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CrackaJack is building a new terminator mod, pretty awesome looking art.
You can find the current version at the link below if you want to help test it out and give some feedback, or just use it early!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3361263838
You might see this link multiple times from me, I'm posting it to all my android patch mods, in case someone is subscribed to one of them that might be interested.
One option is my TX4 - Human Bodies mod; it adds a new version of the TX4 that should work with dubs hygiene, among other things.
If you're having trouble dressing them; the Android Tiers options for T5s work on them. They have an option for allowing T5s to wear clothes.
The problem with doing it that way is that I was accidentally bypassing a lot of the android tiers code, which resulted in TX5s not getting the options to use the skills and batteries or whatnot.
Replacing the T5 race directly with TX5, fixes that.
I'm leaving the old TX5 in there to avoid breaking things for old TX5s, but any new ones you get should get all the same bells and whistles that the T5 normally would.
https://gist.github.com/HugsLibRecordKeeper/ad71698a4654dbee8f8c6f5ccae667c5
And yeah, Textures would be awesome!
eerm, for me there dont have to be two kinds of t5, tx5 is enough.
think i might make some textures to fork over, would u like that?
@FG_Remastered, that makes sense. If I have time, I'll look into it; I don't actually know how to add that. aRandomKiwi didn't add any assemblies, so it looks like there's probably a flag in the pawnkind or alien race defs that I'm missing. I don't know what that might be though, since I basically just copy pasted those from the tx4 and adjusted the stats to match the t5.
@Netzach Sloth This is a great mod! In my headcanon, the TX5 would be like the liquid metal Terminators. Do you think there is any way to implement that?
Rationalizing it; the T5's are arrogant supremacists, I don't think they'd make bodies for themselves that get ugly when damaged. In reality; I'm just lazy and didn't feel like patching the C# code responsible for the skeletons.
It still has the android wounded textures, so greyish blue wounds, like the TX4 and T4 instead of red blood, like humans.