Barotrauma

Barotrauma

EmptyFork ( Make your own character! ) [ UPDATED! Again. ]
21 Comments
Daninja 8 May @ 12:22pm 
Btw the " crushdepth " value in the <health> tag is set to -3000
It should be a positive value (vanilla is 0 meters for humans);
Change this if you want to avoid getting multiple warnings about the game autodefaulting it to 1300
Poppy 17 Feb, 2024 @ 1:50pm 
is there a youtube video on this? im completely lost on how to use this, i want to learn how to use it to maybe make a mod of my own once i learn how sprites work and ragdolling, hitboxes, etc
pickyroman 30 Jan, 2024 @ 6:25pm 
Haha, this is exactly how I figured out my own template, trying to understand how all these sprite sheets work in Barotrauma. I've even composed all the body parts as 'file objects' into a puppet and animated some walk cycle in Clip Studio Paint, just to see how it will look in motion with my custom clothes and stuff. :steamhappy:
TheRestartPrincess 23 Jun, 2023 @ 8:48pm 
are you able to make the characters controllable without overriding the default Human species? I dont know if this will intrest you to add this info to your mod, but I figured out a work around for making characters with multiple heads, that are still able to use the random head gen feature with the facial attachments for each individual head. my mod is working but i am kinda stumped on how to make it controllable. it is probably something simple i am missing, but i dont want to bang my head anymore if someone else has a tip for me.
Bokko 5 Jun, 2023 @ 3:07am 
is this work with mutiplayer?
Emperor Stanwyck 29 Jan, 2023 @ 1:40pm 
Added you for some mod questions if that's okay.
Dr. Void Cyplus 3 Nov, 2022 @ 9:59am 
Cant figure it out but I would love if somebody made a robot/terminator character head and body. I will give my points to the user who will make my dream come true.
Bug 31 Oct, 2022 @ 10:13pm 
fantastic! take my points!
🔰 Caramell 🔰  [author] 16 May, 2022 @ 3:00am 
I have released a newer version of EmptyFork ( 2.0&+ ) Now its compatible with the newer versions of the game.
The devs decided to remove some essential features so it's more limited to " heads only".Now it's not that good as it was before but, you will see.
The guide got shorted and it's easier to make your own mod !

It's a known issue with every replacement mod that it crashes the game if a character turns into a husk.
The cause is; The game looks for a non-existing file which might be an overlook from the devs. Hope it will get fixed.
🔰 Caramell 🔰  [author] 14 May, 2022 @ 6:52am 
Actually thanks for reminding. I will work on it soon™️
manchyy 14 May, 2022 @ 6:22am 
there ever gonna be an update?
⛧Nikki⛧ 7 Mar, 2022 @ 10:18am 
Thank you so much caramel!
⛧Nikki⛧ 7 Mar, 2022 @ 10:18am 
John? 20 Jan, 2022 @ 2:31pm 
You spelled hi wrong.
🔰 Caramell 🔰  [author] 11 Jan, 2022 @ 1:05am 
Always missed those scientist screams from Half Life
Good job ^^ glad that I could help you out.
Fosty 10 Jan, 2022 @ 6:27pm 
Thanks to your help I've created a Half Life scientist mod :captainsmooth:
Fosty 10 Jan, 2022 @ 4:29pm 
Wait, I figured it out. While deleting the steamworkshopid and install time I also deleted the > at the end. Just had to add it back in.
Fosty 10 Jan, 2022 @ 4:06pm 
What exactly am I supposed to do when I'm in the Steam Workshop? When I go to the publish tab, I just get a list of my submarines.
Fosty 10 Jan, 2022 @ 3:54pm 
Thank you
I'm currently following the guide and got to the part about renaming the paths.

CTRL+H in notepad will rename every EmptyFork in there
苏大妈 9 Jan, 2022 @ 11:06pm 
Great job, thank you!:steamhappy:
Mad_Mike 8 Jan, 2022 @ 9:38am 
Uhm, no.