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If its fine for you its probably just some conflict with my computer (macOS so I have to use the Legacy version), I removed all other mods and same issue with both Warlock & Demonologist, as I said I just found it odd because all your other mods work fine.
But thanks for the response, and I hope you have a good one.
My first instinct would be that it's in conflict with another mod, Like one of the overhaul mods.
I understand you are no longer working on it and so I have no expectation that it will be fixed, just wanted to put this here in case anyone else had this issue or anything like that.
If Blightwater was replaced by a madness themed corrupt element what would the aesthetic be?
Would be better if the Fowlwind big elementals did the Blightning. and these guys did fowlwinds
I was thinking of letting the player start with a special warlock that lets choose the warlock you start with with a ritual but never got around to it and it's a bit of a janky solution.
There's tons of stuff I'd like to do, corrupt giants, demi giants for psuedo elements like magma, lacking in motivation atm though.
The way normal warlocks work is having many ritual powers, normal fire warlock has lvl 1 of earth and air and lvl 2 of fire.
I can't do that for new ritual powers, I've tried as many different ways as I can and the functionality isn't there which means I have to assign the say Illearth lvl 1 Ritual to the Banefire ritual power. I could get around this by making whole new ritual powers just for the great warlocks but that's tedious and inefficient so enjoy the extra options.
The discount warlocks have can't be added, this is a feature not available to modding.
Eternal pyre is copied from the original one, it must lose the description in the copy command, that I can fix.
I apologise in advance if I'm not explaining it well. I think it might need to have beam 2. Unless its supposed to be melee attack it only sometimes uses.