RimWorld

RimWorld

PlanetsidePew (Continued)
28 Comments
Ros[É] 1 Jun, 2023 @ 8:22pm 
@brucethemoose have you put that into the Rimworld modding discord? I'm sure someone there would pick it up.
Moonlightfox 3 Dec, 2022 @ 9:57pm 
I never realized just how badly I needed a Lasher in rimworld until now o'clock.
brucethemoose 12 Nov, 2022 @ 10:55am 
There is also tons of XML for the unfinished weapons, if you are interested in that.
brucethemoose 12 Nov, 2022 @ 10:55am 
Hey, me again, would you be interested in updating some of the textures with assets from another unfinished Planetside 2 mod?

https://github.com/brucethemoose/Rimworld-Planetside-Guns-Retexture/tree/main/Textures/Things/Weapons

I am thinking about just making a patch mod for this mod that adds those textures ^ as alternatives with vanilla textures expanded: variations. But this idea is on the backburner b/c of the vehicles mod.
Zaljerem  [author] 30 Oct, 2022 @ 6:54pm 
Thanks, I did remove it for 1.4, I will take a look at the drawsizes and make sure they're correct.
brucethemoose 30 Oct, 2022 @ 6:52pm 
(And I did notice that big guns like the lancer are drawn small in my game?
brucethemoose 30 Oct, 2022 @ 6:51pm 
Small thing: bigger drawsizes are now vanilla, so compoversized is no longer needed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2742640734
Zaljerem  [author] 7 Oct, 2022 @ 10:05pm 
I am also not much of an artist; thanks for asking me though!
brucethemoose 7 Oct, 2022 @ 10:03pm 
Hey, I know you aren't the original author, but would you be interested in creating Planetside 2 vehicle sprites?

I want to write some XML for the Vehicles mod (and maybe some C# for the Colossus), but I am not a RW sprite artist.
brucethemoose 7 Oct, 2022 @ 7:06pm 
Spandex!
poison bee 8 Jun, 2022 @ 7:48pm 
I found the NSO camp
MOD:PlanetSide2 NS Black Ops Combat Armor
Timithias 2 Jun, 2022 @ 12:28pm 
Oh wow, did not know this was a thing! I'm very pleased to be able to use Planetside weapons in Rimworld
Zaljerem  [author] 16 May, 2022 @ 8:44am 
Sorry, I don't use CE, have no plans to, and don't make patches for it. If someone else does I will happily include it.
poison bee 1 May, 2022 @ 7:02am 
can make it compatible with CE
Scout Gaming 19 Apr, 2022 @ 7:58am 
NS weapons possible? I want Ns-45 it is my fav gun in the PS2
Scout Gaming 19 Apr, 2022 @ 7:56am 
amazing
Zaljerem  [author] 27 Mar, 2022 @ 5:42pm 
Updated: JecsTools no longer required. JecsTools, EnableOversizedWeapons, or Vanilla Expanded Framework is needed to render some weapons at the size the original modder intended, but no longer a hard requirement. Please let me know if you see any issues.
Zaljerem  [author] 27 Mar, 2022 @ 5:28am 
Thanks again; that's all good information. I'm going to rework the mod accordingly, so that it only uses the comp/drawsize if one of those three is detected.
brucethemoose 26 Mar, 2022 @ 10:18pm 
However, many mods have since switched to this framework: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2543371889
brucethemoose 26 Mar, 2022 @ 10:12pm 
@Zaljerem actually that's been in VE core for some time!

https://github.com/AndroidQuazar/VanillaExpandedFramework/blob/master/1.3/Assemblies/CompOversizedWeapon.dll

That tends to be a much less laggy/better maintained framework than jecstools.
Zaljerem  [author] 26 Mar, 2022 @ 6:40pm 
Thanks for the report; are you using anything else that would produce CompOversizedWeapon? I don't think that's in VE Framework but I could be mistaken.
brucethemoose 26 Mar, 2022 @ 6:37pm 
I don't think this even needs jectools? I'm getting no errors with just VE Expanded Core (which has some of the same utilities as jecstools).
Siatru 10 Feb, 2022 @ 4:39am 
First time I ever saw a Planetside mod in any game.
Desmino 9 Feb, 2022 @ 2:24pm 
Yooo. Great job!!!
Z00ka 7 Feb, 2022 @ 9:59pm 
YAaaaassss! Planetmen at lassttt! I NEEED A MEDICCCC!
Michiko 6 Feb, 2022 @ 12:18am 
You have not failed Vanu. You failed yourself.
Halituis Amaricanous 4 Feb, 2022 @ 11:05pm 
If you wanna save this planet, there is no choice... only duty. :Cert: