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It would also be great if you could add a whitelist that overrides blacklist. Then you can easily blacklist all Helicopters and then add in specific variants in the whitelist. Currently it would be quite some job to try to manually blacklist each unarmed helicopter etc.
And finally if you could make it so A2A missiles are still selectable in the normal way that'd be great. Blacklisting all helicopters prevents you from using equipped stingers etc on those helicopters, which is a bit silly because it completely removes their A2A kit. It would be nice if A2A missiles on the pylons arent disabled by this mod.
Overall its easily a 8/10 mod, super cool. Looking forward to v0.2
The HUD also dont seem to work for me, the toggle hud button does nothing, but the game seems to work fine without it as i can still see the custom lock on stuff and the text in bottom left. However the bottom left text is overlapping the squad UI element, would be nice if we could adjust the placement of the text or make it smaller.
It also seems to add IRCM to all helicopters even if in the blacklist, i am assuming this is a limitation of how the mod deals with AA missiles and simply adds the mods IRCM system to anything with countermeasures, be it flares or IR stuff?