Arma 3
3/5: Vietnam Gear
21 Comments
GG Alien 30 Jul @ 1:19am 
yeah i smell like cheese why is that
Georg Ravioli  [author] 22 Jul @ 7:31am 
neither, they are overwritten. The original models are still in their respective pbos in S&S, I've overwritten them with models in my pbo.

Any more questions from the peanut gallery?
dickboydontsuck 22 Jul @ 1:21am 
Whether these models have been deleted or hidden:steamhappy:
Georg Ravioli  [author] 21 Jul @ 2:27pm 
that's intentional, models are changed to reflect what our group wanted for realism and visual fidelity
dickboydontsuck 21 Jul @ 7:08am 
This mod is great, but I found that it seems to conflict with the original S&S, causing the original S&S model to change:steamhappy:
Corporal Ray Person 6 Jan @ 8:00pm 
ok np *explodes*
Georg Ravioli  [author] 6 Jan @ 7:38pm 
not happening tbh, I don't have the energy to make the cartridge belt fit around the flak like that, it's such a pain in the ass
Corporal Ray Person 6 Jan @ 7:29pm 
georg... where cartridge/flak combo... i promised you sex if u did on goonworks
Georg Ravioli  [author] 20 Aug, 2024 @ 2:45am 
it's S&S ACRE Compatibility. I thought I removed that from the compats list, maybe not. I'm about to be away from internet for a couple weeks, I'll look when I'm back.
Duke Nukem 14 Aug, 2024 @ 6:04am 
How can I find the simc_uaf_67_acre thingy?
Georg Ravioli  [author] 29 Oct, 2023 @ 9:25am 
Oh, yea that tracks. I'll fix that when I'm back!
MunkSWE92 29 Oct, 2023 @ 1:54am 
I managed to fix it myself by copying the updated acex addons and replacing them.
Georg Ravioli  [author] 28 Oct, 2023 @ 5:17pm 
I'll take a look, but it won't be for another few weeks. I'm away from my computer
pussy fungus 25 Oct, 2023 @ 10:37am 
keeps breaking the arsenal after the ace updates :(
MunkSWE92 21 Oct, 2023 @ 3:02pm 
Needs updating, keeps crashing because of the ace/acex updates
Vanshirp 22 Jun, 2022 @ 4:14am 
@Georg Ravioli. I have to thank you again. Although the solution had been good, the backpacks stopped appearing in the armory by removing the dependency on ACRE. Now we have tested it again with the new update and everything is perfect. Thanks once again for the work.
Vanshirp 20 Jun, 2022 @ 8:02pm 
@Georg Ravioli. Perfect... it worked... Thank you very much !!!
Georg Ravioli  [author] 20 Jun, 2022 @ 12:22pm 
@Vanshirp all you need to do is make a copy of the mod, edit the config and remove simc_uaf_67_acre from the requiredAddons[] array. I will not maintain multiple versions of this mod.
Vanshirp 20 Jun, 2022 @ 10:04am 
Hello guys... I know it's a lot of work... but could a version of the mod be made without depending on the ACRE?... thanks once again and congratulations for the work you do...
Vanshirp 27 May, 2022 @ 4:57am 
Very good contribution expanding accessories for the combat team of the marines. Thank you very much !!!
Starfire 21 Apr, 2022 @ 9:05pm 
nice