Door Kickers 2

Door Kickers 2

Operation Black Eye (Part I)
11 Comments
Emulius  [author] 4 Jul, 2022 @ 5:22pm 
I really appreciate it! I do have a couple maps in the making but I'm not sure if I'll ever actually finish any of them.
AK 4 Jul, 2022 @ 12:59pm 
The second map in the pair is also very good. I have some concerns about how to fully stealth the map given the need to wallbreach at the end, but I bet it can be managed. I'll keep an eye out for anything more you put out dude, this is good stuff with great attention to detail. Loving the solid briefing.
Emulius  [author] 4 Jul, 2022 @ 12:13pm 
Thank you! Glad to know you liked it, I worked pretty hard on it.
AK 4 Jul, 2022 @ 6:25am 
This is superb. One of the better stealth-capable maps available in the game.
Emulius  [author] 20 Mar, 2022 @ 11:59am 
That's completely valid, but I still stand by completely blocking the doorway. I made this with those hardcore operator types in mind, so maybe my map just isn't for you. Also I don't think it should be a problem since you know from the briefing that you're supposed to bring a wall charge.
N0wh3re 18 Mar, 2022 @ 2:56pm 
if you want to make a tricky-entry point, make objects lower so our trooper can jump over. just do not "totally" block.
N0wh3re 18 Mar, 2022 @ 2:51pm 
agreed to Odin. this is not how games work. You should make other way to get entry or remove blocks.
Emulius  [author] 13 Mar, 2022 @ 10:28am 
Turns out quotes don't work in the comments xD
Emulius  [author] 6 Mar, 2022 @ 12:55pm 
I guess I didn't make it clear enough, but the hostages are not supposed be escorted out of the room they are in. It was mentioned in the briefing that the hostages are workers of the factory, and will be dealt with once the area is secure. It's a realism thing.

[quote=✠ Od!n_292 ✠] multiple roadblockers [/quote]
I assume you mean the doors the enemy have tried to barricade. I intended it to be this way. There is only one door you can't get through without a wall charge and that is accounted for in the briefing info as well. Again, this is something that adds realism.

[quote=✠ Od!n_292 ✠] wasted time [/quote]
Sorry.
✠ Od!n_292 ✠ 6 Mar, 2022 @ 9:32am 
multiple roadblockers, hostages can not leave room, wasted time, please overwork it.
Shabby_Loans 2 Mar, 2022 @ 5:05am 
I think you forgot to put an exit for the hostages