Total War: WARHAMMER II

Total War: WARHAMMER II

Glade Lord & Lady Tabletop Style 4K Reskin
23 Comments
Artyom Chyornyj 22 Aug, 2022 @ 8:39pm 
idk how to reply to that but based
GunKing  [author] 22 Aug, 2022 @ 3:56pm 
@Artyom Chyornyj
At some point I will, yes.
Artyom Chyornyj 21 Aug, 2022 @ 10:52pm 
Any plans to port this to game 3? Love the glade full helm a ton
Kana 6 Feb, 2022 @ 6:16am 
Awesome!!!! <3
GunKing  [author] 1 Feb, 2022 @ 2:08pm 
@bearthebeast95
Hey man sorry for the long delay, had a lot of side projects I had to finish. You can get this mod compatible with Wood Elves reborn with basically one step, but I've provided TWO so you know what to do in the future.

FIRST SCREENSHOT-This is just a picture of my mod open in a packfile, you can see what Glade Lord heads are modified in this mod, which are 1, 3, 4 and 5. This tells you what you need to delete in the other mod: https://imgur.com/AbgvC3d

SECOND SCREENSHOT-This picture is the Wood Elves Reborn packfile also opened up. Open up the variantmeshdefinitions directory and DELETE THE CORRESPONDING Glade Lord variantmeshdefinitions, which I've highlighted with red dots, I've also done the same for the female Glade Lords. JUST DELETE AND SAVE THE PACKFILE and then you're done https://imgur.com/5QQm01X

Hope that helps!
bearthebeast95 18 Jan, 2022 @ 7:07pm 
With such kindness, you're truly a savior. However, I think the screenshots (and some guidelines) are more than enough for me. Actually, I'm not even an elves player, so your mods already did a beautiful job of catching my attention, "forced" me (a main dwarfs/empire player) to try those puny elves and as result, I ended up enjoying the campaign and its unique mechanics, many thanks to you. So please, you shouldn't need to feel sorry and waste your time just for a custom pack.
GunKing  [author] 16 Jan, 2022 @ 8:25pm 
@bearthebeast95
Np brah when I get home in a week or so I'll make a custom pack for you, and include some screenshots so you know what to do for the future
bearthebeast95 16 Jan, 2022 @ 7:28am 
I'm just a regular enjoyer of this game, totally know nothing about programming or modding, so it took my monke brain a while to learn/read about RPFM (just like how I learned to use KMM) and I've failed tbh. I followed the instructions step by step, including the Assembly Kit installed as it's required, selected the right game,... but still can't figure out how to open the needed packfile (all I saw is a bunch of errors and warnings about out of date stuffs at the bottom when opening the file, basically). I must have done something wrong at initial configurations and got stuck at those path settings. Anyway, thank you so much for the effort, I'm still very happy with your mods because they all work flawlessly.
GunKing  [author] 13 Jan, 2022 @ 9:06am 
@bearthebeast95
My pleasure! Just download RPFM, open the Wood Elves Reborn packfile from wherever your mods are stored, select any glade lord stuff under variantmeshdefinitions in Wood Elves Reborn and remove it, and that should do the trick.
bearthebeast95 13 Jan, 2022 @ 2:29am 
No problem sir, keep the amazing work. I'm using some graphic mods of yours and not gonna lie, they're absolute awesome, so if all I have to do is turn one off and play the other, I would gladly do so just for the full experience. And about changing pack files, I'll give it a try, thanks for the suggestion.
GunKing  [author] 12 Jan, 2022 @ 11:24pm 
@bearthebeast95
Sorry to hear that. I do my best to ensure my mods are named right for load order purposes but sometimes my changes are overwritten nonetheless. I have no solution for you at this time but to turn one or the other off. Or if you knew your way around how to change packfiles, just delete any Glade Lord related content from the Wood Elves Reborn mod and mine would work in conjunction with that mod.
bearthebeast95 12 Jan, 2022 @ 10:02pm 
Excuse me! I'm using one another wood elves reskin which is Wood Elves Reborn, and as your guide about the load order, I did put your mod on top. The issue is, although the loading portraits are changed, the actual spawn lords in game are still from the previous mod, both custom and campaign. I don't know what I did wrong there. I use KMM btw. Thank you.
GunKing  [author] 12 Jan, 2022 @ 3:21pm 
@Seth
Thank you! I am working on a Dark Elf mod with tabletop touches, it won't touch the lords too much, it's more about troops and other little things. That sounds like a fun challenge however. I'm assuming you mean the Dread Lord on the 7th Edition cover on the Cold One? He has a cool Witch King style helmet but open faced.

The 8th Edition cover Dread Lord design is pretty much in-game already, only the illustration has more dramatic proportions.

Either way, the Dark Elf mod is a long ways off, I'm running into some challenges with it so it may be a mod for WH3.
Seth 12 Jan, 2022 @ 1:17pm 
great mod ! can you try and do the same for the dark elves? bring their army book cover dark elf lord into the game?
blackwood 18 Dec, 2021 @ 2:58am 
great, thanks:)
GunKing  [author] 17 Dec, 2021 @ 8:42am 
@BigBangChaos
You're welcome! I will not upload any more before/after pics but I'm glad you like it!
BigBangChaos 17 Dec, 2021 @ 4:34am 
More images to comparate before/after will be good, I thing. Showing us the 2 before / after photos on the same image would be perfect. ;)

I want to play them again soon.
Your mod is welcome to improve my game.

Nice idea and thank you. ^^
Arthur two sheds Jackson 16 Dec, 2021 @ 3:18pm 
they can hug tree in style
GunKing  [author] 16 Dec, 2021 @ 8:48am 
@Mortarch of Blood
Awesome, thank you!
Ciaphas Cain 16 Dec, 2021 @ 5:39am 
Fucking aye! Have my points, you fucking deserve them!!
Mumion der Unsterbliche 16 Dec, 2021 @ 12:38am 
No Problem .
GunKing  [author] 16 Dec, 2021 @ 12:33am 
Thanks man!
Mumion der Unsterbliche 15 Dec, 2021 @ 10:13pm 
WOW ! Great Work