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Awesome mod, kudos.
The mechanism behind the bonus is defined by an unexposed section of the CAI's decision tree which evaluates faction strength against enemies. By observation, the modifier is already more likely to come into play the less territory a faction has. However, lack of territory correlates with lack of military strength, so it may not be causative.
Also bear in mind that the CAI's Skaven diplomatic "personalities" tend to be rather agreeable with high relations.
I've noticed when using this that I can confed with factions on turn 1, you know those minor factions that come from Mixu's mods and the sort?
While it's useful for some people, I'm just wondering if there's any way that can stop that from happening at all?
Works perfectly with Radious and any major mod as long as is at the TOP of loading order.
Attacking factions and expecting them to confederate with you is kind of silly.
With Bordeleau, I attacked the last city of Response, no confederation available in the diplomacy, I took it, still nothing.
Do you know of one that really works?
Vanilla weightings for confederation deals was largely unchanged, so the purpose of the mod remains the same.
made me quit a 89 turn campaign
Do that mean you directly attack them and destroy their faction and force confederation?