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I'm giving this warning now and early just to remind everyone that if you don't start fresh with the 3.0 sorcery update(you should though) you will need to remove any resources from the builders bench before updating your game to the 3.0 sorcery update as those benches will most likely no longer exist afterward.
I think I understand what you're trying to accomplish by adding all the different version of benches... It also seems you're trying to give the option to use the mod different ways.
Is it possible to change the feats around to where the first one is a simple feat that only unlocks the All In One bench by itself? Then the others setup for the different styles of using the mod. That way servers could blacklist the one's they don't want but still allow a feat to just make the basic bench?
As it stands there's no way to allow players to build the AiO Bench without putting others in their crafting list as well.
I can assure all that I will be continuing work on this mod but at this point I most likely will be waiting for the next major update to Conan Exiles before resuming work on adding any features. I will continue to provide any updates for the mod itself if it needs it in the meantime but just won't be adding anything till after the next major game update.
Feel free to continue to post any mod support suggestions or any suggestions in general though as I am reading this thread and am compiling a list of mods and features you would all like to see added in some way. Not all suggestions will make it but I am taking notes.
Basically, put it at the bottom, not the top.
As for Exile Architect I wasn't sure it was actually working since it hadn't been updated since 2020, I will take a look at it. If it's easy enough to add I might, but mods that haven't been supported in years aren't too high on my list.
Most likely any additions though would come in next time I need to update :)
As for the other mods, I was thinking of The Jungle Build Set
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1437122734
And Exile Architect
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403991684
But I'd rather you worked on it only when you have the time. I hate pestering Mod authors since this is a hobby after all.
Many thanks.
I will try and upload a direct link for the current version (v2.2.0) sometime today though so that going forward there will be a direct link for current and previous version.
and just a small FYI for everyone when it comes to interacting with modders, Posting an hour after something updates to say the mod needs updated does not in anyway help motivate a modder to update the mod, it generally just makes them want to throw the mod in the garbage and never speak of it again. Give people time, for one not everyone is in same time zone and two modding is almost never someones job, so be patient. Just some food for thought when super excited for your fav mod to update.
Thanks for letting me know about it @BranTuna it's all fixed now and let me know if you come across anything else
I will also try and get the mod support for Sand and Stone and Desert Town updated in the next few days as well as I seen they had an update that added new pieces. I actually rarely play Conan and have been busy getting started on a Scum RP server as well as occasionally tinkering with a 7 Days to Die pvp mod. However I am still very dedicated to keeping this mod updated and adding some patches to it, might just take me a bit sometimes Lol
Here's my take on this,
The crafting speed for almost all building pieces that are handcrafted is 0.5 seconds so thralls are not going to help with that as it's already crazy fast. Unless another mod changes craft speed to make it longer which then would be out of my hands and up to that mod author.
As for reducing the crafting costs this mod itself will never do that as it would greatly affect gameplay balance and that's something I would really like to avoid. Not only that crafting cost reductions should be handled with an improved bench and not a thrall as that's how most all crafting cost reductions are handled now.
Overall my goal has been to make as few changes as possible for the core of this mod, this is so those that still want a vanilla like experience and balance they can get it and this way the mod will weather updates better.
You might try the Beyond Stations mod though, I think it might be what you're looking for.
There is already an all in one builder's workbench. It contains all the recipes from all of the Builder's Workbenches.
A fourth workbench option like a carpenters bench with All-in-one option would alleviate some of that clutter.
I won't be adding Dude's decorations until the new version is done, never know how much is going to change since it has to be completely rebuilt (including ItemID's) so it would be best to wait for the new version first.
Thanks for the feedback, much appreciated.
Are you sure the server has the right version?