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Your mod is fucking great i just wish it could let me tweak this settings to fit my playstyle
The mod updates already spawned zombies and assigns them a type when you're nearby. Until it assigns those values, they are whatever sandbox settings you put.
When assigning a skeleton, it assigns the behavior, then the model, then it removes the clothes from the zombie. You didn't see a zombie change type, you saw it being assigned the type.
on the other hand it seems to me a good idea to make a zombie which changes type for real. "Faker" or something like that
Idk if it's possible
It wasn't like in multiplayer where one will shamble at you for a while, then suddenly burst out into a run when it changes types, which is actually quite spooky.
Moral of the story: Never trust a zombo.
There's apparently a bug that makes zombie changes their behavior randomly with this mod on. For example you can sometimes see a sprinter changes into a shambler or vice versa. What I think is that fast shamblers with egale vision transformed into brainy with the bug, and follow the player for a unreasonable amount of time from off the screen.
It's all just assumptions. But I personally will be cautious when enabling this mod as its not very consistent.
A mod that does literally spawn things on your head is Expanded Heli Events: Strange Edition. Had to give that one the boot after it spawned RJs on top of my head one time.
But are they?
This mod will only override what it changes, Speed,sight,hearing,etc. Other sandbox settings will work as intended.
Once you get this working in MP I will definitely be adding it to my server. Zombies need more variation, and the vanilla random setting is not great.
@GDKrodericcio Currently it will override every zombie, however there is a possibility of compatibility patches for some mods depending on the way they add zombies. I will add this if there is enough interest.
I'm currently lacking time so the mod might take a while to be updated to stable multiplayer, but hopefully its worth the wait.
My present save has the realistic zombie option on, will it affect the mod setting bad? Also, I play with respawn disabled, will it make the mod not work if added on my current playtrough?
Mod creator is correct however, it has stability issues that cause client crashes. In addition,since zombies are spawned on a per client basis, you can get way more classes spawned than intended, it seems. For example, if you aim for 5% sprinters you can get 10% when two players are nearby.
Therefore, don't use this for multiplayer currently.
This is an AWESOME mod and I can't wait for the multiplayer version. Thank you for the work xeph.