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2 new classes 2 new weapons, possibly a new map.
Stay tuned.
[WaffleTime|3|STEAM_0:0:29519267] Lua Error:
[Extraction Point v1.2] gamemodes/extraction/gamemode/cl_hud.lua:1228: bad argument #2 to 'format' (number expected, got nil)
1. format - [C]:-1
2. unknown - gamemodes/extraction/gamemode/cl_hud.lua:1228
3. unknown - lua/includes/modules/concommand.lua:54
Failed to load sound "ep\shotgun_fire2.wav", file probably missing from disk/repository
Idk if its a problem on my side
My man.
And two new weapons!
Stay tuned
Feel free to add me and pester me if I don't get on it in a week or so <3
[Extraction Point v1.0 - Server Content] gamemodes/extraction/entities/entities/ep_extraction_heli/shared.lua:48: attempt to index field 'hoverpos' (a nil value)
1. unknown - gamemodes/extraction/entities/entities/ep_extraction_heli/shared.lua:48
First bug- Ep_maxrounds -Doesnt work i set it to 50 rounds or something and its always 16 rounds
Second buf- Ep_roundtimer -When i use this command it gives me this error message and doesnt change anything
[Extraction Point v1.0 - Server Content] gamemodes/extraction/gamemode/cl_hud.lua:1210: bad argument #2 to 'format' (number expected, got nil)
1. format - [C]:-1
2. unknown - gamemodes/extraction/gamemode/cl_hud.lua:1210
3. unknown - lua/includes/modules/concommand.lua:54
[WaffleTimeThe1st|2|STEAM_0:0:29519267] Lua Error:
[Extraction Point v1.0 - Server Content] gamemodes/extraction/gamemode/cl_hud.lua:1210: bad argument #2 to 'format' (number expected, got nil)
1. format - [C]:-1
2. unknown - gamemodes/extraction/gamemode/cl_hud.lua:1210
3. unknown - lua/includes/modules/concommand.lua:54
Keep in mind it requires CS:S assets
TTT is another matter, I haven't looked into it specifically, but from what I gather TTT weapons do a lot of fancy stuff to integrate with the gamemode (firing bullets when dead, leaving evidence behind, etc etc) and also TTT won't even spawn my weapons in without heavily modifying TTTs data, so I'm not going to put in the effort to make them work with the gamemode. That said, if I do the sandbox addon, it should still 'work' in TTT if you can be bothered putting the effort into setting it up.
The addon should still work in listen servers, or you can host/rent your own gmod servers to run it (I'll gladly offer help if anyones having difficulty getting the addon to work, I just can't afford to rent a server)
I'll take down the IPs since they're no longer valid, sorry.