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Tho also as a note , Thrower and Healer are meant to get reworks in some time in the future. But that time is definitely not soon.
With thrower, I could potentially remove the 8% crit from the helmet. Healer I could maybe reduce the damage bonus on the helmet from 20% to 10 or 12%? Bard I could remove the 8% damage bonus? Let me know if that woul work, or if you have other ideas.
I have another project currently being developed, but it has started uncontrollably expanding in scope. It might take a long time to be released, but I hope that it will be to your taste.
I highly disagree, I use palladium armour exclusively right up until I get spectre. That healing buff is just way too good to pass up.
That being said, I really do love the speed functionality you gave Cobalt armour. Cobalt has instantly gone from trash to must have. I'll be switching between the two now for sure. Thank you for breathing some new life into old garbage and making it good!
This mod doesn't even buff most of the armors much, it just makes each set have more of a clear purpose. Cobalt and palladium are still not what you want to be using when fighting mechs.