Arma 3
KheSanh - Alive - (Persistent/Dynamic)
9 Comments
MurMur 13 May, 2023 @ 1:42pm 
The alive missions for SEAD and CAS/Defend/Offensive air dont really work properly, the AI dont spawn unless you go to the area in zeus and the second you go away they despawn, they will not spawn if you are flying around so its kind of pointless.
Ninebreaker  [author] 30 Apr, 2023 @ 5:15pm 
Forgot to add MGI modules to the list, requirements updated again
MurMur 30 Apr, 2023 @ 5:13pm 
getting this error
Note sure what MGI modules is

Missing addons detected:
17:11:26 mgi_modules
Ninebreaker  [author] 30 Apr, 2023 @ 3:43pm 
Lambs Danger and Spyder Addons are required now
Ninebreaker  [author] 30 Apr, 2023 @ 3:41pm 
Made a bunch of changes to the sp version, if it is better I will update the coop version too
Ninebreaker  [author] 30 Apr, 2023 @ 2:00pm 
I will take a look at it and see whats wrong
MurMur 30 Apr, 2023 @ 1:48pm 
and things dont load until youre right on top of them in aircraft or choppers, ive hit trees a few times because they rendered as i hit them, only seems to happen on this map
MurMur 29 Apr, 2023 @ 11:34pm 
been noticing that opfor units spawn inside the main combat base
Ninebreaker  [author] 26 Jan, 2022 @ 5:03pm