X4: Foundations

X4: Foundations

Reasonable Travel Engage
15 Comments
Grandsome  [author] 11 Aug, 2024 @ 11:34am 
Updated to v7.10
Grandsome  [author] 5 Jul, 2024 @ 4:35pm 
@MachoNatchoMan The mod is was VRO compatible back in version 6.0 of the game. Now I don't know haven't got around to update my mods for 7.0, so I don't know if it still works. Haven't launch the game and the new expansion yet.
MachoNatchoMan 4 Jul, 2024 @ 11:10am 
+1 for a 7.0 update whoop :) (and maybe a port to VRO? :) i generally don't play without it so won't be using this if for vanilla :/ :q

unless it's somewhat compatible with vro as in if it does not change anything but engine stats and can maintain them while also using all other modded stats from vro.. idunno. i doubt that's the case :q almost always isn't so with mods.)

i like the sound of this mod but i'm sure it would break with my setup and maybe even break a bit with vanilla.

at the very very least this does not change stats to timelines ships which can be a bit of a pain maybe if you play with say injection mods that add timelines ships to sandbox/endless/after-story mode or something like that :/

and thank you @Grandsome for makin this in the first place, here's to hopefully a new and maybe a vro version someday :) if not of well, please at least give permission for someone else to pick up the torch so to say <3 if you don't intent to, that is.
AkagiVoid 9 Jun, 2023 @ 1:21pm 
@Ryan1 might I interest U in watching dis. :3

https://www.youtube.com/watch?v=bO7MQKANvEk&t=291s
Grandsome  [author] 13 Oct, 2022 @ 7:18pm 
If the ship doesn`t have engine its better to sell or use the cheat mod to get a duplicate. The only way to fix this is if you edit your save (don't do that).
Ryodude1-1© 14 Sep, 2022 @ 11:31pm 
Does this allow ships with no engines to engage travel drive? I destroyed the engines on a Phoenix with Teladi L engines and it travel moded away? Yes I'm 100% sure there were no functional engines on the ship.
Grandsome  [author] 21 Aug, 2022 @ 8:07pm 
Should be, it still works in my VRO game.
sstheduke92 30 Jul, 2022 @ 3:08pm 
hi,

is it compatible with VRO?
Grandsome  [author] 28 Apr, 2022 @ 9:16pm 
You're welcome!
ElCordez 23 Apr, 2022 @ 9:28am 
Sry for the late response. easter holiday kicked in. i tested it and its great. the with fast engines of the erlking it feels like a rocket with turrets xD thanks for the update
Grandsome  [author] 17 Apr, 2022 @ 12:01pm 
I decided to upload today. I haven't had the chance to get my hands on the Erkling yet. But it should work in principle. Tell me if there's an issue.
Grandsome  [author] 17 Apr, 2022 @ 11:26am 
I'll update tomorrow.
ElCordez 15 Apr, 2022 @ 4:45pm 
Erlking still work in progress? i have just get it in my game but now its crazy long charge time. hope the mod update will come ^^
Grandsome  [author] 25 Mar, 2022 @ 11:51am 
Yes,mostly, they use commonwealth engines, except for the Erkling which I haven't implemented yet, I'll update this weekend or the next.
McDuffie 22 Mar, 2022 @ 4:37pm 
Are the new ToA factions affected? I'm gonna try this out! :steamthumbsup: