand  [author] 6 Nov, 2023 @ 8:56am 
JD 6 Nov, 2023 @ 8:49am 
Ace No Medical By Phineas Jack. It is the issue I found it out by unloading it and putting on normal ace and there wasnt an issue
JD 6 Nov, 2023 @ 8:46am 
Good News the culprit has been identified
JD 6 Nov, 2023 @ 8:38am 
I Dont use Discord sorry. If I find it could you post it up there?
Ampersand  [author] 6 Nov, 2023 @ 8:37am 
Might be good in official Arma 3 Discord troubleshooting channel, so others can find it.
JD 6 Nov, 2023 @ 8:12am 
This the base mods I run with. One of these is the issues.
CBA_A3, Enable Composition Scripts, GGE:Core, Better Inventory, Advanced Vault System Remastered, Zeus Enhanced, 3rd Person Camera Close, Ace No Medical and GGE: Canting Fixed. If I find out the issue do you want me to tell you which mod it is?
Ampersand  [author] 6 Nov, 2023 @ 8:09am 
I've never encountered it ¯\_(ツ)_/¯
JD 6 Nov, 2023 @ 8:08am 
Probably. I'm not sure what one it is to be sure though. I run with quite a lot sometimes. You dont know of any mods that cause issues like that do you?
Ampersand  [author] 6 Nov, 2023 @ 8:07am 
Likely one of your mods then.
JD 6 Nov, 2023 @ 8:03am 
Always on foot although for zeus or any vehicles its fine
Ampersand  [author] 6 Nov, 2023 @ 8:02am 
Can't say that I do. In helicopter or on foot?
JD 6 Nov, 2023 @ 8:00am 
This is unrelated to the mod but do you ever experience an issue with arma were sometimes you cant look down or its really slow looking down but looking everywhere else its fine? I have it happen to me a lot when running and type of mods
Ampersand  [author] 6 Nov, 2023 @ 7:59am 
Ah I see xD Glad it worked out. Enjoy!
JD 6 Nov, 2023 @ 7:55am 
Its working! Just so you know I use a European keyboard and ' and " are on different keys
Ampersand  [author] 6 Nov, 2023 @ 7:53am 
Ah, that's not the right key. it's the key that has Single Quote ' and Double Quote " on it.
JD 6 Nov, 2023 @ 7:50am 
I tried pressing the key "/" And it didnt work. Im running only CBA a3 Zeus Enhanced and the TGT mod
Ampersand  [author] 6 Nov, 2023 @ 7:44am 
as always, try it with the minimum, but I don't expect conflicts.
Ampersand  [author] 6 Nov, 2023 @ 7:43am 
then you press quote ['/"], and look off to the side, the gunners should start following you, then press LMB and they should shoot if they are aligned.
JD 6 Nov, 2023 @ 7:41am 
Is there issues with some mods? Im running a few
JD 6 Nov, 2023 @ 7:41am 
Yeah
Ampersand  [author] 6 Nov, 2023 @ 7:40am 
You do have AI gunners in there, right?