Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera 24 Turns Per Year Submod ( 24TPY )
16 Comments
Cristian 9 Jul @ 2:09pm 
not working with Cimbri... As soon as you select family tree bam crash to desktop
Timmy 20 May @ 3:13pm 
For for Divide et Impera + extra sub mods
Marcus Antonius 10 May @ 2:16pm 
@Dresden could you make this work for all the Dlc campaigns?
OM3GA 1 Apr @ 2:36am 
I tested it with a couple save games and a new campaign, and.... it is not save game compatible!
It works just fine for new campaigns. I have it over the main DEI mod in the load order.
Hound 14 Jan @ 12:38pm 
I am also only able to play 4 turns per year.
Bantichai 20 Nov, 2024 @ 2:55pm 
Yeah, I'm also still getting 4 turns a year, even with the latest update. I have this mod at the top of my mod list as well, or should it be at the bottom?
Privateer mahodaye 4 Jun, 2024 @ 9:37am 
Is this mod still working? For me with 4 turns a year is getting ended but it should be 24 turns for a year to end. Please update the mod. Please:steamsad:
Black_Viking737 14 Nov, 2023 @ 1:37pm 
Could you update the mod so that I can use it in my mithridatic wars campaign as Sulla?
Mortiso Linkon 14 Sep, 2023 @ 12:12pm 
same
水从我的屁股里流出来 26 Jun, 2023 @ 6:40am 
doesnt work
Da Vinci 21 Feb, 2023 @ 10:10am 
@Dresden It would be amazing if Alexander could also get a 24 Tpy in his Dei campaign. Considering his short life it would be perfect. Cant stand winning the campaign in his 50´s. That would be super of you
Alrichwell 14 Jan, 2023 @ 2:04pm 
Is it normal that i only get 3 turn per season or there is something broken on my side?
Da Vinci 14 Jun, 2022 @ 1:13pm 
is this compadable to the DEI Alexander campaign?
Brebs 3 Jun, 2022 @ 12:43pm 
What they said :steamthumbsup:
Alesandros 7 Mar, 2022 @ 11:12pm 
I agree with Spindel. Another sub-mod, modifying army / navy movements would be much appreciated.

I recall years ago, that modifying movements can have effects on the AI's decision making... so at the very least, perhaps a sub-mod that only modifies arm / navy movement 75-90% would be a good compromise without crippling the AI?
Spindel 3 Mar, 2022 @ 9:12am 
Is there a way to slow army movement on this submod? I enjoy the multiple turns of a season but it would be even better with slower movement