Source Filmmaker

Source Filmmaker

Soft Lighting Session v2 (Read Desc.)
36 Comments
Flynn  [author] 27 Jul @ 11:17pm 
Not at the moment. I myself struggle with matching lighting to backgrounds. It's something I'm trying to be better at.
❤Koinu❤ 27 Jul @ 10:18pm 
Do you plan making lighting sessions but with background aswell? Would be useful for understanding how to light up areas too.
Effect-Z-SFM 22 Jul @ 7:49pm 
I figured it out
Effect-Z-SFM 22 Jul @ 7:46pm 
can I add u to send screen shots?
Flynn  [author] 22 Jul @ 7:21pm 
Make sure your map is loaded in. I believe I used black_void, or whichever is in default SFM (this is an older session, so I have forgotten).

Unsubscribe, delete the session, and re-subscribe. The starting position of the camera may have been moved.

Make sure the playhead in the clip editor and motion editor is inside one of the shots.

Check to see if your main camera has been switched to your work camera, and hasn't moved to an empty area of the map.

Check to see if the 'Lights' group in the animation set editor is visible (the eye icon to left of the name).
Effect-Z-SFM 22 Jul @ 6:45pm 
I loaded it and I dont see lights... im I stupid? do i need to do something? I am very confused
Flynn  [author] 12 Apr @ 8:59pm 
You can, if you want. The lights are posed to cover a small area, so your characters may need to be close together. But they're not locked into place, so you can move them however you like.
✠INF✠ Delta 12 Apr @ 11:35am 
If I want to make a poster with multiple characters on camera I jsut have to move the lights or what? I've used this session before and it's cool so far and saved me a lot of time
Mr Eduard 7 Jun, 2024 @ 12:06pm 
Why do we need ss scattering and bounce light?
TEoC NickyPinkwood 12 May, 2024 @ 6:56pm 
i think you need to change the export path to not use the project's path, which doesn't exist depending if you even have an E drive installed on your PC
RanaTheSpectre 7 Mar, 2024 @ 8:23pm 
I can't export my work as a poster or image?
Flynn  [author] 1 Apr, 2022 @ 1:51pm 
Np
your biggest fear [GER] 1 Apr, 2022 @ 1:50pm 
Ah ok thx :steamhappy:
Flynn  [author] 1 Apr, 2022 @ 1:50pm 
Its a photo editing software
Flynn  [author] 1 Apr, 2022 @ 1:50pm 
Adobe Photoshop? Like that's the whole name.
your biggest fear [GER] 1 Apr, 2022 @ 1:48pm 
What Program is this? Can you write pls the whole name
Flynn  [author] 1 Apr, 2022 @ 12:02pm 
Photoshop.
your biggest fear [GER] 1 Apr, 2022 @ 2:47am 
How do you did this with heavys eyes?:steamthumbsup:
Obese Scout #2 28 Mar, 2022 @ 3:26pm 
I had this problem too, check where the file is exporting, for mine it went to a completely different place than usual
Flynn  [author] 27 Mar, 2022 @ 5:49pm 
I'm not sure. I haven't encountered that before. Are you exporting it as an AVI file or image sequence?
kyloks 27 Mar, 2022 @ 5:02pm 
why icant export as movie in your session ?
Obese Scout #2 12 Mar, 2022 @ 6:04pm 
It was in the workshop/elements, thanks for the help 👍
Flynn  [author] 12 Mar, 2022 @ 12:43pm 
Have you checked the workshop/elements/sessions folder? If its not there try workshop/elements.
Obese Scout #2 12 Mar, 2022 @ 8:18am 
I subscribed but it won't show up in the sessions
Revenant 9 Mar, 2022 @ 8:32am 
I like how the BLU Heavy from ceno's videos is featured in one of the images.
DarkynuSan 8 Mar, 2022 @ 9:19pm 
@Flynn, i used your session, i can send screen what i talking about
Flynn  [author] 8 Mar, 2022 @ 10:58am 
@DarkynuSan I'm not sure what you mean, but from my understanding, all you would need to do is decrease the intensity using the sliders in the Animation Set Editor. If your model was bright all around, that may mean its something with the normal maps. The render settings should have saved with the session, so the samples and ambient occlusion shouldn't be to blame.
Flynn  [author] 8 Mar, 2022 @ 10:55am 
@LazyUsernameYT The session is meant to be blank so you can add your own models into it. There is an axis point that shows where you models would best fit relative to the camera angle. If you mean where I got the scout model, I got it from an archive.
DarkynuSan 8 Mar, 2022 @ 6:41am 
uh, i don't know how working lights, but when i tried to make poster my model become bright around, i removed rim lights and it's gone, how make rim light, but not that bright?
unblueable 8 Mar, 2022 @ 2:15am 
nice, these are also really good reference for beginner-intermediate sfm user

can you do one for night lighting?
LazyUsernameYT 8 Mar, 2022 @ 2:00am 
wheres the scout model
LazyUsernameYT 8 Mar, 2022 @ 1:58am 
wheres That Scout Model
R3DREVO 7 Mar, 2022 @ 4:24pm 
spicy
ILC 7 Mar, 2022 @ 10:48am 
Flynn  [author] 7 Mar, 2022 @ 8:47am 
If your computer can run SFM, I would assume it can use this. I simply made the session without specifications in mind.
markosepjr 7 Mar, 2022 @ 8:39am 
does it work for those who don't have directx 9 model shader 3.0?