Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
its a flying mission only the player can spawn planes to fly. You can spawn vehicles
but thats the enemy vehicles as your targets.
v1.11
See change notes tab at the top for details!
v1.10
See change notes tab at the top for details!
v1.9
See change notes tab at the top for details!
so maybe by the weekend, idk yet, we'll see where im at with it, but you'll like it.
you'll be running forever, depending on where you land at.
Overall the mission was designed to practice with
various types of planes, but to train repetition in CAS, bombing, or air to air, its fun too
but i first designed it for myself as i fly the Ju87g and the Ju87 Stuka dive bomber so
i needed a mission to train to do that, that would allow me to make alot of kills
and get that repetition in to develop some solid skills.
So its designed like i said in the video in such a way that when you make a kill, or hit
a target that wherever you fly to next almost, that there will be more targets you can hit
right away, so this not only allows you to get that repetition in, but forces you to adjust
to the various obstacles the terrain itself provides because of where the targets
are situated.
v1.8
See change note tab at the top for details!
Thanks for the feedback Caeerevil! Cheers!
Be sure to check the change notes tab at the top as there was alot done.
v1.7
See change notes tab at the top for details!
https://youtu.be/KbuLP9AZtS0
and
How to setup Random Starting positions for players, vehicles, or objects
https://youtu.be/qDZz4eKraIE
Random objectives, this way you have no idea where the objective will be at every
missions start.
I know what your saying, so basically you want what just a radar truck to
start at a random location with a task, letting you know that it was destroyed once you
destroyed it?
Then what? Thats easy to do, you could literally build that with my tutorials here:
which is pretty simple, but once it respawns if thats whats wanted then it wont
work again unless you code it too, which i have no idea how.
I mean what are you looking to do exactly?
to some of the lists that you can spawn, let me know which planes,
if you have the classname i can easily add it in an update.
v1.6
See change notes tab at the top for details!
it only had Bf109 planes, and not what it has now, i need to update
the mission again to add them.
my All Arma 3 WW2 mods compilation list and theres nothing there.
=======
v1.5
See change notes tab at the top for details!
=======
v1.4
See change notes tab at the top for details!
Also note, new screenshots will be added, i removed the other ones as they are not accurate
based on this update. Any questions let me know. Cheers!
You asked for it, a modern day version of this mission, you can dogfight against AI planes too!
https://forums.bohemia.net/forums/topic/238610-aces-of-the-sky/
See the video there!
=======
v1.3
See Change notes tab at the top for details!
Watch the update video https://www.youtube.com/watch?v=pC7AuAhmPJs
Sorry for the delay guys, this update was 2 weeks in the works, all last week and weekend
i spent with a friend writing a script, configuring, testing, and sorting out bugs, i just got things
finished for it yesterday so thats why the update is a bit delayed.
I think you will like this update but watch the video it will show you what was done in the editor, and ingame. Cheers!
A massive update coming soon!
https://www.youtube.com/watch?v=pBXUlonqeAU
=======
v1.2
See change notes tab at the top for details!
Video of this update coming soon!