Europa Universalis IV

Europa Universalis IV

Yngling's Historic Cultures Fix
79 Comments
desu-chan #ProjectAlice 24 Jul @ 1:23am 
looks real cool
LordYngling  [author] 8 Jul @ 2:03am 
Some updates July 7-8 now added, see change-logs for details on these new changes to the mod if you are curious what I changed.
desu-chan #ProjectAlice 15 Apr @ 5:11pm 
interesting
LordYngling  [author] 6 Mar @ 2:08pm 
Fixed European Tribal Idea Bug
LordYngling  [author] 10 Feb @ 2:39pm 
As far as historically, I'd make no such change, while there are Turcoman villages in places like Jordan & Syria, they would not be majority in the provinces (Same goes for later Circassian as well as Western Aramaic, Armenian, Mandaean (in Iraq), Mizrahi & Yemenite Jewish, and even Kurdish villages). Despite their being in these areas they are minorities in the province layouts in 1444 until the end of the game.
LordYngling  [author] 10 Feb @ 2:36pm 
thanks for the update Lucasdino
lucasdino#3269 10 Feb @ 8:40am 
I found out where the problem was, it's one of development expanded's features that changes provinces like that. Thanks for all the previous help yng
LordYngling  [author] 6 Feb @ 12:14am 
I added Scythia to the game and I have made a custom mission tree for them.

I intend to do some more custom trees for Assyria for example in future updates.
LordYngling  [author] 28 Jan @ 5:50pm 
Man I appreciate that alot.

As far as your issue goes, all I can think of is it being some event maybe in someone's mod? I have no special province flipping at all in here.
lucasdino#3269 27 Jan @ 5:54am 
I gave a thumbs up for ya, thanks for the help. It's neither the ai nor the starting provinces, they're the same as in the photos. I've checked the provinces' history and they just flip while I'm owning them, without me manually converting. I'm closely to the 1530s and whenever I check when did they convert, it's always a recent one, even though I owned them for a long time already. From the examples I can remember rn, this happened with Syria and Georgia having provinces converted to armenian, and Azerbaijani in Hejaz and Afghanistan too. Idk what may be causing this honestly, tried looking for most of the recent mods' files I installed that are inuse (including yours) and none of them seem to have anything linked to random converting, so idk what may be causing this.
LordYngling  [author] 27 Jan @ 12:24am 
I appreciate that alot, I wish the star review reflected it, but apparently steam has that intentionally broken so any negatives is a 3/5 and 5 is unattainable unless you get hundreds of ratings.

I hope you figure out what's causing the bug.

Everything I changed is visible in the photos I posted, save a few provinces that shift over time, but these are not random like that. Is it possible the ai nations are doing the converting or do you see these errors at game start's culture mapmode?
lucasdino#3269 26 Jan @ 8:27pm 
Thanks for the answer, I've seen provinces randomly converting culture through my game, not only Azerbaijani, and also not only in Hejaz. I'll try looking if the other mods I got enabled are doing this. Your mod is great and I enjoy playing with it!
LordYngling  [author] 26 Jan @ 12:02pm 
It's definitely not my mod, I checked the Azerbaijani provinces, and the only one I modify, is Urmia which I made Assyrian.
LordYngling  [author] 26 Jan @ 12:01pm 
My mod makes no such change like that. Are you using a mod that changes provinces around? If the ID for provinces in Azerbaijan is changing to a location in Hejaz it would cause this and other issues (like development changes, cores, and trade goods)
lucasdino#3269 25 Jan @ 9:23pm 
Hello! I got a question. I've seen many provinces randomly converting into different cultures, without my own doing (azerbaijani in Hejaz, for example). I don't know if it's a bug, this mod's feature, or another mod's interference. Does the mod auto changes cultures like this?
LordYngling  [author] 20 Jan @ 5:09pm 
I finally updated the photos
LordYngling  [author] 17 Jan @ 12:06pm 
Essentially I felt Iberians should tolerate Basque more and view it more or less as an extension of their national cultures, rather than as an outsider.
LordYngling  [author] 17 Jan @ 12:05pm 
I included it with Iberian because of the enormous amount of influence Basque has on Spanish & Portuguese culture. However, I am considering separating them. The reason why there is so much influence is not only due to Iberia once being more linguistically alike Basque in parts, but even more so due to the role Basque fiefdoms played in the Reconquista. A large number of knightly families that were involved in the reconquest were Basque origin, Basque names like Mendoza are as a result very common across Iberia.
SANDE iG. 16 Jan @ 4:12pm 
I totally absolutely love everything about this mod and it is clear that much research has gone into this. The accuracy is astonishing and it makes my gameplay feel much more authentic. I am only curious why basque is considered apart of the "iberian" culture group? I suppose it is indeed on the iberian peninsula, but the language and traditions are so distinct from one another. Basque is the only remnant of a pre-indo-european culture in Europe and their roots could not be more different. To be entirely fair I truly do not know how functionally different they were day-to-day in 1444. Would it be like two cultures clashing or would many of the traditions have naturally carried over both ways? I am looking forward to your response :lunar2019piginablanket:
LordYngling  [author] 10 Jan @ 7:22pm 
I probably need to talk to those mod-makers in order to make those. I'm open to the idea, but I'll have to dm them.
arandomgamer23 16 Dec, 2024 @ 6:58pm 
Will you make this compatible with Europa Expanded?
LordYngling  [author] 20 Nov, 2024 @ 7:07pm 
Added a new country (SKW), will make ideas for it later, as of now it uses horde ideas
LordYngling  [author] 17 Nov, 2024 @ 12:25pm 
German update mostly finished, only thing remaining is more improvements for Westphalia, which will be done in two updates, one soon (flag and colour changes) and one down the road in a coming update (ideas & some new missions)
LordYngling  [author] 9 Nov, 2024 @ 6:22pm 
New update coming, I am dividing up Altaic along some lines, it was a difficult call, I believe I have made all the nations formable as they were before by many of these groups, and even fixed Persia and the Mughals to be formable by Khalaj nations

Kipchak is a stand-in for Macro-Kipchak which includes Kipchak proper as well as Karluks (Uyghurs & Uzbeks). Kipchak includes Kyrgyz and the related Altai, as well as Kazakh and Tatar languages.

Oghuz is a stand-in for for predominately Oghuz, but also Arghu Turkic (Khalaj)

Altaic remains as the group for both Mongolic languages and Siberian Turkic, a line which wa shard to divide due to the many shared cultural features of Altai and Tuvans with Mongolians. Despite linguistic differences the cultural affinities are undeniable (even today Tuvans are known for songs in praise of Genghis Khan, one famous example was a meme a few years back).
Kowalski 5 Nov, 2024 @ 5:47am 
nice
LordYngling  [author] 4 Nov, 2024 @ 8:52am 
All I did was update it to the new EU4 patch, but I started working on two new culture groups which I have now finished, they are awaiting potential integration to the game, I may yet change a few things about them
Kowalski 2 Nov, 2024 @ 8:39pm 
What was added in the new update?
LordYngling  [author] 1 Oct, 2024 @ 9:09am 
Alright man, I see really two choices you can make from here

You can either play this mod and play as Serbia which accepts Torlak, and just wipe out Torlak by converting the culture. You can even take Vidin and do the same there more easily since it will already be an accepted culture and you can therefore have less separatism. Since Torlakian has no primary nation, you shouldn’t have to worry about it being released. You can even expand into Bulgaria and Turkey later and switch much of Bulgaria’s culture to Turkish if you so choose. After all, that if what you seem to believe is accurate.

Or you can go find another mod that changes cultures and does nothing with Serbia, there are plenty.
LordYngling  [author] 30 Sep, 2024 @ 10:45am 
With regard to culture, culture can be defined in many ways, cities have their own cultures even within larger groups, as do different generations. There are distinct practices and features of Torlaks that make describing Torlak as its own culture accurate, whether or not that culture is sub-type of Serbian or Bulgarian is another question.

You didn't respond to the whole thing about Pomeranian or your inaccurate suggestions to make East Germany far more Slavic than it would have been historically either, probably because you know you're wrong about many of your suggestions
LordYngling  [author] 30 Sep, 2024 @ 10:45am 
From a linguistic perspective Torlak is the intermediary of Bulgarian and Serbian, hence why they are argued by nationalists, like yourself, to belong to one group more than another. You're simply listing the different dialects of South Slavic in some attempt to say therefore Torlak is one too, when it is in reality the intermediary, versions of it has been more "Serbianised" which others have been "Bulgarianised". You need to provide citations to make a case otherwise as I happen to know this from my own reading and it's easily corroborated by anyone wishing to look up the Torlak "dialect" or "language" depending on where we draw that line.
LordYngling  [author] 30 Sep, 2024 @ 10:45am 
You're clearly some kind of uninformed nationalist, I don't think you understand what a culture or language is, these terms are much more loose than you think

Not always, but often an accent is an informal pronunciation while a dialect is a divergent version of a language with its own rules
British and American English are different dialects, but within them are many different accents
The line between dialect and language is not always clear as languages like Scots walk this in between line of the two. Intermediary languages are common between groups, as if you were to go from London to Scotland the accents [and dialects] would become increasingly resembling of some of the features of Scots.
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 30 Sep, 2024 @ 3:28am 
Torlak* is neither a culture nor a language, torlak* is just one of dialects of Serbian language, there are 5+ other dialects that aren't represented in this mod , so representing just one of 5+ dialects of the same language doesn't make much sense, especially as some "culture". Torlak* has nothing to do with bulgarian since it's written different and spoken different, it's spoken in Nis area and it was spoken in Vidin area and parts of western Bulgaria - before bulgarization in 20th century. "Torlak" isn't even a correct name, especially not in 1444, the name is "Староштокавски-Eкавски" - Old Shtokavian-Ekavian dialect (Serbian),now Prizren-Timok dialect and in 1444 - it was spoken all across Serbia
LordYngling  [author] 29 Sep, 2024 @ 8:04pm 
As of this comment Romanian is no longer with Hungarian and other conflicting groups have been shifted around to their more linguistic affiliations, Basque for now remains in the Iberian group for cultural reasons [see 2 below]
LordYngling  [author] 29 Sep, 2024 @ 2:35pm 
7. Kashubian should not have any more provinces by 1444. I am even generously including the related Slovincian as Kashubian, it simply wasn't majority in the area of Danzig in any point of the EU4 timeframe if that is what you are meaning to suggest.

While wikipedia is not perfect, I suggest you do some reading about the expansion of the German language in Eastern Europe before you come in here and tell me how it should look
https://en.wikipedia.org/wiki/History_of_German_settlement_in_Central_and_Eastern_Europe
LordYngling  [author] 29 Sep, 2024 @ 2:35pm 
4. Torlak is a culture and a language group, you seem to deny this for, I'm not sure what reason. Linguistically speaking Torlak is closer to Bulgarian. I may make another culture for them in the future, but for now, this is more correct than vanilla. The Serbian identity of the area is due to years as part of Serbia, not cultural affiliation or linguistics. I have no intention of making this land Serbian again as that's simply false to do so.

5. Pomeranian in game is a German culture, not to b confused with Pomeranian in CKII's timeframe. Yeah I don't know what gives you the idea that land would be Slavic in 1444, but you'e very misinformed to conclude this.
https://en.wikipedia.org/wiki/Pomeranians_(German_people)

6. Wendish and Polabian, while some pockets survived, would not have any extent large enough to justify a whole province in as is EU4 Germany to change it, again you're either very misinformed or mistaking this game for CKII. This land was long since Germanised.
LordYngling  [author] 29 Sep, 2024 @ 2:35pm 
Војвода Рачић
Alot of you information is off or flat out wrong

I will address each now, starting with the ones I agree with

1. Romanian, yes, Romanian and also Albanian will likely be divided by me at a later point. Same can be said for the Caucasus.

now onto the others, you replies

2. Basque is problematic, it's an Iberian culture, it's just not Latin speaking. The influence of Basque people and culture on Iberia is tremendous, so it's difficult to justify separating it just largely due to linguistic reasons.

A number of your replies are very misinformed

3. Bulgarian is NOT "Bulgar-Tatar" as you put it, they are Slavic. Only really the nobility can be described as having some Tatar origins.
Kowalski 29 Sep, 2024 @ 9:06am 
Thanks for adding some of my suggestions! This is a great mod and im excited to see what you'll add next.
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 29 Sep, 2024 @ 7:31am 
When I saw "fix" I thought Romanian cultures are not in the same group as Hungarian, Basque not in Iberian but separate group, Pomeranian not in Germanic but Slavic (or at least to add more provinces to Kashubian or change some to Polabian/Sorbian or "Wendish". On top of all bulgarian bs is still there and doesn't make any sense with anything "historical". Torlak isn't a culture but a dialect and it was spoken in Vidin (which is here "bulgarian") and in western Bulgaria. Changing 6 Serbian provinces to some "bulgarian" culture, you could just change all of Serbian provinces. Or change eastern bulgarian to Bulgar-Tatar group :steamfacepalm:
LordYngling  [author] 7 Apr, 2024 @ 5:12pm 
I was wondering when someone might ask me this. I am currently kind of against this idea. I think it opens up a can of worms where I should divide Chinese, Latin, and German into more groups. As is the mod is not strictly a language thing, it's also culture. Catalan culture is in many ways closest to Aragonese culture, not to Occitan. It just so happens Occitan and Catalan are linguistically more alike. I think for this reason it makes more sense as they are in the game, unless I decide to divide up several other culture groups too.
MSTVD 27 Mar, 2024 @ 10:14am 
thoughts on making the Catalan and Southern French cultures into a new culture group?
LordYngling  [author] 22 Mar, 2024 @ 1:35am 
Updated the mod to include Norn and Cappadocian, both of which were highly requested. In addition I have added 8 more cultures.

Another update is planned shortly as I've already started some research to see what I should change, but it will be Africa oriented. I also plan to merge a culture group soon and I am considering dividing Altaic up, we'll see as that will require some testing.
LordYngling  [author] 22 Mar, 2024 @ 12:47am 
I just reccently considered Rusyn, but decided against it as Rusyn didn't diverge out until the 1700s when it was isolated and ruled by people other than Poland. Prior to that it was likely similar to the accents spoken by Red Ruthenians.
MSTVD 20 Mar, 2024 @ 3:30pm 
Hmm Cossack culture can be added as an event when an East Slavic culture tag conquers Steppe Lands

Maybe the same way you can add a Rusyn culture tag in the isolated Carpathian Ruthenian province if you ever make Ukrainian culture shift a thing for Ruthenia
LordYngling  [author] 18 Mar, 2024 @ 5:17pm 
Faroe Islands were Norn, they were arguably just a version of it until Norn got wiped out and Faroese evolved after. I may add Norn at a later point yes. [Basically meaning when I have something else big to add or fix, it will be done then]

Novgorodian is East Slavic, not North Slavic, that's adding an event to create a new culture group which would be a massive nerf to your group.

I have thought about a Cossack culture, I'm not sure how to implement it yet, but I like the idea and may implement it after some testing, we'll see. I may have to play around with some events too for it.

Greek is tricky, I honestly want to divide out Tsakonian and Cappadocian, I only haven't cause I'm hoping Paradox adds some new provinces to Greece.
MSTVD 17 Mar, 2024 @ 10:55am 
i also think that maybe Shetland and Orkney can have a separate Norn culture and Faroe Islands can have its own as well? And Cappadocian Greek in Anatolia?
MSTVD 17 Mar, 2024 @ 10:27am 
is there a Cossack culture? or an event for Novgorodian to become a new North Slavic culture?
LordYngling  [author] 16 Mar, 2024 @ 11:22pm 
My list above as the description is mostly comprehensive, but leaves out alot of detail. I actually researched real names in these languages, real people, rather than just copy pasting a similar culture. All the Metis names for example can be traced to real Metis people I read about and wrote the names down.

The few that are copy-pasted I have plans to add more detail later.

The Much Much more refers to my moving around some of the Native American and African cultures to be more accurate, I tried writing them all, but I'm basically at the maximum for description go figure haha

There are alot of my changes in the Change Logs, where I have detailed every change I make after the first few uploads, and I give reasoning on why I made said changes too.
MSTVD 16 Mar, 2024 @ 10:21pm 
awesome! i love the depth your mod goes into. is there a comprehensive list?
LordYngling  [author] 16 Mar, 2024 @ 9:18pm 
MSTVD I've already done that
Silesian is the German culture and Slunzoki is Slavic Silesian
Both are accepted by the games two Silesian duchies
MSTVD 16 Mar, 2024 @ 12:35pm 
Silesian could be split into 2, one Germanic one Slavic since both sub cultures existed