Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Me and my wife splitscreen co-op custom maps all the time and this shit looks sick just need to verify if it'll work!
I definitely want to revisit this campaign concept again and do something grande with it.
I just need time.
great map, there was never something like that
I released an update addressing the death barrier glitch in the holdout trial.
I think you could REALLY hit it out of the park if you made a slightly more traditional zombies map, but integrate the jetpack and advanced movement into it, allowing for multiple spots for the player to fly to or wall run into, maybe put the boosted slide to much better use, hell, you could make it so swimming also has a bigger role.
The BO3 campaign aesthetics are also crazy clean and I hope you are capable of translating them into a more expansive, traditional map in the future.
If it even has one at all, it isn't even in the slightest bit noticeable or findable when spamming use.
This is why 99% of maps have graffiti or map indicators for the power.
Decent looking map, very small, lacks a power switch.
3/10 over all I think!