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Actually, all of the sounds Phantoms have are actual lines sourced from ThoughtDefs at the time!
Here's a non-exhaustive list
https://github.com/Caaz/rimworld-typhon/issues/18#issuecomment-1062337372
Plus, there's a special one that's unique that's "I want a turtle"
But as of late, I've been focused on my own gamedev adventures, two jobs, and a baby on the way. I probably won't be coming back to modding, which sucks because now I have the skills I lacked when doing this project. (Art! Hella art!)
Ah appreciated and yeah I fully expect to need to start the C# adventure from scratch, hope you current endevors in life go well
https://github.com/Caaz/rimworld-typhon/tree/8df0abc44ff3f0c1b5766fe252457d95c23b6380
Good luck have fun, probably best to start from scratch, that's what I did.
There's also some unused assets from other contributors and related mods, I'd totally recommend reaching out to them for some things I never got around to implementing, some can be found in the github issues.
Anyway yeah I agree the last update is thematically kinda perfect for this. At this point the project would have to start from scratch or whatever. I honestly wouldn't mind if people reused my assets to rebuild the mod from scratch and handle it, but it's not something I could fund, nor one that I'm really interested in reaching out myself. I don't even actually play Rimworld anymore these days.
The amount of modding I'd need to do to make this game enjoyable to me has left me with the decision that I'm better off just making my own game, so I'm doing that now.
Version 3 on github is mostly an in-progress rewrite, but it's safe to say that that is on hold for the forseeable future. It doesn't have much content, and it's not built the same as previous versions.
I could absolutely keep things up to date if someone wanted to take on the code work, but I myself cannot dedicate time to it.
The rework changes like everything about typhon sooo slipping that in though shouldn't be too bad at all
Then AGAAAAAIN I just got laid off so I might as well spend my time doing something productive
To say UwU
That is all
Hopefully I can put more time in it this month though
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2752054193/3720566578386162626/
https://github.com/Caaz/rimworld-typhon/issues/182
https://gist.github.com/HugsLibRecordKeeper/2ca2785322b1f184937efedfc0cb3106
The tricky part has been to get empathy working, was way more of a solid plan before I started trying to implement it.
In order to make the storyteller really matter, I've got to set up more events.
That said, I did accidentally upload the development version for a hot second, so you might've witnessed it (and other features, like operators) before they're ready.