Door Kickers 2

Door Kickers 2

I.P.MISSIONS#02 "Clubnight"
6 Comments
IrgenPacer  [author] 27 Jun, 2022 @ 10:22am 
@Luckschaden
Thank you for playing many of my maps.
And to hear that someone has the fun and the motivation to test these several times and try different things makes me even happier.
I appreciate that. Cheers
Luckschaden 27 Jun, 2022 @ 9:11am 
Very cool map. Took me quite a few tries, but I managed a perfect run and cleared all hostiles with the CIA. I think waiting for the target to be in the bathroom, grabbing him with an undercover agent, smoking the gap to the back door and escaping after cutting the fence would be the easiest option, but I wanted to clear'em all.
IrgenPacer  [author] 14 Mar, 2022 @ 3:17am 
I like that you tried the quiet way too.
Your approach was really cinematic.
I enjoyed watching this run!
cheers
Ganjirah 13 Mar, 2022 @ 7:33pm 
I wanted to go back to this map and play it in a more subtle way, and indeed it feels like it was meant to be approached this way ^^ Really fun and cinematic.

https://youtu.be/y-vZ5PbNzE4
IrgenPacer  [author] 4 Mar, 2022 @ 11:11pm 
Thank´s again.
My best run was with the Ghosts.
Undercover follow the target and watch where he's going(He moves all over the club)
There are several locations for relatively safe access.
Arrest, Secure Return,Evac.
Ganjirah 3 Mar, 2022 @ 6:04pm 
This is the most challenging map you've made so far in my opinion. Really tough to three star. It gave me a good headache, not gonna lie. Incredibly complex geometry and enemy choice/placement, really nasty angles, civilians all around. I love the number of spawns you can choose from, gives a nice freedom of approach and makes you think twice. In my runs I had a hard time dealing with civies ( like most DK maps filled with them) even with stingers. It's a pretty messy replay but here it is : https://youtu.be/OCZ0NdSKTLI !!Epilepsy warning!!