Arma 3
CTI 34 KP Liberation 0.96.7a MSKE_2017
6 Comments
Burbank 25 Apr, 2022 @ 4:51pm 
Thanks for the info Deserted, I will pass that on to my friends :)
deserted_goat 25 Apr, 2022 @ 1:41am 
It's KP Lib, Comm role is bugged, just play as Platoon Sergeant or w.e. instead and make them Zeus and then you'll have full access to all the units. I just do it using MCC Sandbox usually, easier for me lol
Burbank 24 Apr, 2022 @ 12:38pm 
Alright, thanks for the response.
Burbank 23 Apr, 2022 @ 4:46am 
So, I've been trying to figure out the whole full zeus, but all I'm getting is the vanilla stuff or whatever is allowed in your liberation mission such as vanilla stuff and the BW (German mod). Under parameters I changed the limited zeus to Disabled, didn't work. I also went into the mission itself under editor and changed the module for all unofficial addons, didn't work either. I also then went into the mission_params.hpp and set the class LimitedZeus default = 0 instead of 1 so I wouldn't have to change it and it still isn't showing me all the mods I have in zeus. Any ideas would be nice. Before 0.96 it was just going into the mission.sqm and zeus_synchro.sqf and changing a few things and that worked, but now I can't do any of that with this.
Devo Sr.  [author] 22 Apr, 2022 @ 8:33pm 
Yes there is a way! You have to use PBO Manager and all that. It's quite the process. If you want to know more just join the Discord up above and add me on, well Discord. Be more than happy to help.
Dugger 17 Apr, 2022 @ 10:16pm 
Is there a way to change the enemies through config? Like if I wanna fight Russians instead of CSAT?
Great lib mod though enjoying it so far.