Project Zomboid

Project Zomboid

AutoWalkTo
18 Comments
ArtemisUA 30 May @ 1:19pm 
Hi! Are you planning to add sandbox options to manually set walk to distance? I'd like to make a version of this mod that changes the walk to distance to 20 or more squares.
PickHandSam 14 Apr @ 3:14am 
please port this to build 42, me and my partner need this desperately
FCF 29 Mar, 2024 @ 10:24pm 
A radial menu for this mod would be nice!
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 30 Oct, 2022 @ 4:42pm 
Disable it when you right click so it doesn't start in combat please
jest  [author] 22 Feb, 2022 @ 4:29am 
Hmm is it only if you die while the action is running? I thought I've died a few times now and didn't have that happen, but I'll try and reproduce that next im on.
jest  [author] 10 Feb, 2022 @ 6:19am 
Originally I was going to do that actually, but I ran into a few logistical issues so ended up opting for the context menu. IIRC the two issues I encountered were that since two movement keys are often being pressed at once due to the isometric view it was difficult to find a key that could be used with the pinky that doesnt have an existing binding/conflict (and ofcourse people wouldnt wanna take their hand off the mouse), that and every once in a while when detecting the direction of the player the autowalk would get it wrong and start walking in a slightly different direction (likely due to my own mistake), so I saw the context menu as a suitable band aid to the situation without having to tinker too much more with the other implement
Markuis 10 Feb, 2022 @ 5:26am 
a hotkey for autowalking in the direcction we are looking at would be perfect.
Geruhn 6 Feb, 2022 @ 7:39am 
Totally forgot about it! Thanks :)
jest  [author] 3 Feb, 2022 @ 11:29am 
it doesn't work for driving no, but there is a vanilla cruise control if you hold shift you can toggle the speed up and down with W/S keys and itll keep going in whatever direction your headed :happymeat:
Geruhn 3 Feb, 2022 @ 11:02am 
does this also work for driving?
G-t01l3t. 1 Feb, 2022 @ 11:11pm 
Nonetheless, to tell you what I know from using the mod - they have 3 methods of activating/ triggering their 'walk to/ move to' command.

1- via a configurable hotkey
2- single click on ground (way too fiddly for me)
3- double click

Both of your versions - one must press 'shift'/ run hotkey to run while your character is in the process of already 'walking to'.

Their version has a 'pre-visualization' (green box) of the tile which you selected your character to move to, so that you know which tile your headed off to.

AFAIK they have no infinite movement hands-free capability like your mod, so they DO, as you say, have a practical reason to be used side by side.

Maybe you could adopt the idea of using a hotkey to begin/ trigger the AutoWalkTo feature or some other of the aspects based on your liking and preferences.

Great mod, thanks! :GiveHug: :Thedead:
G-t01l3t. 1 Feb, 2022 @ 11:10pm 
Indeed! Its funny because searching 'AutoMove' wont bring up results for 'AutoWalk' or even 'move' or 'walk' for that matter. I think that's how I stumbled upon your mod when I was looking for the other mod's page. Or...did it go the other way around... ;)
jest  [author] 1 Feb, 2022 @ 10:19am 
Oh I see what you mean now too, it seems the offer slightly different functionality if I'm even reading theirs right. Theirs adds kinda a built in MoveTo on all the time you can trigger a few different ways, while this one just allows for infinite walking in a single direction (unless theirs offers that hands free too in which case that's definitely a more robust set of choices). That being said if it doesn't the two in theory would have potential reason to be used side by side.
jest  [author] 1 Feb, 2022 @ 10:15am 
LOL, clearly I didnt do a good enough job searching the workshop before I made this bahaha. Thanks for pointing that mod out! I searched things like autorun and didn't see any options at the time. I'll have to check their version out it may very well be better, I kinda just smacked this together because I like to multitask while my character takes forever walking down the long road
G-t01l3t. 1 Feb, 2022 @ 10:12am 
I meant similar not same* :)
G-t01l3t. 1 Feb, 2022 @ 10:10am 
Hey, I just wanted to let you know about a mod i've been using that has the same functionality as your mod. Linked below:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2591232239&searchtext=move+to


Maybe there is some optimisation or something to be learnt from looking at both?

Cheers!
YingSuHuaKai 27 Jan, 2022 @ 2:03am 
:steamthumbsup: :steamthumbsup: :steamthumbsup:
Viruana 26 Jan, 2022 @ 6:35pm 
This is absolutely excellent. I often don't have to use the click-to-move function, but when I do something like this would be a ton more useful.

Awesome.

Absolutely awesome. Thank you!