Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Retrofit
302 Comments
barneyhassan2017 4 Aug @ 12:16am 
I'd like to play Illyrians tbh. like the mod tho
Cregg 3 Jul @ 2:37pm 
Is this mod still supported?
Cregg 3 Jul @ 2:35pm 
Yeah, one bug is when you come across a rebel Captain on the map the game CTDs. Boom, straight to desktop.
Captain Custard 2 Jul @ 3:48am 
Great mod but far too unstable.
Deaxsa 30 Jun @ 9:52am 
This is probably the best vanilla-style overhaul mod out there, I just wish it had a little bit more unit variety (1-3 flavour units per main faction) and maybe double the settlements (nothing crazy like some of the mods out there). It's so close to awesome, but the scope a little small for my liking.
Terlin 19 Jun @ 1:17am 
are thunderbolts missile cav of Odessa suppose to be god tier? cause 1 unit destroyed 3 Princpies. Sheeh i never seen a whole army lose to a bunch of goat herders before so absolutely. Maybe i do not get it but that faction seems to have a lot of god tier units. godly dogs and missile Calvary. David clearly was never a jew but a Thracian and he had lots of kids all with the same skills to kill the giants.
Tom 26 May @ 8:43pm 
Hello Biocote been having a go at a few factions in your mod.Epirus hard start,Syracuse insane start stuck between Rome and Carthage ,I like it ,one of the hardest starts in any Total War game i can remember.Any chance of expanding the Greek roster ie Thorakatii or Theurophorii for Syracuse .Great mod deserves more subscribers.
Arrow 27 Apr @ 1:43am 
Hello. Is it possible to add Russian localization, at least machine translation? Thanks
Minnesotan Droogie 17 Apr @ 8:59pm 
Will you add more factions to the expanded campaign?
Johny Silverhand 29 Mar @ 4:32am 
Hi. I have problem with this mod. Before it is working without crash of the game. But recently i download rome and this mod. As i see this mod now have another campaign with bigger map. but anyway in both campaign game crash when i start the battle. please help
saspekt 28 Mar @ 9:01am 
Hi, how to play as Judea?
poopy mane 27 Mar @ 4:59pm 
Can there be a submod to revert to split Rome?
The Dark Ranger 22 Mar @ 5:02am 
@ Marvioso, it is probably historical since the Marian Reforms weren't until the year 70 BC or something, you'll be waiting a long time.
Coocoodas 24 Feb @ 4:28pm 
Damn, removal of senate and other roman factions hurt because that the core mechanics of Rome Total War and I would have loved this mod with. Judging from the comments, rome was divided until recent version? Can we access that old version?
Marvioso 2 Feb @ 4:02am 
Anyone knows how to trigger the Marian reforms in this mod ? I got my first huge city and it wont trigger.
dejv 2 Feb @ 2:42am 
i wish it had an expanded roster, or is there some roster expansion submod? honestly playing seleucid i realized just how much i hate the lack of ranged units in some factions, and im forced to run around looking for cretan archer mercenaries
donrosal7 24 Jan @ 6:17pm 
Hello there. This might be a noob question "I'm sorry." But why do keep getting "WARNING! This baseline description should never appear on screen!" messages on the description in some unplayable faction like the First settlers of Arretium in the beginning? is that normal or should I do something?
STING 6 Jan @ 2:58am 
interesting simple and playable mod, I would even say better than the current RS, I have a question...will there be additional units added?
SRBIJASRBIMA 29 Dec, 2024 @ 8:44pm 
where is the illyrian faction?
Kama 23 Dec, 2024 @ 6:12pm 
Are you planning on developing the large beta map ? I noticed the border walls were removed but overall I love that size map and am curious if you are going to continue with it? Are you on discord btw?
HacaPotato 21 Dec, 2024 @ 11:56am 
Change your unit texture setting from vibrant to realistic
Natedawg1998 21 Dec, 2024 @ 8:26am 
for some reason a lot of the new units have peasant unit cards
I'm assuming this is a settings problem on my end, but I cant figure out which toggle I have wrong
any help would be much appreciated
Calexander3 26 Nov, 2024 @ 6:53pm 
Is there any way to go back to the previous version? I have 40 hours into this save.
Calexander3 26 Nov, 2024 @ 5:07pm 
After the update on 11/22, none of my saves will load
ashl3yb3an2009 20 Nov, 2024 @ 12:00pm 
is there anyway to get just the factions and nothing else changes?
LostAkkadian 16 Nov, 2024 @ 2:57pm 
Thanks for putting unified Rome back! Could you maybe make a separate Campaign with a split Rome like in the older Version of this mod? Some people might enjoy it still even though we didn't
CHANG0 10 Nov, 2024 @ 3:46am 
Why did you divide Rome once again? I preferred when it was unified
LostAkkadian 8 Nov, 2024 @ 7:23am 
Any way we could play with a unified Rome? I played this mod because i personally disliked the split from basegame
gabammera 5 Nov, 2024 @ 10:35am 
I can't play this mod because when i start the game it crashes
m_lfd 4 Nov, 2024 @ 11:40pm 
Does this mod still have the corrupt save file crash ?
JJFWOLF 2 Nov, 2024 @ 1:02pm 
Is it possible to play as the Jewish emergent faction?
CHANG0 2 Nov, 2024 @ 8:43am 
Basically exactly what I was looking for: a true vanilla extended experience. Thanks!
y0d3man 28 Oct, 2024 @ 12:37pm 
I get error "WARNING! This baseline short description should never appear on screen!" when clicking on any building of a town I just captured. I have no other mods installed. How do I fix this ?
Riekopo 29 Sep, 2024 @ 6:01pm 
Does Carthage get any new units?
User_3150 24 Sep, 2024 @ 9:21pm 
Could you incorporate the updated unit cards from the mobile version? The vanilla remaster ones look really ugly imo. There's already a mod that does this, but using it at the same time has conflicts, so it'd be great to get it fully supported
steven.cass 23 Sep, 2024 @ 9:24pm 
I'm absolutely loving this mod. One thing I would like to do is add more factions that have hording capability. I have some skill playing around with the files, but I can't find a good explanation of how to add the hording ability to factions. How did you add it to the Cimbri? Thanks.
joel.davies95 18 Sep, 2024 @ 11:48am 
how do you actually start the mod? cant work it out
Johny Silverhand 24 Aug, 2024 @ 9:03am 
I have question. Rome Remastered have any limit of factions? If it have, then how it's possible that in this mod there is so much factions? You use rebel subfactions like Numidian Rebels? You can divide rebels into many rebel factions that imitate normal faction?
Guilherme01SS 9 Aug, 2024 @ 1:59pm 
@TevoTFM Total War Atilla is hard if you play as the Romans, if you're playing as migrating tribes it's super easy.
Kidneys of Iron 9 Aug, 2024 @ 1:27pm 
Hi! Love the mod - great blend of old and new.
Just a small request - could you possibly add the barbarian invasion walls for the barbarian civs? Also, perhaps adding the migration mechanics to certain civs?

Either way, great work!
TevoTFM 6 Aug, 2024 @ 3:28pm 
I don't understand why this mod exists, because Rome 2 sucks, but I find Atilla to be pretty solid.

I'm only playing Barbarian Invasion again, because all of the new features in Attila are a bit intimidating (Like actually migrating as the Goths)
SgtGumbo 4 Aug, 2024 @ 9:08pm 
FYI people, if you didn't know, you need to trigger the Marian reforms by making a huge city on the italian peninsula, and Rome doesn't count!
SgtGumbo 4 Aug, 2024 @ 2:47pm 
when does the marian reforms event occur? same as unmodded?
Robstar2093 3 Aug, 2024 @ 3:28pm 
Yes! It would be amazing if we could have this in Barbarian Invasion!
Guilherme01SS 1 Aug, 2024 @ 10:11pm 
Boicote could you please make a version of this for barbarian invasion??
Bdeslaurs 15 Jul, 2024 @ 8:05pm 
I'm getting a consistent crash during AI Turn, is there something I can do to help pin point the issue? The feral crash reporter doesn't really say anything useful.
希拉克略帝 9 Jul, 2024 @ 6:33am 
@Boicote 不好意思作者朋友,关于我的建议你看了吗?我在六月份发了个帖子。
Ghost 6 Jul, 2024 @ 1:29pm 
The new extended map is great! I was wondering if a 4 years per turn version would be possible, since the size of the map does make it rough to go places.
Plaak 6 Jul, 2024 @ 2:21am 
The extended map looks promising. My only concern with it is how sparse and isolated all the settlements are (most of them look like being 3+ turns apart distance-wise). It's going to be a pain to raise an army from scratch from all these scattered cities. Is there any way to massively buff the roads connecting them?
Boicote  [author] 5 Jul, 2024 @ 4:49pm 
Thanks for the feeback!
I just released an update to this mod: there is an expanded campaign map that is going to allow me to add more factions in the future.