RimWorld

RimWorld

Bonded Leather
10 Comments
ProfileName 3 Oct, 2022 @ 12:30pm 
I'd believe there is a Refinery equivalent mod out there, Premier. Otherwise, at best, I guess you can make plain leather.
PremierVader 25 Jun, 2022 @ 3:25am 
Hello how much of this mod is useable in a medieval only colony? Can you make it compatible with medieval colonies please?
Kayesh  [author] 17 Feb, 2022 @ 12:28pm 
@Argemis: definitely! The ideology restriction is what I had in mind for it. But my pawns just like meat too danged much.
Argamis 17 Feb, 2022 @ 3:09am 
( Previously, to get some leather with an unskilled naked pawn I had to rely on random predators hunting big game; as otherwise they eat the prey whole. This was unreliable at best {the map may only have small critters} or totally imposible in certain biomes ).
Argamis 17 Feb, 2022 @ 3:02am 
@Kayesh
Feedback:
The "vegan leather" is useful a "naked & affraid" playthrough with a pawn that is bad at both hunting & taming (fishing does not provide leather/scales), or can not kill animals because of Ideology/trait.

[ A random predator may hunt some big game for you to get some leather from the leftover corpse, but this is unreliable in most biomes and completely undoable on some. ]

Since there is no guarantee of "getting" (buying or stripping) a parka for winter (specially for high latitudes were it may be freezing much sooner); having the option to transform any "starch" food into a facsimile of plastic for a low_quality life_saving garment is why I took this mod.

About the "sadness" mechanics -> It was just an idea.
My hope is that someone else reads it and makes that mod.
Kayesh  [author] 15 Feb, 2022 @ 9:27am 
@Argamis: glad you like the vegan leather piece! I actually haven't spent much time in-game on vegan leather, so interested in any feedback on it or of course on anything else.

I like the extra sadness mechanics! I'm not planning to bring special mechanics for bonded animal leather into this mod since this mod aims to be pretty down to earth. Just unfortunate that "bonded leather" and "bonded animal leather" sound very similar but represent very different things!
Argamis 12 Feb, 2022 @ 12:30am 
I will add this mod to my 500+ modlist just because of the "Vegan leather" option. Genius!

About the "extra sadness" leather idea : [Requires Ideology DLC]
. In the "altar" (or equivalent), the pawn with the Priest/Moral_guide role performs a ritual using a [still living] bonded animal.

The process destroys the creature and produces generic, low_grade "soulbond_leather" (same ammount as normally obtained from that type of animal, if slaughtered and 100% butchered).

. In crafting recipes, it can only be used to create apparel that must cover the torso (heart), for variants with aditional covered parts (optional) it requires more soulbond_leather.

EFFECT -> Each one (soulbond_leather, torso_covering) item halves (x0.5, rounded up) of the value of each thought from losing bonded animals.
Goob1in 17 Dec, 2021 @ 2:12am 
i too thought it was a mod that added leather you could only get from killing bonded animals
Kayesh  [author] 15 Dec, 2021 @ 8:33am 
"Here's your new duster. I made it with extra sadness".
Oracle of Thessia 15 Dec, 2021 @ 3:12am 
not gonna lie, when I saw the title I thought this was a mod adding a special type of leather you could only get by slaughtering bonded animals lol