Space Engineers

Space Engineers

Ares System- Discontinued
109 Comments
Arkyraptor 15 Dec, 2024 @ 9:10am 
Planet Crait my beloved
Tomas 9 Jan, 2024 @ 8:52am 
how start this system or need only spawn planets
Shinobi 28 Sep, 2023 @ 6:11pm 
@CaptainArthur -- just a salute to still one of the best experiences for at least 50+ Space Engineers players -- this ARES mod fueled our server for over a year as "Dune SE". Thanks Cpt. Arthur -- we will continue to love your work. (I'm still using it to re-tool a new server :P )
Allmybase411 24 Jun, 2023 @ 3:26pm 
So, is Ares at War Released yet? If it has been, is the Workshop search function being terrible as always making me unable to find it?
CaptainArthur  [author] 25 Apr, 2023 @ 8:05am 
Check discord server
Pseudotriangle 25 Apr, 2023 @ 5:56am 
Hey Captain, just wondering how Ares at War is coming along? I'm super excited to play it!
The Erubian Warlord 22 Mar, 2023 @ 5:45pm 
will the factions have land vehicles in the Ares at war the playthroughs ive seen never seem to have any show up
DlriumTrgger 17 Jan, 2023 @ 1:50pm 
sweet, totally lookin' forward to it!
CaptainArthur  [author] 17 Jan, 2023 @ 11:24am 
If you mean Ares at War? Release is probably 1 week after gridai update
DlriumTrgger 17 Jan, 2023 @ 10:27am 
hows this lovely project coming along? will we see some update soon?
Rex 14 Jan, 2023 @ 2:23pm 
no consume option for crystal dust :(
Ayeladdy 1 Jan, 2023 @ 5:11am 
I have been playing on Agaris 2.0, for several weeks now, and the faction bases are not spawning. Any idea why?
DartAlex 23 Dec, 2022 @ 11:03am 
Is there definitely magnesium on the planet Lorus? I've already flown around the whole planet.
Marco Antonio Solis 16 Dec, 2022 @ 6:13pm 
I added all the mods exept water mod and im still getting the crash, what can I do?
CaptainArthur  [author] 5 Dec, 2022 @ 2:44am 
Add the water mod after placing the planets
BigBallUSA5 4 Dec, 2022 @ 4:33pm 
Agaris crashes SE when I spawn it. "Graphics driver crashed" I'm not overclocking it either.
Romulous 9 Jul, 2022 @ 3:07am 
What is the correct water height for Agaris 2.0 ?
1.0119 seems close.
Bagwit 5 Jul, 2022 @ 10:18am 
@Alpo That is a limitation in the game for how many voxel types can be loaded at once. This gets triggered quickly when mixing mods from different authors especially with custom voxels and varied biomes. I ran into this when mixing captainarthur's worlds with Major Jon's worlds and shard's worlds. Once you hit the limit you will find voxels changing to stone. If you swap the world load order in the modlist it will swap the affected voxels though it can be chaotic when you hit the limit. Some worlds conflict more and you sometimes find authors that work well together i.e. if they have shared voxels. Captainarthur has borrowed a bunch from Doctor Octoganapus hence his worlds usually work, as well as other authors who have borrowed them. After a lot of trial and error, you basically have to either select one or two authors for their worlds and even then can see issues, or find authors who only use vanilla voxels or cross compatible voxels, or keep your worlds lower in number used.
ChillStep aka Vincent_G1988 10 Jun, 2022 @ 6:04am 
This mod is broken
Eevee 5 Jun, 2022 @ 11:09pm 
ok do you need water though like could it be used without the water mod?
NotDelta 22 May, 2022 @ 12:42pm 
what are the parameters for the water on whatever planets have water? Water didn't generate for some reason.
General Stukov 16 May, 2022 @ 6:03pm 
Let the Spice... FLOW! lol great work as always CaptainArthur!
Franslayer 16 May, 2022 @ 3:00am 
Will the planets be spaced apart enough for Real orbits?
Warpspeed 10 May, 2022 @ 9:33am 
How do i open the world? its not a start its a mod and it doesn't work when i add it to and empty world
Nyxborne 6 May, 2022 @ 3:35pm 
Would this work with the SSG mod (Star System Generator)
Alpo 12 Apr, 2022 @ 8:21pm 
Question, what would cause the Agaris sand to turn grey and most vegetation on other planets to do the same?
raymondsims2 30 Mar, 2022 @ 5:35am 
does this have mes?
Captain Harlock 12 Mar, 2022 @ 1:46am 
@EpicSOB

As far as I know, all the ores have no practical function, except that you can mine them.
They were only ever installed so that the planets are ready and the solar system can be used.

CaptainArthur is in the process of making the ores usable, but that just takes time.

So you'll have to wait a little longer before you can eat your dust.
:D
EpicSOB 11 Mar, 2022 @ 4:45pm 
i cant eat the crait dust :.(
Asante 6 Mar, 2022 @ 5:18am 
oh sorry should have clarified, yeah we're using the industrial overhaul version i just figured this version was more popular so it would be more likely for you to see my comment
CaptainArthur  [author] 6 Mar, 2022 @ 3:49am 
Are you using the right one
CaptainArthur  [author] 6 Mar, 2022 @ 3:49am 
This is the vanilla version
Asante 6 Mar, 2022 @ 3:46am 
there's supposed to be copper on the island i'm on but there isnt, the mediterranean one with the crater and cobalt peninsula to the south, but it just isn't there. the oil, iron, and cobalt are all there for sure but im 90% sure the copper just does not exist
Captain Harlock 28 Feb, 2022 @ 1:25pm 
Oops small typo, English is not my strength ^^
Of course I meant the water surface (in combination with the new Watermod) and no plane...
Or did I get it right???
CaptainArthur  [author] 28 Feb, 2022 @ 12:50pm 
Automatically as usual
Captain Harlock 27 Feb, 2022 @ 1:28am 
Does that mean we have to manually place the water plane on the planets? Or is it generated automatically as usual?
CaptainArthur  [author] 26 Feb, 2022 @ 9:41am 
==Update==
Greetings since there is a 3.0 water early access version of the water mod. I am no longer making the default-watermod version a dependency
You will need to add the water mod manually. You can choose for
Default version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2200451495
3.0 early access: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2379346707
baph.online 25 Feb, 2022 @ 1:43pm 
hey, i think the lowlands-flats biome of Crait is busted - the textures appear detailed when at a small distance, but get all mushy close up. i think it might be a LOD issue? cheers
MyxRSC 18 Feb, 2022 @ 6:41am 
@Vix Cosmos you need to use this preset world if you want a world with all of them at reasonable distances. If all you want to do is spawn them in, then look for a guide on how to spawn planets https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2727805920
Cosmos 18 Feb, 2022 @ 3:33am 
im confused where do i find these planets
Large Hardon Collider 15 Feb, 2022 @ 10:07am 
Thank you!
CaptainArthur  [author] 15 Feb, 2022 @ 9:12am 
@Laureeeeeeeeeeeeeeen this is the mod. Use the preset world for that
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2727805920
Large Hardon Collider 15 Feb, 2022 @ 7:34am 
Sorry I am new so this might be a dumb question, but:
How do we play on this system? It isn't in the list.
Not under scenarios, not under workshop, not under custom...
CaptainArthur  [author] 14 Feb, 2022 @ 5:50am 
The unique ores will always be better versions of something, armor, weapons, etc. It will never change the vanilla requirements!
wormxwood 13 Feb, 2022 @ 4:10pm 
What is gated behind getting the new ores? Like, will I be unable to build any computer components if I start on the "wrong" planet? Or is it just better versions of blocks that require the new components?
Red Coralian 13 Feb, 2022 @ 10:23am 
How can you tell where the ores are at like on Crait. For clarification, to find ore in the salt lake you need to look for red specks. I'm flying above the red dunes but I can't find anything to signify ores.
UltraEmailMan 13 Feb, 2022 @ 10:03am 
This project reminds me of the Sci-Fi Ores Series mods by Doncdxx. Might be worth reaching out to him to see if he'd be willing to collab on some stuff?
CaptainArthur  [author] 12 Feb, 2022 @ 2:45pm 
Oof that is going take a while. Currently working on it tho
Big Bird 10 Feb, 2022 @ 6:25pm 
When is ares at war coming out? (the entire system)
Jace 5 Feb, 2022 @ 12:35am 
Are the wolf/spider spawns active? I've got the worlds in and working, but so far zero hostiles found.