Monster Train

Monster Train

Succ Clan
13 Comments
marbeltoast 16 Jan, 2024 @ 8:52pm 
A few suggestions:
The card that halves enemy HP and double their attack? Great idea. Love it. Should not work on bosses. It's able to do 2500 damage for 1; that's busted, yo. Also, maybe up the price? It's a strong effect that doesn't require set up to work, so it should probably be pricier.

While adding vengeful shards to your deck is a fun mechanic, the fact that each of them is capped at one damage makes the potential drawback easily ignored. Maybe add a custom bane card with higher damage? Or maybe permafrost, so it remains a problem?

For the new effect that causes enemies to attack other enemies, I recommend making it applied in very small amounts. It's sap on steroids, because it not only reduces incoming damage but converts it to outgoing damage; it should be as hard to apply in large quantities as sap is.

Aside from those, great card ideas! Very excited to see where you go with this!
SAD SOB 8 Jun, 2023 @ 6:28am 
还在更新吗:shockedstar2022:
呔!放下那个人头! 4 May, 2023 @ 12:21am 
加油
Feaster 14 Jun, 2022 @ 11:00am 
This mod really succs:rabbitTLD:
厚礼械 23 May, 2022 @ 9:42am 
那个生命减半攻击翻倍有点过强,丢几个放法术,boss就无了
深丶眸 1 May, 2022 @ 2:57am 
支持大佬 感谢创新
Null_Error 23 Mar, 2022 @ 7:50pm 
Oh, and two last notes, Shadow Embrace demonstrates really well why the base game turned all but one of the Awoken card draw effects into next turn card draw, because with the exile champion's "draw and gain energy on Psionic Burst", it very easily becomes an infinite (one you can actually stop a turn with and thus can win the game with).

Additionally, I had some inconsistent issues with my Vengeful Shards occasionally losing their Consume (and thus staying in the in-play deck); this may be an interaction with the Awoken's Railspike.
Null_Error 23 Mar, 2022 @ 7:04pm 
Additionally, as others have noted, Frantic is kind of wildly OP; I initially assumed it must simply cause enemies to damage themselves and you, because self-scaling damage and stackable per-turn absolute attack prevention in one effect is absurd. It's like Dazed, but better, and on cards that are pseudo-0-cost rather than mostly on 3-costs as in the base game, and it's also on some unit triggers to boot. For a similar case, Sap had to be nerfed quite a bit during the base game's development, and Sap isn't even absolute the way Frantic is.

All that being said, this is a very fun mod (among other things, Fanatic trigger builds have the tactile appeal of a Slay The Spire Shiv deck in a way that Incant builds don't), and I like it.
Null_Error 23 Mar, 2022 @ 6:55pm 
I figured I should point out that it's possible to get stuck in an infinite autoplaying loop with a small enough deck, three Vengeful Shards (two of them in the hand at the start), and an Arrogance Ghost + the exile champion's "buff all friendly units on Fanatic" path (which counteracts the AG's health loss), because if you play one of the Vengeful Shards in your hand, the other will be discarded, drawing the one in your draw pile, which is then drawn and discarded, drawing the one you previously discarded, and thus looping infinitely without the game ever even processing the request to end the turn. As a suggested fix, maybe make Spread consume the blights instead of discarding them?
Pointer  [author] 14 Mar, 2022 @ 6:43am 
Hi, @USEChairman,

Thank you for your reply! Indeed there is tons of unbalanced problems, for example I 'm still struggling on the Frantic cards and want to find a proper way to play with that mechanic.

I plans to improve the basic game play first. The artworks is not my forte... So I may find some friends to help me finish this part~
USEChairman 1 Mar, 2022 @ 9:19pm 
This is actually a sick mod. Tons of cool ideas for mechanics, and a lot of busted units that are really fun to play with. It seems pretty unbalanced, but that's to be expected at this point, and it's still a lot of fun to mess around with the silly stuff.

Are you planning on updating any of the placeholder artworks in the future? Cause I'm liking the idea behind the general aesthetic, and it'd be cool to see it more realized at some point.
crippling depression 27 Feb, 2022 @ 10:03am 
I love that art style
sarin555 23 Feb, 2022 @ 10:53am 
Thank for your hard work! Always need more clan mods!