Total War: WARHAMMER II

Total War: WARHAMMER II

Gyrotransports - Radious Submod + Tweaks + Fixes
5 Comments
Shadow1474  [author] 27 Dec, 2021 @ 1:54pm 
@Wyvernfall - I appreciate you for understanding, thank you! Honestly, even doing a couple units can prove to be very time-consuming if you want to make sure the quality and consistency is there, so I can't imagine how long it would take me to do 20-30 units at a time and that's not even factoring in my modding moods.

Anyways, I'll still be releasing more submods for Radious at some point as I do have a backlog, I've just been laaaaazy. :steamfacepalm:
Wyvernfall 27 Dec, 2021 @ 1:15pm 
ok thanks for the mods you are making regardless and i respect your decision thanks for replying :)
Shadow1474  [author] 27 Dec, 2021 @ 1:24am 
@Wyvernfall - I currently only make Radious submods for mods I personally use and publish them for everyone else to use. For now, that’s what I enjoy. I’m sorry.
Wyvernfall 26 Dec, 2021 @ 7:20pm 
can you make a tomb kings extended radious compatibility submod
☞ PrimarcH ☚ 25 Dec, 2021 @ 3:50pm 
Love it!!! is amazing mod Good job man!:BFG2fist: